Adam
d12a6cedc8
Merge pull request #6591 from MagicfTail/zoom-outer-limit
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camera plugin: add expand outer zoom limit option
2018-11-24 10:30:37 -05:00
Magic fTail
7c7128de1d
camera plugin: add expand outer zoom limit option
2018-11-24 09:55:17 -05:00
Adam
e52772665a
Merge pull request #6602 from trimbe/worldmap-optimize
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World Map Plugin: optimize clipping for world map points
2018-11-24 09:19:27 -05:00
trimbe
3e35fa33fa
world map plugin: optimize clipping of world map points
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Change the world map overlay to only clip the graphics if it's necessary.
setClip is fairly expensive and re-setting the clip for every map point
almost halves FPS when the world map is open.
2018-11-24 09:08:14 -05:00
Omar Abdellatif
df35c1efa5
Truncate username and password string before pasting if necessary
2018-11-24 08:48:19 -05:00
Davis Cook
57711cc9ff
Fix incorrect slayer kill remaining count in xp tracker ( #6615 )
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Properly check for combat skill when trying to update NPC experience
Fixes #6614
2018-11-23 21:23:41 +00:00
Adam
4bd247b5e5
Merge pull request #6513 from Toocanzs/color-banding
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Add toggle for color banding
2018-11-23 16:18:10 -05:00
Adam
f0bb1666fd
gpu: add toggle for color banding
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Co-authored-by: Toocanzs <dupanzszs@gmail.com >
2018-11-23 16:07:21 -05:00
Adam
e530f2e7ff
gpu: move hslToRgb to its own file
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Co-authored-by: Toocanzs <dupanzszs@gmail.com >
2018-11-23 15:49:48 -05:00
Adam
52d962cb07
Merge pull request #6635 from DevDennis/fix-alpha-textured-faces
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GPU: Fix Textured Faces With Alpha
2018-11-23 15:35:09 -05:00
Adam
3f98b0ccaa
Merge pull request #6634 from DevDennis/fix-untextured-faces
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GPU: Fix Untextured Faces
2018-11-23 15:00:48 -05:00
Adam
f31421d8fa
gpu: remove duplicate definition of struct modelinfo in comp.glsl
2018-11-23 14:53:31 -05:00
Dennis
3bbf188130
gpu: fix untextured faces
2018-11-23 14:50:04 -05:00
Adam
fd6b67fae2
gpu: split camera position from model position
2018-11-23 13:22:14 -05:00
Adam
67f0672799
gpu: add shader for tiles
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This has a measurable performance improvement on weaker GPUs since there
are generally many tiles and they have few faces
2018-11-23 13:22:13 -05:00
Adam
c28f53cd4a
gpu: move common compute header to its own file
2018-11-23 13:22:13 -05:00
Adam
83c0a52e5b
gpu: move priority_map and count_prio_offset to priority_renderer
2018-11-23 13:22:13 -05:00
Alexsuperfly
ef567e364f
MLM Plugin: Add toggle for rocks highlighting ( #6181 )
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Splits the showRocks config into showVeins and showRocks so that the user can decide to show only Veins without the visual clutter of the RockFalls forced highlighting.
2018-11-23 12:23:57 +00:00
Davis Cook
c395b2b81f
Fix action and time estimates only appearing after 2 actions ( #6624 )
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Fixes #6623
2018-11-23 12:18:16 +00:00
TheStonedTurtle
3c533c6136
Properly update MLM sack values on login/logout ( #6627 )
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- Prevent unnecessary code execution while logged out
- Fix inventory size on initial login
- Refresh sack values on initial login
2018-11-23 12:14:17 +00:00
l2-
6c1169c776
gpu: suppress debug messages for generic warnings with severity unknown
2018-11-22 19:28:45 -05:00
Adam
aaa00d0200
Remove update check service and client
2018-11-22 19:08:30 -05:00
Max Weber
50f701c8e2
runelite-client: update to use client patch
2018-11-22 19:08:30 -05:00
Dennis
da3a6ea49d
gpu: fix textured faces with alpha
2018-11-22 19:46:54 +01:00
Runelite auto updater
0ca4308906
[maven-release-plugin] prepare for next development iteration
2018-11-22 12:53:18 +00:00
Runelite auto updater
9de59a1a8b
[maven-release-plugin] prepare release runelite-parent-1.5.1
2018-11-22 12:53:12 +00:00
Abex
b6166c81e9
Merge pull request #6630 from Abextm/cache-code-2018-11-22-rev177
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Cache code 2018 11 22 rev177
2018-11-22 05:34:41 -07:00
Adam
14d6cd9670
Add implementation of getSprites as it has been inlined
2018-11-22 07:27:41 -05:00
RuneLite Cache-Code Autoupdater
5268f3ce16
Update Widget IDs to 2018-11-22-rev177
2018-11-22 04:57:27 -07:00
RuneLite Cache-Code Autoupdater
86dc4148ef
Update NPC IDs to 2018-11-22-rev177
2018-11-22 04:57:12 -07:00
RuneLite Cache-Code Autoupdater
729aa6c677
Update Object IDs to 2018-11-22-rev177
2018-11-22 04:57:11 -07:00
Runelite auto updater
3f2877d6c1
Update 177
2018-11-22 11:47:56 +00:00
Adam
9222413d1d
Merge pull request #6597 from devLotto/gpu-stretchedmode
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gpu: add stretched mode support
2018-11-21 09:38:10 -05:00
forsco
22a3f93598
Fix indentation of npc_health json ( #6616 )
2018-11-21 10:24:12 +01:00
Tomas Slusny
a6bf1c7691
Merge pull request #6611 from MagicfTail/resp-system
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Add abyssal sire resp systems to npc_health
2018-11-21 09:54:48 +01:00
Tomas Slusny
be092b5c20
Merge pull request #6606 from Abextm/draggable-skotizo
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runelite-client: Make Skotizo widget layoutable
2018-11-21 09:53:40 +01:00
Tomas Slusny
7e357b4069
Merge pull request #6613 from Nightfirecat/fix-side-stones-attack-style-hiding
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attack styles: Fix style hiding after autocast selection
2018-11-21 09:44:07 +01:00
Jordan Atwood
32942fd645
attack styles: Fix style hiding after autocast selection
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In side stones view, going through the spell autocast selection process
will cause the combat widget to become unloaded and reloaded, rather
than triggering the previous code path where the widget would change
hidden state. This commit adds a second subscriber to handle this path
as well.
Fixes runelite/runelite#6557
2018-11-20 17:34:28 -08:00
Lotto
5858eeff45
gpu: add stretched mode support
2018-11-21 02:07:34 +01:00
Lotto
6d0a8a4975
gpu: add frame and render buffer utils
2018-11-21 02:06:11 +01:00
Magic fTail
d28a255ae7
Add abyssal sire resp systems to npc_health
2018-11-21 00:54:56 +01:00
Max Weber
f6f54f059a
runelite-client: Make Skotizo widget layoutable
2018-11-20 03:59:00 -07:00
Tomas Slusny
7014eca369
Merge pull request #6485 from deathbeam/gpu-null-check
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Null-check GL and window on plugin shutdown
2018-11-20 10:36:43 +01:00
Brett
8452409937
Add tooltip to show levels required for next combat level ( #5764 )
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* Add new final int under `Experience.java` for maximum combat level
* Add overlay that will calculate which skills and how many levels are necessary to increase combat
* Add new configuration page for the combat level plugin
* Create tests to ensure calculations are accurate


The tooltip will leave out anything you are unable to gain a combat level through training.
Closes #448
2018-11-20 10:26:38 +01:00
Tomas Slusny
59abc86ed2
Null-check GL and window on plugin shutdown
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If GL is not even created due to missing library error or unsupported
version, this throws a lot of unnecessary exceptions to log and fails
on shutDown resulting in possibly improperly feed objects and displays.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-11-20 10:10:30 +01:00
Adam
2a80df7c3b
Merge pull request #6586 from deathbeam/properly-null-check-chat-perf
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Properly null-check chat performance widgets
2018-11-19 21:06:33 -05:00
Adam
8459781e85
Merge pull request #6579 from deathbeam/properly-destroy
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Properly destroy JAWT window on plugin shutdown
2018-11-19 20:49:06 -05:00
Adam
bfe46bf9c6
Merge pull request #6580 from deathbeam/lock-only-on-linux
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Unlock surface only with X11JAWTWindow
2018-11-19 20:35:03 -05:00
Adam
dcbcae21d1
Merge pull request #6572 from Abextm/fix-carrot
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Fix carrots in ChatboxTextInput
2018-11-19 17:48:15 -05:00
Adam
98b4e5aede
mixins: remove extended visiblity maps
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They ended up not being used on GPU, and the time spent calculating them
noticibly slows down the client when resizing it.
2018-11-19 12:41:01 -05:00