Brett 8452409937 Add tooltip to show levels required for next combat level (#5764)
* Add new final int under `Experience.java` for maximum combat level
* Add overlay that will calculate which skills and how many levels are necessary to increase combat
* Add new configuration page for the combat level plugin
* Create tests to ensure calculations are accurate

![image](https://user-images.githubusercontent.com/21368969/46361707-ec9acd80-c633-11e8-8467-90edab14f744.png)

![image](https://user-images.githubusercontent.com/21368969/46361749-03d9bb00-c634-11e8-9012-a0dd586ff4cb.png)
The tooltip will leave out anything you are unable to gain a combat level through training.

Closes #448
2018-11-20 10:26:38 +01:00
2017-07-19 20:55:57 -04:00
2018-05-17 19:54:50 -04:00
2018-03-20 17:42:55 -04:00
2017-06-29 17:27:28 -04:00
2018-10-31 17:55:42 -04:00

runelite Travis Discord

RuneLite is a free, open source OldSchool RuneScape client.

If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.

Project Layout

  • cache - Libraries used for reading/writing cache files, as well as the data in it
  • http-api - API for api.runelite.net
  • http-service - Service for api.runelite.net
  • runelite-api - RuneLite API, interfaces for accessing the client
  • runelite-mixins - Mixins which are injected into the injected client's classes
  • runescape-api - Mappings correspond to these interfaces, runelite-api is a subset of this
  • runelite-client - Game client with plugins

Usage

Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.

License

RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.

Contribute and Develop

We've set up a separate document for our contribution guidelines.

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