gpu: remove duplicate definition of struct modelinfo in comp.glsl

This commit is contained in:
Adam
2018-11-23 14:53:31 -05:00
parent fd6b67fae2
commit f31421d8fa

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@@ -32,17 +32,6 @@ shared int totalMappedNum[18]; // number of faces with a given adjusted priority
shared int min10; // minimum distance to a face of priority 10
shared int dfs[4096]; // packed face id and distance
struct modelinfo {
int offset; // offset into buffer
int uvOffset; // offset into uv buffer
int length; // length in faces
int idx; // write idx in target buffer
int flags; // radius, orientation
int x; // scene position x
int y; // scene position y
int z; // scene position z
};
#include comp_common.glsl
layout(local_size_x = 1024) in;