gpu: fix textured faces with alpha

This commit is contained in:
Dennis
2018-11-22 19:46:54 +01:00
parent 0ca4308906
commit da3a6ea49d

View File

@@ -475,7 +475,7 @@ class SceneUploader
int color3 = color3s[face];
int alpha = 0;
if (transparencies != null)
if (transparencies != null && (faceTextures == null || faceTextures[face] == -1))
{
alpha = (transparencies[face] & 0xFF) << 24;
}