* xp tracker: display >1m exp with thousandths precision
* fishing plugin: fix trawler timer with one tick left
* Remove gray pixel from Dragon Scimitar cursor (#8725)
* ui: add SplitComponent
SplitComponent is a component containing two other components, with the area split between the two, either horizontally or vertically.
Co-authored-by: Jasper Ketelaar <Jasperketelaar@kpnmail.nl>
* client: add smelting plugin
Co-authored-by: Adam <Adam@sigterm.info>
* constants: add GAME_TICK_LENGTH and use where needed
Also update many usages of 20ms to CLIENT_TICK_LENGTH
* regenmeter: add option to notify before next hp regen
* barrows plugin: add prayer drain timer
* chat: ensure queued messages are always cleared after adding
Mark queued message type as non null because addChatMessage will throw
if it is. This was causing the client to get stuck trying to add the
same broken message each loop.
* xp tracker: show on canvas
Co-authored-by: Jasper Ketelaar <Jasperketelaar@kpnmail.nl>
* party plugin: add partyinfo debug command
* xp tracker: add start and goal levels to on-canvas tracker
* xp tracker (onscreen): add toggle between displaying XP Left/XP Gained
* xp tracker: add right-click configure on on-screen trackers
* party service: check joins are for the current party
The server can resume party membership on handshake to parties other
than the current client party (eg. if the client is restarted or for any
other reason the current party changes). This desyncs otherwise if the
joins aren't checked to be in the current party.
* Add options for actions left and done for on screen XP
Add configurable option for on screen XP display mode, what now
includes:
- Actions done
- Actions left
- Xp gained
- Xp left
Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
* Update Merge branch
# Conflicts:
# README.md
# runelite-api/src/main/java/net/runelite/api/widgets/WidgetID.java
# runelite-client/src/main/java/net/runelite/client/plugins/antidrag/AntiDragConfig.java
# runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/BarbarianAssaultOverlay.java
# runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/BarbarianAssaultPlugin.java
# runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/Calls.java
# runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/Game.java
# runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/Wave.java
# runelite-client/src/main/java/net/runelite/client/plugins/blastmine/BlastMineOreCountOverlay.java
# runelite-client/src/main/java/net/runelite/client/plugins/inventoryviewer/InventoryViewerOverlay.java
# runelite-client/src/main/java/net/runelite/client/plugins/smelting/SmeltingConfig.java
# runelite-client/src/main/java/net/runelite/client/plugins/smelting/SmeltingOverlay.java
# runelite-client/src/main/java/net/runelite/client/plugins/smelting/SmeltingPlugin.java
# runelite-client/src/main/java/net/runelite/client/plugins/smelting/SmeltingSession.java
# runelite-client/src/main/java/net/runelite/client/plugins/xptracker/XpInfoBoxOverlay.java
# runelite-client/src/main/java/net/runelite/client/plugins/xptracker/XpTrackerPlugin.java
# runelite-client/src/main/java/net/runelite/client/ui/overlay/components/ComponentOrientation.java
# runelite-client/src/main/java/net/runelite/client/ui/overlay/components/SplitComponent.java
* client: use immutablemap for maps built in class initializers
* Merge branch 'master' of https://github.com/runelite/runelite into updateee
* Fix
* xp tracker: display >1m exp with thousandths precision
* fishing plugin: fix trawler timer with one tick left
* Remove gray pixel from Dragon Scimitar cursor (#8725)
* client: add smelting plugin
Co-authored-by: Adam <Adam@sigterm.info>
* constants: add GAME_TICK_LENGTH and use where needed
Also update many usages of 20ms to CLIENT_TICK_LENGTH
* regenmeter: add option to notify before next hp regen
* barrows plugin: add prayer drain timer
* chat: ensure queued messages are always cleared after adding
Mark queued message type as non null because addChatMessage will throw
if it is. This was causing the client to get stuck trying to add the
same broken message each loop.
* party plugin: add partyinfo debug command
* party service: check joins are for the current party
The server can resume party membership on handshake to parties other
than the current client party (eg. if the client is restarted or for any
other reason the current party changes). This desyncs otherwise if the
joins aren't checked to be in the current party.
* Updated barbassault/ba tools
* Update
* Added a split component to be able to put layout elements above eachother or next to eachother easily
* Modified xp tracker plugin to allow infoboxes to be added to canvas
* Formatted experience numbers using StackFormatter
* Cleaned up swing code as a suggestion in discord to use string states
* Forgot to initialize the menu item with the ADD_STATE
* Added final back to popupMenu
* Extracted duplicate enum Orientation from PanelComponent and SplitComponent into a seperate class named ComponentOrientation. Also changed the plugins that used the previous PanelComponent.Orientation to use ComponentOrientation
* Syntax and code convention fixes from deathbeams review
* Fixed a bug where logging into an other account did not reset the tracker overlay
* Removed useless methods and fixed some code convention issues
* fix
* fix
* fix2
* fix3
* Added agility level to agility shortcuts
With this commit, the agility plugin now shows the agility level required to pass shortcuts on hover/right-click/tooltip, with red/green coloring dependent on the players agility level.
* Adjusted code based on feedback
-Useless comments removed
-Now adds colortags using java.awt.color and colorutil
-Adjusted code layout to match style guidelines by moving curly brackets onto newlines and changing one-line if/else's to use brackets
-Removed getLevel function as it's already autogenerated (Whoops!)
-Changed start of plugin to a guard clause and added some other guard clauses for common menu-items
* Update runelite-client/src/main/java/net/runelite/client/plugins/agility/AgilityPlugin.java
Removed a newline
Co-Authored-By: PeterMcteague <07mcteaguepet@googlemail.com>
* Updated agility level on tooltip based on feedback
-Swapped * import for specific import (Whoops!)
-Swapped guarad for one that guards against any type that isnt the shortcut type (First option)
* Various changes to agility level plugin based on feedback
-Adjusted phrasing of config to something that was suggested that is far less awkward
-Fixed incorrect position variable (Incremented every one after it, as the position of it next to the other agility shortcut one seems appropriate)
-Removed unnecesary target == null check as suggested
-Modified main function logic to reduce nesting, complexity and number of for loops
* Change to agility level plugin based on feedback
Removed the "level-" already added check because it'd never happen.
* interface styles: invalidate healthbar cache on shutdown
The padding needs to be reset for the normal healthbar
* ammo: fix the infobox not getting removed
* Fix Mutated Zygomite fungicide weaknes threshold
Based on Wiki its 0-7
Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
* chat history: fix pm cycling deque max size
* chat history: clear friend deque when clearing pm history
* Added leantoclick plugin
* Worldmap hider replaced by learn to click
* Fix for playerindicators
* add a skull timer
* fix the feature and check edge cases
* Add config option and a check for deadman worlds
* add support for NPE
* Add reskulling on players and the BH shop skull option
* Add skull notifier plugin
* move to idle notification plugin
* remove old plugin
* fix plugin and change default config option to false
* fix to try and fix travis
* should fix travis
* indentation fix and adds a method for the logic
* fix config
* fix config #2
* Stop a NPE from happening on log in
* actually fix NPE
* fix notifications on first tick
* Remove raids timer infobox and add tooltip to points widget
* Add get widget overlay
* client: add custom arrow API
Currently supports:
Minimap
Arbitrary World Point
NPCs (by ID, and multiple per arrow)
Objects (by ID, and multiple per arrow)
TODO: Add world map point support
* Add quest helper
* Add Npc Talk Step to quest helper
* Add Cooks Assistant quest helper
* Add Imp Catcher to quest helper
* Add Dig Step to quest helper
* Add X Marks The Spot to quest helper
* Adds back skull timer
This would make it easier to ascertain a hijacked client, and I don't want that to be a problem. Thats why the icon hasn't changed and also why discord RPC isnt used.
* Initial commit for maxhit plugin
* WIP: Magic max hit calculator
* Add chance to obtain a Unique from Chambers of Xeric
Based on the formula from the wiki. Does not handle >80% chance properly (it should go into a second item)
* MaxHit Refactor a lot for magic max hit
* Wip: refactoring
* Pest Control Update
* Pest Control: Add Intermediate portals
* Revert "Remove raids points overlay"
This reverts commit fbd3ea6202.
* Wip: refactoring
* Fixed WidgetInfo merge issue
* Fixed trident
* Implement range
* Refactored according to intellij analyzer
* Run checkstyle from xml and fix code style issues
* Fix copyright
* Replace item names with item id's
* Code cleanup with reformat code
* Fixed checkstyle
* Use game slotitem
* Use game slotitem
* Fixed prayer bonus
* Looked up value for saradomin strike
* Fixed prayer bonus
* Fixed surge spell id's
* Fixed magix max hit tests
* Fixed rounding after obisidian
* Fix dharok custom formula
* Add melee max hit
* Refactored spellbonus items for magic
* Added voidknight
* Use boosted skill levels and add copyright
* Add accurate attack style for ranging
* Add range Tests
* Cleanup code
* Cleanup code
* Rename calculate methods to be more distinguishable
* Add parenthesis to dharok maxhit formula for clarification
* Fix widgetinfo merge
* Remove print in MaxHitPlugin
* Make sure an Item is not null when checking if the player is wearing it.
* Add daily notification for collection of ogre arrows from Rantz.
Add varbit for rantz arrow collection
Fix continuation indent settings
Group ifs to single check.
* Refactor all relevant daily checks to have grouped if check.
Further refactor grouped ifs
* Adds type
* Raids point overlay
* clock manager: wrap panel to run on swing thread
* Add splash screen to Runelite
Although RuneLite is still fast at loading, it's more user friendly
for at least something to pop up before the client.
There is also an option (-no-splash) to disable the splash screen.
This uses psikoi's design.
* splash screen/client ui: don't set up theme twice
Setting up the look and feel of RuneLite shouldn't happen twice, so
check to see if it has already been set up before setting up the look
and feel.
* Add config option to hide inventory viewer when player inventory is open
* Fix style error
* Adds world history to world hopper plugin.\n- Adds support for converting strings to Maps\n- Ability to clear history
* Fixed code style issues
* Fixed code style issues in another file
* Adds ability to not show tabs if you don't want
* Tabs are not shown by default
* Fix indentation in InventoryViewerConfig
* mixes checkstyle
* mixes checkstyle
* Adds ability to see your xp drops as damage, overlayed above your opponent
* Adds building to jar capabilities and fixes 0s
* added output
* Add grouping option to Inventory Viewer
* Add option to show free slots
Works on both the Grouped and Full modes
* skybox: calculate brightness increase in HSB format
* mixins: renderWidgetLayer: skip hidden widgets
* World Map: Identify Both Shield of Arrav Quest Start Points (#8442)
Closes#8437
* Add Ammo plugin
Shows the contents of the Ammo slot as an Infobox
* Add support for weapon slot items, such as darts
* Add stack formatting
* Improve Ammo's Documentation
* widgetitem: associate Widget with WidgetItem
* widgetitem overlay: allow configuring which interfaces to overlay
Update overlays to behave consistent with how they behaved before
removal of query api, with the exception of adding the rune pouch
overlay to the bank.
* Displays teammate health bars for BA Healer overlay
Parses teammate hp and outputs to System.out
Removed useless class
Displays offset inverted health bars
Set accurate values for location and size of health bars
Checkstyle
Checkstyle
* Nothing
* Removes max draw distance of ground markers
* Added vanguard hp tracker
* Vanguard Disabled by default
* Add player indicator config to show offline friends
* Better player indicator plugin, removed pk vison. added InteractChanged api
* Add a toggle to only show player indicators in the wilderness.
* Dont limit level by default in playerindicators
* Added type to plugins