Merge pull request #201

Remove plugins
This commit is contained in:
James
2019-05-07 02:53:48 -07:00
committed by GitHub
6 changed files with 0 additions and 530 deletions

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/*
* Copyright (c) 2018, https://runelitepl.us
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.autoprayerswitch;
import net.runelite.api.widgets.WidgetInfo;
public enum Prayer
{
PROTECT_FROM_MELEE(net.runelite.api.Prayer.PROTECT_FROM_MELEE, "Protect from Melee", WidgetInfo.PRAYER_PROTECT_FROM_MELEE.getId()), PROTECT_FROM_MAGIC(net.runelite.api.Prayer.PROTECT_FROM_MAGIC, "Protect from Magic", WidgetInfo.PRAYER_PROTECT_FROM_MAGIC.getId()), PROTECT_FROM_MISSILES(net.runelite.api.Prayer.PROTECT_FROM_MISSILES, "Protect from Missiles", WidgetInfo.PRAYER_PROTECT_FROM_MISSILES.getId());
private final net.runelite.api.Prayer prayer;
private final String name;
private final int widgetId;
private Prayer(net.runelite.api.Prayer prayer, String name, int widgetId)
{
this.prayer = prayer;this.name = name;this.widgetId = widgetId;
}
public net.runelite.api.Prayer getPrayer()
{
return this.prayer;
}
public String getName()
{
return this.name;
}
public int getWidgetId()
{
return this.widgetId;
}
}

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/*
* Copyright (c) 2018, https://runelitepl.us
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.autoprayerswitch;
import net.runelite.client.config.Config;
import net.runelite.client.config.ConfigGroup;
@ConfigGroup("switch")
public abstract interface SwitchConfig
extends Config
{}

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@@ -1,151 +0,0 @@
/*
* Copyright (c) 2018, https://runelitepl.us
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.autoprayerswitch;
import net.runelite.client.plugins.PluginType;
import org.slf4j.LoggerFactory;
import net.runelite.api.MenuAction;
import net.runelite.api.Actor;
import net.runelite.api.events.InteractingChanged;
import net.runelite.api.kit.KitType;
import net.runelite.api.events.GameTick;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.api.events.PlayerDespawned;
import com.google.inject.Provides;
import net.runelite.client.config.ConfigManager;
import net.runelite.api.Player;
import javax.inject.Inject;
import net.runelite.api.Client;
import org.slf4j.Logger;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.Plugin;
@PluginDescriptor(
name="Switch Plugin",
description="Automatically switches prayers based on opponents equipment",
tags={"loudpacks", "prayer", "switches", "auto"},
type = PluginType.PVP
)
public class SwitchPlugin
extends Plugin
{
private static final Logger log = LoggerFactory.getLogger(SwitchPlugin.class);
@Inject
private Client client;
@Inject
private SwitchConfig config;
private Player opponent;
private Prayer prayer;
@Provides
SwitchConfig provideConfig(ConfigManager configManager)
{
return (SwitchConfig)configManager.getConfig(SwitchConfig.class);
}
protected void startUp() {}
protected void shutDown()
{
if (this.prayer != null) {
deactivatePrayer(this.prayer);
}
this.opponent = null;
this.prayer = null;
}
@Subscribe
public void onPlayerDespawned(PlayerDespawned event)
{
if (this.opponent == null) {
return;
}
Player player = event.getPlayer();
if (player.equals(this.opponent))
{
this.opponent = null;
if (this.prayer != null) {
deactivatePrayer(this.prayer);
}
}
}
@Subscribe
public void onGameTick(GameTick event)
{
if (this.opponent == null) {
return;
}
int weapon = this.opponent.getPlayerComposition().getEquipmentId(KitType.WEAPON);
Prayer counterPrayer = WeaponMap.getMappingForID(weapon);
if (counterPrayer != null) {
activatePrayer(counterPrayer);
}
}
@Subscribe
public void onInteractingChanged(InteractingChanged event)
{
boolean inPvp = false;
for (String option : this.client.getPlayerOptions()) {
if ((option != null) && ((option.equals("Attack")) || (option.equals("Fight")))) {
inPvp = true;
}
}
if (!inPvp) {
return;
}
Actor source = event.getSource();
if (!(source instanceof Player)) {
return;
}
Actor target = event.getTarget();
if (!(target instanceof Player)) {
return;
}
if (target != this.client.getLocalPlayer()) {
return;
}
this.opponent = ((Player)source);
}
private void activatePrayer(Prayer prayer)
{
if (!this.client.isPrayerActive(prayer.getPrayer()))
{
// client.invokeMenuAction(-1, prayer.getWidgetId(), MenuAction.WIDGET_DEFAULT.getId(), 1, "Activate", "<col=ff9040>" + prayer.getName() + "</col>", 50, 50);
this.prayer = prayer;
}
}
private void deactivatePrayer(Prayer prayer)
{
if (this.client.isPrayerActive(prayer.getPrayer()))
{
//client.invokeMenuAction(-1, prayer.getWidgetId(), MenuAction.WIDGET_DEFAULT.getId(), 1, "Deactivate", "<col=ff9040>" + prayer.getName() + "</col>", 50, 50);
this.prayer = null;
}
}
}

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/*
* Copyright (c) 2018, https://runelitepl.us
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.autoprayerswitch;
public enum WeaponMap
{
NONE(-1, Prayer.PROTECT_FROM_MELEE),
DDS(5698, Prayer.PROTECT_FROM_MELEE),
DDP(5680, Prayer.PROTECT_FROM_MELEE),
DD(1215, Prayer.PROTECT_FROM_MELEE),
DDPP(1231, Prayer.PROTECT_FROM_MELEE),
WHIP(4151, Prayer.PROTECT_FROM_MELEE),
D_SCIM(4587, Prayer.PROTECT_FROM_MELEE),
TENTACLE(12006, Prayer.PROTECT_FROM_MELEE),
AGS(11802, Prayer.PROTECT_FROM_MELEE),
G_MAUL(4153, Prayer.PROTECT_FROM_MELEE),
DWH(13576, Prayer.PROTECT_FROM_MELEE),
D_CLAWS(13652, Prayer.PROTECT_FROM_MELEE),
STAT_WH(22622, Prayer.PROTECT_FROM_MELEE),
VEST_LS(22613, Prayer.PROTECT_FROM_MELEE),
VEST_SPEAR(22610, Prayer.PROTECT_FROM_MELEE),
BGS(11804, Prayer.PROTECT_FROM_MELEE),
ZGS(11808, Prayer.PROTECT_FROM_MELEE),
SGS(11806, Prayer.PROTECT_FROM_MELEE),
RAPIER(22324, Prayer.PROTECT_FROM_MELEE),
DMACE(1434, Prayer.PROTECT_FROM_MELEE),
D2H(7158, Prayer.PROTECT_FROM_MELEE),
DHAL(3204, Prayer.PROTECT_FROM_MELEE),
DSPEAR(1249, Prayer.PROTECT_FROM_MELEE),
DSPEARPP(5716, Prayer.PROTECT_FROM_MELEE),
DSPEARP(1263, Prayer.PROTECT_FROM_MELEE),
DSPEARPPP(5730, Prayer.PROTECT_FROM_MELEE),
ELDER(21003, Prayer.PROTECT_FROM_MELEE),
ELDER_2(21205, Prayer.PROTECT_FROM_MELEE),
LEAF(20727, Prayer.PROTECT_FROM_MELEE),
RUNE_CBOW(9185, Prayer.PROTECT_FROM_MISSILES),
HEAVY_BAL(19481, Prayer.PROTECT_FROM_MISSILES),
LIGHT_BAL(19478, Prayer.PROTECT_FROM_MISSILES),
DRAG_CBOW(21902, Prayer.PROTECT_FROM_MISSILES),
ACB(11785, Prayer.PROTECT_FROM_MISSILES),
MOR_JAV(22636, Prayer.PROTECT_FROM_MISSILES),
MOR_TA(22634, Prayer.PROTECT_FROM_MISSILES),
DARK_BOW(11235, Prayer.PROTECT_FROM_MISSILES),
DARK_BOW2(12765, Prayer.PROTECT_FROM_MISSILES),
DARK_BOW3(12766, Prayer.PROTECT_FROM_MISSILES),
DARK_BOW4(12767, Prayer.PROTECT_FROM_MISSILES),
DARK_BOW5(12768, Prayer.PROTECT_FROM_MISSILES),
BLOW_PIPE(12926, Prayer.PROTECT_FROM_MISSILES),
MSB(861, Prayer.PROTECT_FROM_MISSILES),
MSB2(20558, Prayer.PROTECT_FROM_MISSILES),
MSB3(12788, Prayer.PROTECT_FROM_MISSILES),
DK(22804, Prayer.PROTECT_FROM_MISSILES),
DK2(22812, Prayer.PROTECT_FROM_MISSILES),
DK3(22814, Prayer.PROTECT_FROM_MISSILES),
DKP(22806, Prayer.PROTECT_FROM_MISSILES),
DKP2(22808, Prayer.PROTECT_FROM_MISSILES),
DKP3(22810, Prayer.PROTECT_FROM_MISSILES),
RK(868, Prayer.PROTECT_FROM_MISSILES),
RKP(876, Prayer.PROTECT_FROM_MISSILES),
RKP2(5660, Prayer.PROTECT_FROM_MISSILES),
RKP3(5667, Prayer.PROTECT_FROM_MISSILES),
ANCIENT_STAFF(4675, Prayer.PROTECT_FROM_MAGIC),
ZURIEL(22647, Prayer.PROTECT_FROM_MAGIC),
MASTER_WAND(6914, Prayer.PROTECT_FROM_MAGIC),
AHRIM(4710, Prayer.PROTECT_FROM_MAGIC),
AHRIM_25(4865, Prayer.PROTECT_FROM_MAGIC),
AHRIM_50(4864, Prayer.PROTECT_FROM_MAGIC),
AHRIM_75(4863, Prayer.PROTECT_FROM_MAGIC),
AHRIM_100(4862, Prayer.PROTECT_FROM_MAGIC),
KODAI(21006, Prayer.PROTECT_FROM_MAGIC),
TOXIC(12904, Prayer.PROTECT_FROM_MAGIC),
STAFF_OF_DEAD(11791, Prayer.PROTECT_FROM_MAGIC),
TOXIC_TRIDENT_U(12900, Prayer.PROTECT_FROM_MAGIC),
TRIDENT_U(11908, Prayer.PROTECT_FROM_MAGIC),
STAFF_LIGHT(22296, Prayer.PROTECT_FROM_MAGIC),
WATER_BSTAFF(1395, Prayer.PROTECT_FROM_MAGIC),
WATER_STAFF(1383, Prayer.PROTECT_FROM_MAGIC),
WATER_MSTAFF(1403, Prayer.PROTECT_FROM_MAGIC),
MUD(6562, Prayer.PROTECT_FROM_MAGIC),
MUD2(6563, Prayer.PROTECT_FROM_MAGIC),
MUD3(11998, Prayer.PROTECT_FROM_MAGIC),
MUD4(12000, Prayer.PROTECT_FROM_MAGIC),
MUD5(772, Prayer.PROTECT_FROM_MAGIC),
MUD6(20736, Prayer.PROTECT_FROM_MAGIC),
MUD7(20739, Prayer.PROTECT_FROM_MAGIC),
MUD8(20736, Prayer.PROTECT_FROM_MAGIC),
MUD9(20736, Prayer.PROTECT_FROM_MAGIC),
MUD10(20736, Prayer.PROTECT_FROM_MAGIC),
ZAM(2417, Prayer.PROTECT_FROM_MAGIC),
GUTH(2416, Prayer.PROTECT_FROM_MAGIC),
SARA(2415, Prayer.PROTECT_FROM_MAGIC),
TOX(22292, Prayer.PROTECT_FROM_MAGIC),
TOX2(12899, Prayer.PROTECT_FROM_MAGIC),
TOX3(11907, Prayer.PROTECT_FROM_MAGIC),
TOX4(22288, Prayer.PROTECT_FROM_MAGIC);
private final int id;
private final Prayer prayer;
public static Prayer getMappingForID(final int id) {
for (final WeaponMap map : values()) {
if (map.id == id) {
return map.prayer;
}
}
return null;
}
private WeaponMap(final int id, final Prayer prayer) {
this.id = id;
this.prayer = prayer;
}
}

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/*
* Copyright (c) 2018, https://runelitepl.us
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.autospec;
import net.runelite.client.config.Config;
import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem;
@ConfigGroup("autospecs")
public abstract interface SpecConfig
extends Config
{
@ConfigItem(keyName="toggle", name="Continuous Toggle", description="Continuously enabled special attack when supported weapons are equipped.")
default boolean continuousToggle()
{
return false;
}
}

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/*
* Copyright (c) 2018, https://runelitepl.us
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.autospec;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableMap.Builder;
import com.google.inject.Provides;
import javax.inject.Inject;
import javax.inject.Singleton;
import lombok.extern.slf4j.Slf4j;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.MenuAction;
import net.runelite.api.Player;
import net.runelite.api.PlayerComposition;
import net.runelite.api.VarPlayer;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.MenuOptionClicked;
import net.runelite.api.kit.KitType;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType;
@PluginDescriptor(
name="Auto Spec",
description="Automatically enables special attack when supported weapons are equipped",
tags={"special", "pvp", "attack"},
type = PluginType.PVP,
enabledByDefault=false
)
@Slf4j
@Singleton
public class SpecPlugin
extends Plugin
{
private static final ImmutableMap WEAPONS = ImmutableMap.builder().put(4153, 50).put(5698, 25).put(13652, 50).put(11802, 50).put(11806, 50).put(11804, 50).put(10887, 50).put(11235, 55).build();
@Inject
private Client client;
@Inject
private SpecConfig config;
@Provides
SpecConfig getConfig(ConfigManager configManager)
{
return (SpecConfig)configManager.getConfig(SpecConfig.class);
}
@Subscribe
public void onGameTick(GameTick event)
{
if (this.client.getGameState() != GameState.LOGGED_IN) {
return;
}
if (!this.config.continuousToggle()) {
return;
}
PlayerComposition composition = this.client.getLocalPlayer().getPlayerComposition();
Integer cost = (Integer)WEAPONS.get(Integer.valueOf(composition.getEquipmentId(KitType.WEAPON)));
if ((cost != null) && (!specialEnabled()) && (this.client.getVar(VarPlayer.SPECIAL_ATTACK_PERCENT) >= cost.intValue() * 10)) {
enableSpecial();
}
}
@Subscribe
public void onMenuOptionClicked(MenuOptionClicked event)
{
if (this.client.getGameState() != GameState.LOGGED_IN) {
return;
}
boolean equipped = event.getMenuOption().equals("Wield");
if (!equipped) {
return;
}
Integer cost = (Integer)WEAPONS.get(Integer.valueOf(event.getId()));
if ((cost != null) && (!specialEnabled()) && (this.client.getVar(VarPlayer.SPECIAL_ATTACK_PERCENT) >= cost.intValue() * 10)) {
enableSpecial();
}
}
private void enableSpecial()
{
//this.client.invokeMenuAction(-1, 38862883, MenuAction.WIDGET_DEFAULT.getId(), 1, "Use <col=00ff00>Special Attack</col>", "", 50, 50);
}
private boolean specialEnabled()
{
return this.client.getVar(VarPlayer.SPECIAL_ATTACK_ENABLED) == 1;
}
}