Updated player indicators (#70)
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@@ -0,0 +1,64 @@
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/*
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* Copyright (c) 2018, Seth <http://github.com/sethtroll>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.playerindicators;
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import net.runelite.api.Player;
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import net.runelite.api.Point;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayUtil;
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import javax.inject.Inject;
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import java.awt.*;
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public class FriendMinimapOverlay extends Overlay
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{
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private final PlayerIndicatorsConfig config;
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private final PlayerIndicatorsService playerIndicatorsService;
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@Inject
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private FriendMinimapOverlay(PlayerIndicatorsConfig config, PlayerIndicatorsService playerIndicatorsService)
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{
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setPosition(OverlayPosition.DYNAMIC);
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setLayer(OverlayLayer.ABOVE_WIDGETS);
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this.config = config;
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this.playerIndicatorsService = playerIndicatorsService;
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}
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@Override
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public Dimension render(Graphics2D graphics)
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{
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playerIndicatorsService.forEachPlayer((player, color) -> renderPlayerMinimapOverlay(graphics, player, color));
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return null;
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}
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private void renderPlayerMinimapOverlay(Graphics2D graphics, Player actor, Color color) {
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Point minimapLocation = actor.getMinimapLocation();
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if (!config.highlightFriends() || minimapLocation == null || color == null || actor.isClanMember())
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return;
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OverlayUtil.renderMinimapLocation(graphics, minimapLocation, color);
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}
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}
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@@ -78,6 +78,10 @@ public class PlayerIndicatorsOverlay extends Overlay
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String namee = actor.getName().replace('\u00A0', ' ');
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String combatLevel = Integer.toString(actor.getCombatLevel());
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String playerInfo = "";
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Point minimapLocation = actor.getMinimapLocation();
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graphics.fillOval(minimapLocation.getX() - 1, minimapLocation.getY() - 1, 2, 2);
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if (config.drawOverheadPlayerNames())
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{
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@@ -76,6 +76,9 @@ public class PlayerIndicatorsPlugin extends Plugin
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@Inject
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private PlayerIndicatorsTileOverlay playerIndicatorsTileOverlay;
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@Inject
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private FriendMinimapOverlay friendMinimapOverlay;
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@Inject
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private PlayerIndicatorsMinimapOverlay playerIndicatorsMinimapOverlay;
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@@ -99,6 +102,7 @@ public class PlayerIndicatorsPlugin extends Plugin
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overlayManager.add(playerIndicatorsOverlay);
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overlayManager.add(playerIndicatorsTileOverlay);
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overlayManager.add(playerIndicatorsMinimapOverlay);
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overlayManager.add(friendMinimapOverlay);
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updateHighlightList();
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}
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@@ -108,6 +112,7 @@ public class PlayerIndicatorsPlugin extends Plugin
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overlayManager.remove(playerIndicatorsOverlay);
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overlayManager.remove(playerIndicatorsTileOverlay);
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overlayManager.remove(playerIndicatorsMinimapOverlay);
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overlayManager.remove(friendMinimapOverlay);
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}
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@Subscribe
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@@ -74,7 +74,7 @@ public class PlayerIndicatorsService {
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if (config.highlightOwnPlayer()) {
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consumer.accept(player, config.getOwnPlayerColor());
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}
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} else if (config.highlightFriends() && player.isFriend()) {
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} else if (config.highlightFriends() && (player.isFriend() || client.isFriended(player.getName(), false))) {
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consumer.accept(player, config.getFriendColor());
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} else if (config.drawClanMemberNames() && isClanMember) {
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consumer.accept(player, config.getClanMemberColor());
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