Commit Graph

10055 Commits

Author SHA1 Message Date
Adam
175f436f48 ping: place IcmpCloseHandle in finally
If toIntExact() throws then this would leak the handle
2020-12-20 12:54:22 -05:00
pilino1234
ab4cf1afe9 Add alpha channel to color config options where applicable 2020-12-20 00:01:32 -05:00
Adam
b1ebf7814b menu entry swapper: refactor configure shift click menu code to use menu types and ids
This fixes an issue where if the action at the configured shift click action
index was null, which can happen due to item variations, the option.equals()
check would npe, and prevent configuring shift click on the item.
2020-12-19 14:11:27 -05:00
Adam
c05d29424f menu entry swapper: replace some client.getItemDefinition calls with itemManager.getItemComposition 2020-12-19 14:11:16 -05:00
Adam
5dc5adc01f Remove ITEM_DROP menu action
It is identical to ITEM_FIFTH_OPTION and of() was returning only ITEM_DROP,
which made ITEM_FIFTH_OPTION useless
2020-12-19 14:11:07 -05:00
Adam
eafaaec07d timers: use pvp varbit to clear teleblock timer 2020-12-18 17:19:47 -05:00
Adam
1d5df7b475 wiki: use script post fired event for hiding wiki banner 2020-12-18 16:40:46 -05:00
Max Weber
ecbcd1b9cc config/PluginHubPanel: show uninstall ui feedback when in safe mode
This normally relies on ExternalPluginsChanged being emitted to rebuild
the ui, but that doesn't happen in safe mode
2020-12-16 11:59:14 -05:00
Fjara - Choppe
9d3a10f7d6 agilityshortcut: fix Neitiznot Bridge agility level requirements
Only the northeast (to the center island mine) requires 40 agility
2020-12-16 11:49:18 -05:00
Koanga
cb82923196 item prices: fix evalulating large platinum token stack prices 2020-12-16 11:44:24 -05:00
Adam
34e37dcc57 Add interface and layer draw hooks for overlays
This allows overlays to request draw after any interface or layer. This
allows removal of the ABOVE_MAP layer which can now just be replaced
with requesting draw after the map interface. This also fixes item
overlays from drawing over top of the map by now drawing the item
overlay immediately after the interface and/or layer the item is on is
drawn.

For backwards compatability, ABOVE_WIDGETS is kept as a layer, but
internally just requests draw after the 3 TLIs.

Due to overlays defaulting to the UNDER_WIDGETS layer, a new layer
MANUAL has been added, which is intended for use when requesting draw
after specific interfaces or layers, so that the overlay is otherwise
not drawn a second time due to being UNDER_WIDGETS.
2020-12-15 14:30:49 -05:00
Adam
a43a344aca Rename various itemWidget to widgetItem to match class name 2020-12-15 14:30:48 -05:00
Adam
61a36f106f overlay renderer: use viewport bounds for snap corner offsets
The rendered x/y position of the viewport layer is the same as the viewport offsets. This also no longer assumes the x/y offets are the same, even though in practice they always are.
2020-12-15 14:30:47 -05:00
Adam
38b3d3a904 api: remove getViewportWidget()
The returned widget isn't actually the viewport widget, but is a layer within the viewport, and only needs to be used within the overlay renderer to position the snapcorners
2020-12-15 14:30:46 -05:00
Adam
78e0cf5392 ci: use mvn verify phase instead of install
Installing the artifacts is not necessary, and
currently we have to remove them from the build
cache to prevent that from growing too large
2020-12-13 11:22:11 -05:00
dekvall
e6169ab79b zalcano: add damage counter
Adds a panel which tracks damage dealt to Zalcano's health and shield
to make it easier prioritising what to focus on at a low level.

Co-authored-by: Adam <Adam@sigterm.info>
2020-12-13 11:21:52 -05:00
Adam
70a2e41db0 Allow overlay renderer to restrict overlay parent bounds
This removes the hack of double setting the widget position in
WidgetOverlay, which was required to override the overlay renderers
clamping code in both overlay drag and in overlay rendering.
2020-12-12 23:46:37 -05:00
Adam
59bccf2c6f overlay renderer: set currentManagedOverlay also when clicking
Requiring the mouse to be moved first causes dead clicks when the mouse is
pressed immediately after entering overlay management mode. Also since
resetOverlayManagementMode() clears the managed overlay, after dragging
an overlay it again requires the mouse to be moved to pick up a click on it
if dragging again or trying to reset the overlay.
2020-12-12 21:04:18 -05:00
Adam
0bf7f33ee0 devtools: assign unique names to debug infoboxes 2020-12-12 21:03:06 -05:00
Adam
eaa16429e5 widget overlay: use the in-game configured position for the xptracker widget 2020-12-12 21:01:43 -05:00
Hydrox6
fa0c5066d3 WidgetOverlay: Make Multicombat Indicator moveable 2020-12-12 16:05:51 -05:00
Paveldin
f9594e5295 fishing: Add crystal and trailblazer harpoon to fishing tool list (#12829) 2020-12-12 19:52:17 +01:00
Broooklyn
aa81261e5d discord: add a few missing regions 2020-12-12 19:49:15 +01:00
Adam
c2d5165709 twitch: fix npe closing client if no socket has been created
If the client is closed prior to the socket being created, or if socket creation fails, this will repeatedly throw out of close() in connect() and is never able to reestablish a connection
2020-12-09 20:13:02 -05:00
Adam
807a22172f barrows: fix reward potential color overlay
The reward text color is meant to show what is the optimal reward percent
for money, assuming that blood runes are best, and death runes are
second best. The percentage thresholds however were incorrect.
2020-12-09 20:00:29 -05:00
Runelite auto updater
096f457d9f Bump for 1.6.36-SNAPSHOT 2020-12-09 12:22:49 +00:00
Runelite auto updater
3ac711ebf7 Release 1.6.35 2020-12-09 12:22:39 +00:00
Adam
b9b87d10a4 music: update for volume api changes 2020-12-09 04:44:57 -07:00
Adam
45ae2fa3f6 metronome: update for volume api changes 2020-12-09 04:44:57 -07:00
Adam
dc84f6b649 api: move sound effect volumes to preferences 2020-12-09 04:44:57 -07:00
RuneLite Cache-Code Autoupdater
6aa085fc3e Update Widget IDs to 2020-12-9 2020-12-09 04:44:57 -07:00
RuneLite Cache-Code Autoupdater
ff0d8fcbce Update NPC IDs to 2020-12-9 2020-12-09 04:44:56 -07:00
RuneLite Cache-Code Autoupdater
b68acebb52 Update Object IDs to 2020-12-9 2020-12-09 04:44:56 -07:00
RuneLite Cache-Code Autoupdater
7dc41e8dfb Update Item variations to 2020-12-9 2020-12-09 04:44:56 -07:00
RuneLite Cache-Code Autoupdater
8822294c42 Update Script arguments to 2020-12-9 2020-12-09 04:44:55 -07:00
RuneLite Cache-Code Autoupdater
96372dbdb2 Update Item IDs to 2020-12-9 2020-12-09 04:44:55 -07:00
RuneLite Cache-Code Autoupdater
9cdcd371ed Update Scripts to 2020-12-9 2020-12-09 04:44:55 -07:00
Runelite auto updater
7bd9d7f6df Update 193 2020-12-09 11:44:13 +00:00
Max Weber
5c75762f83 camera: add slider tooltip to main settings window
this replaces the overlay with onMouseRepeatListeners
2020-12-08 16:16:29 -05:00
Adam
f67eed0f96 chatcommands: always apply pb from raids
This logic was from prior to cox having a pb message, and so it had to compare
the known pb with the current raid duration. Now that all raids have a pb
message, it is no longer necessary to do this. This fixes pb times syncing up
in the main game correctly that were overwritten by leagues.
2020-12-07 23:34:02 -05:00
Adam
3911a2c79c Merge pull request #12889 from abextm/music-sliders-2000-external
music: re-add slider granularity
2020-12-07 16:06:06 -05:00
Max Weber
1076272d8d music: re-add slider granularity
removed in e60c25be99
2020-12-07 03:23:04 -07:00
Max Weber
b5b9da1a41 runelite-api: rename Options group to SettingsSide 2020-12-07 03:23:03 -07:00
Max Weber
07819bd9a4 rl-api, rl-client: add Client::getWidget(I) 2020-12-07 03:23:03 -07:00
Max Weber
7840bb2b18 devtools: add dragParent to widget inspector 2020-12-07 03:23:02 -07:00
Max Weber
54f953dc42 runelite-api: allow running scripts with a widget source 2020-12-07 03:23:02 -07:00
Max Weber
6056b92faf runelite-api: add various widget accessors 2020-12-07 03:23:02 -07:00
Max Weber
e47a79db13 runelite-api: add param accessors 2020-12-07 03:23:01 -07:00
Adam
3bad0b726b ba plugin: cleanup and remove unused code 2020-12-06 15:45:35 -05:00
Adam
f0233234da chat commands test: remove unnecesary argument matchers 2020-12-04 16:01:50 -05:00