Kyle
7bca26f146
various: fixes ( #2893 )
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change brand colour to blue from orange.
change star colour to blue.
change config on toggle to blue.
change runelite logo to openosrs.
2021-01-05 05:57:49 +00:00
Matt Buell
901f241333
clues: add fairy ring combination for Traiborn med clue step
2021-01-04 21:47:39 -05:00
Tyler Bochard
8b7c1591f2
Merge pull request #2892 from open-osrs/actually-up-to-date-now
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We are actually up to date now
2021-01-04 04:13:08 -08:00
TheRealNull
b5bb349259
project: we are actually up to date now, thanks blue!
2021-01-04 06:58:20 -05:00
TheRealNull
d0c8a8daec
Merge branch 'loose-ends' into runelite
2021-01-04 03:04:38 -05:00
TheRealNull
74eb59388e
project: music plugin bs staging
2021-01-04 03:04:29 -05:00
Tyler Bochard
fb97ba338b
Merge pull request #2891 from open-osrs/loose-ends
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project: wrap up loose ends in api, upstream to fix the broken things
2021-01-03 23:19:25 -08:00
TheRealNull
517878046d
project: loose ends -blue
2021-01-04 02:13:56 -05:00
TheRealNull
c54d8374f8
Merge branch 'blue-api' into runelite
2021-01-04 01:52:46 -05:00
TheRealNull
d62af89798
project: wrap up loose ends in api, upstream to fix the broken things
2021-01-04 01:52:35 -05:00
Tyler Bochard
712d1cbd2d
Merge pull request #2890 from open-osrs/blue-api
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project: bringup api - thank you blue!
2021-01-03 22:51:24 -08:00
TheRealNull
02b856556c
project: bringup api - thank you blue!
2021-01-04 01:25:09 -05:00
Tyler Bochard
e85ad88c40
Merge pull request #2889 from open-osrs/add-package
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client: scan our plugin package, remove builtinManager
2021-01-03 22:01:31 -08:00
TheRealNull
c0127ef8f6
undo local change
2021-01-04 00:59:34 -05:00
TheRealNull
c7f13ff765
Merge branch 'upstream-staging' into runelite
2021-01-04 00:53:59 -05:00
TheRealNull
8edd721b1e
client: add com.openosrs.client.plugins to scanner
2021-01-04 00:53:48 -05:00
Tyler Bochard
2019cccf0f
Merge pull request #2888 from open-osrs/upstream-staging
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upstream: to 4ca8ef4d40
2021-01-03 16:12:52 -08:00
TheRealNull
751d2c1c6e
finish upstream
2021-01-03 19:02:15 -05:00
TheRealNull
1d461f38ff
staging
2021-01-03 17:54:32 -05:00
Adam
4ca8ef4d40
gpu: fix lighting textures
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The passed hsl for textured triangles is a 7-bit lightness, and should
be directly multiplied into the texture color
2021-01-02 20:43:26 -05:00
TheRealNull
de95668590
injector: saveJar -> save, finish main cleanup
2021-01-02 04:45:43 -05:00
TheRealNull
cdd293a865
injector: loadJar -> load, small cleanups in main
2021-01-02 04:16:57 -05:00
TheRealNull
099f89f1d0
injector: move initialization to main
2021-01-02 03:53:43 -05:00
TheRealNull
99d3cacd22
mixins: fix texture uv flip - ThatGamerBlue
2021-01-02 03:10:34 -05:00
emerald000
1dba59c89d
timers: change Charge time to 7 minutes
2021-01-01 19:54:56 -05:00
Minhs2
e60a168417
skill calc: add 4 dose potions
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Add 4 dose Extended Antifires and Anti-venoms to the herblore skill calculator. These potions are able and often are made using 4 doses at a time.
Super Antifires and Anti-venom+'s can not be made using 3 doses at a time, so were fixed to display the right potion dose (4). The xp for these potions was already correct.
2021-01-01 16:32:33 -05:00
Adam
fdd84f929d
perspective: ignore invisible tris in clickbox calculation
2020-12-31 18:13:36 -05:00
CGOSURLDEV
870ad03d38
ge plugin: update config descriptions to be more descriptive
2020-12-31 17:08:55 -05:00
Abex
9dd5e2a06a
Merge pull request #12957 from llamositopia/12787-scorched-lletya-tree-patch-recognition
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Add "scorched" Lletya regionID recognition to TimeTracking and Discord plugins
2020-12-31 12:31:14 -07:00
Jordan Atwood
ead554e23b
itemstats: Add Darkmeyer foods
2020-12-31 12:39:50 -05:00
Christian Gati
476a6bb6d2
Add Green Tears of Guthix Timer ( #12862 )
2020-12-30 23:41:42 -07:00
Max Weber
60e27e94d2
worldhopper: use ImageUtil for loading images
2020-12-30 23:16:43 -07:00
Max Weber
92207c8210
ImageUtil: rename getResourceStreamFromClass to loadImageResource
2020-12-30 23:14:33 -07:00
Usman Akhtar
d3372e0255
menu entry swapper: fix swap for sedridor
2020-12-30 23:56:04 -05:00
dekvall
a26a56fda1
sponsors: add patreon link
2020-12-30 23:45:34 -05:00
Adam
0fc1a94088
gpu: dispatch compute after scene draw
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This moves the compute shaders to run immediately after scene draw,
instead of in the draw() callback, which happens much later. All models
in the scene have been queued by the time, but since it is so early in
the ui drawing, it gives a few more ms for the compute to run before the
result needs to be used to draw the next frame.
2020-12-30 16:41:28 -05:00
Adam
fd9626495b
client: bind runelite.properties to guice
2020-12-30 16:32:23 -05:00
Adam
246b0f8a86
gpu: draw full screen widgets on gpu
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This adjusts the draw callbacks api to take in the color of the full
screen overlay the client would have rendered. This is primarily used in
godwars, underwater, darkmeyer, etc. Having them rasterized on the cpu
is slow, especially with gpu on since we additionally have to compute
the alpha per-pixel.
2020-12-29 20:06:41 -05:00
Adam
5c5e71681a
gpu: correctly set model height on non-model renderables
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This was incorrect before, but I think is only used for determining if a renderable is occluded, and doesn't change any behaviors I can see
2020-12-29 18:21:25 -05:00
Adam
14ada669f5
gpu: move calculateExtreme() after visibility check
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It is only used in the clickbox code and isn't required for isVisible()
2020-12-29 18:06:29 -05:00
Adam
68f4174b21
comp_unordered.glsl: don't orient vertices
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While nothing passed to comp_unordered uses orientation, the uniform
block is not bound in this shader, and rotate() accesses sinCosTable. So
I'm not sure why this has ever worked.
2020-12-28 21:26:09 -05:00
Adam
5822e489f7
Allow mouse tooltips on the welcome screen and full screen world map
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Adjust the mouse highlight overlay to run at the same layers as the
tooltip overlay. It always runs first due to having a lower position.
I think previously tooltips from ui ops were 1 frame behind due to this
being UNDER_WIDGETS.
Additionally change the tooltip overlay to draw after the fullscreen tli
instead of the world map interface. Having it render after the world map
caused tooltips to render after the floating world map too, which is too
early. The fullscreen tli is the root of both the fullscreen world map
and of the welcome screen.
2020-12-28 20:41:09 -05:00
TheRealNull
d57d190ef0
project: upstream to d314c0ecee
2020-12-28 16:09:17 -05:00
Broooklyn
e69a854a7e
menu entry swapper: add dwarven rock cake swap
2020-12-28 10:55:40 -05:00
Abex
d314c0ecee
Merge pull request #12947 from MESLewis/farming-tick-offset
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Add farming tick offsets to time tracking plugin
2020-12-27 19:28:34 -07:00
Morgan Lewis
d4e91c60cd
Add farming tick offset to time tracking plugin
2020-12-27 16:56:08 -07:00
TheRealNull
18e1ad79c7
change default repo
2020-12-27 17:53:49 -05:00
Morgan Lewis
519968f568
Add Health Check data to PatchImplementation.java
2020-12-27 13:58:45 -07:00
Morgan Lewis
0381abddcb
Add additional areas to FarmingRegions
2020-12-27 13:58:45 -07:00
Max Weber
27ea3fbab6
runelite-api: add WidgetNode::modalMode
2020-12-27 13:58:45 -07:00