Adam 5822e489f7 Allow mouse tooltips on the welcome screen and full screen world map
Adjust the mouse highlight overlay to run at the same layers as the
tooltip overlay. It always runs first due to having a lower position.
I think previously tooltips from ui ops were 1 frame behind due to this
being UNDER_WIDGETS.

Additionally change the tooltip overlay to draw after the fullscreen tli
instead of the world map interface. Having it render after the world map
caused tooltips to render after the floating world map too, which is too
early. The fullscreen tli is the root of both the fullscreen world map
and of the welcome screen.
2020-12-28 20:41:09 -05:00
2017-07-19 20:55:57 -04:00
2020-12-09 12:22:49 +00:00
2020-12-09 12:22:49 +00:00
2020-12-09 12:22:49 +00:00
2020-12-25 19:58:22 -05:00
2020-01-05 17:31:14 +00:00
2017-06-29 17:27:28 -04:00
2020-12-09 12:22:49 +00:00
2020-10-31 17:49:45 +01:00

runelite CI Discord

RuneLite is a free, open source OldSchool RuneScape client.

If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.

Project Layout

  • cache - Libraries used for reading/writing cache files, as well as the data in it
  • http-api - API for api.runelite.net
  • http-service - Service for api.runelite.net
  • runelite-api - RuneLite API, interfaces for accessing the client
  • runelite-client - Game client with plugins

Usage

Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.

License

RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.

Contribute and Develop

We've set up a separate document for our contribution guidelines.

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Readme BSD-2-Clause 107 MiB
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