5822e489f713d15f3a826801d34d82440f4a177f
Adjust the mouse highlight overlay to run at the same layers as the tooltip overlay. It always runs first due to having a lower position. I think previously tooltips from ui ops were 1 frame behind due to this being UNDER_WIDGETS. Additionally change the tooltip overlay to draw after the fullscreen tli instead of the world map interface. Having it render after the world map caused tooltips to render after the floating world map too, which is too early. The fullscreen tli is the root of both the fullscreen world map and of the welcome screen.
runelite

RuneLite is a free, open source OldSchool RuneScape client.
If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.
Project Layout
- cache - Libraries used for reading/writing cache files, as well as the data in it
- http-api - API for api.runelite.net
- http-service - Service for api.runelite.net
- runelite-api - RuneLite API, interfaces for accessing the client
- runelite-client - Game client with plugins
Usage
Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.
License
RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.
Contribute and Develop
We've set up a separate document for our contribution guidelines.
Description
Languages
Java
98.9%
GLSL
0.7%
C
0.3%
