Jordan
5af97a385a
Merge pull request #12605 from hex-agon/issue-12532
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cannonplugin: Check world when drawing overlay
2020-10-08 14:20:42 -07:00
Runelite auto updater
d19405129a
Bump for 1.6.29-SNAPSHOT
2020-10-07 14:17:41 +00:00
Runelite auto updater
77ca99f9e0
Release 1.6.28
2020-10-07 14:17:31 +00:00
Max Weber
4dfb561632
timetracking: correctly bound Catherby patches
2020-10-06 20:13:24 -04:00
Adam
dc414b1adf
ground markers: add tile labels
2020-10-06 20:09:03 -04:00
Adam
c0a57a62e8
gpu: dispose of graphics objects
2020-10-05 18:26:24 -04:00
Jacob Mischka
6946140d55
Fix screenshot with hidpi scaling with GPU plugin
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Fixes #12463
2020-10-05 18:11:17 -04:00
Adam
2f91100f17
examine plugin: format quantity of large item stacks
2020-10-05 09:39:22 -04:00
Jack Hodkinson
1ce0474336
Sort plugin search results with closer test matches higher ( #12432 )
2020-10-05 02:18:16 -06:00
Hexagon
dabc933fa8
cannonplugin: Check world when drawing overlay
2020-10-04 22:44:46 -03:00
Sean Patiag
9499c365ea
chatfilter: Add option to filter game chat
2020-10-03 13:39:32 -04:00
Jordan Atwood
d9876976d6
util: Remove unused and unneeded methods
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ImageUtil had previously provided a number of image fill and outline
methods which accepted Predicates to control the fill and outline
behavior, but they are not used anywhere in the client or by external
plugins. This commit removes these methods and the
is(Not)?FullyTransparent ColorUtil methods which existed solely as
Predicate defaults for them.
2020-10-03 12:06:52 -04:00
Adam
dadee6e4b0
item charges: fix resetting dodgy necklace, ring of forging, and amulet of chemistry
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Co-authored-by: SirGirion <seallproducts@gmail.com >
2020-10-03 10:48:04 -04:00
Adam
e2399fe176
key manager: move key event logging to trace level
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This is way too chatty and is debug logging eg. passwords on the login screen. Instead log when a key is consumed at debug level.
2020-10-03 10:42:55 -04:00
Adam
bf4173c45f
config: Add infobox component outline option
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Co-authored-by: Jordan Atwood <jordan.atwood423@gmail.com >
2020-10-02 18:12:25 -04:00
Matthew C
cd8a40807d
runecraft: cleanup, refactor AbyssRifts, updateRifts()
2020-10-02 17:31:15 -04:00
Matthew C
ca8f78281d
inventoryviewer: Add a keybind toggle to hide the overlay.
2020-10-02 16:42:53 -04:00
Jordan
62b3fbc6c6
Merge pull request #12466 from Nightfirecat/fix-bank-tag-separator-removal-scroll-position
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banktags: Don't lose scroll position when hiding separators
2020-10-02 13:34:25 -07:00
Adam
1799c9e593
loottracker: submit loot when not logged in
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This is to aid the wiki drop log project. The data is not otherwise
stored.
2020-10-01 18:31:39 -04:00
Jordan Atwood
32638ccf63
KeyManager: Add debug logging
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We receive numerous support queries regarding unknown or errantly-set
keybinds causing issues during normal gameplay for our users, especially
since the plugin hub has been released and more plugins are able to
register keybinds. This commit adds logging for keybind registration and
activation for ease of troubleshooting.
2020-10-01 18:31:12 -04:00
Adam
9c8ba5a008
Merge pull request #12575 from cubemike99/add_clean_swap
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menu entry swapper: add clean swap
2020-10-01 10:37:41 -04:00
Adam
34c8bfb2f4
gpu: use noperspective for hsl interpolation
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Prior to 8c00f6da88 the interpolation of fragment
shader inputs appears to not have been accounting for perspective. This broke
texturing due to the texture ids being interpolated for perspective which was
fixed in 47e0ac8032 . The hsl values similarly
require not accounting for perspective, so the noperspective interpolation
qualifier has been added. It is unclear to me why the geometry shader removal
would affect the interpolation like this since it was emitting vertices with
the correct z values.
2020-09-30 20:34:08 -04:00
Adam
475e463692
Merge pull request #12472 from Nightfirecat/fix-experience-tests-location
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Move Experience tests to proper test class
2020-09-30 17:18:19 -04:00
Michal Zielinski
e30e6853ca
menu entry swapper: add clean swap
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swaps the clean/use option
2020-09-30 14:37:54 -04:00
Adam
782e2db580
slayer plugin: simplify a few regex patterns
2020-09-30 10:56:26 -04:00
Adam
c774117d93
loot tracker: fix tracking grubby chest
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Co-authored-by: Jonathan Lee <cookmeplox@weirdgloop.org >
2020-09-28 20:16:33 -04:00
leejt
deb46aedd6
Add crowdsourcing plugin
2020-09-28 17:31:52 -04:00
Eric Pratt
a8846cfef8
devtools: add movement flags
2020-09-27 21:02:52 -04:00
SirGirion
f01dce648a
loot tracker: add bird houses
2020-09-27 12:36:10 -04:00
Adam
908c6b4fe4
infobox: add support for multiple infobox groups
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Co-authored-by: Ron Young <admin@ryoung.io >
2020-09-27 10:20:14 -04:00
Adam
6df3016bb5
overlay renderer: don't allow moving dynamic or tooltip overlays
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Originally this was fixed in d02ddfc1b2 but then
broken in d676542dc2 . Preferred positions don't
make sense for either overlay type and for tooltips breaks them due to having
them offset from the mouse position.
2020-09-27 10:11:18 -04:00
Adam
47e0ac8032
gpu: don't interpolate texture ids
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Despite the textures for each vertex of a face always being identical,
this is now causing issues on Nvidia cards since the projection matrix
update.
2020-09-27 10:11:17 -04:00
Runemoro
8c00f6da88
gpu: replace toScreen function with a projection matrix
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The face sorting still requires the toScreen function to match exactly
the same order that would be computed on CPU, but for the projection for
rendering we can simplify it by replacing it with a projection matrix.
This also drops the requirement of having a geometry shader to remove
faces too close to or behind the camera. Upon closer inspection it looks
like the client can draw faces which have at least one vertex which is
>= 50 from the camera, so this now more accurately reflects the software
renderer.
Co-authored-by: Adam <Adam@sigterm.info >
2020-09-25 12:26:02 -04:00
Adam
1777b2d6bd
raid plugin: simplify timer infobox logic by overriding render
2020-09-25 10:32:16 -04:00
Adam
cbf48e7ef2
overlay renderer: use isKeyPressed instead of tracking shift key state
2020-09-25 10:31:29 -04:00
Jordan
7b4ccffb3a
Merge pull request #12530 from Matthew-nop/Timers-CannonWorld
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timers: add world placed to cannon timer tooltip
2020-09-24 20:39:16 -07:00
Jordan
352c8c79d4
Merge pull request #12531 from Matthew-nop/Cannon-MammothSpot
2020-09-24 19:34:48 -07:00
Adam
9c362fb836
containable frame: assume jdk 12/13/14 do not have fix for JDK-8231564
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These versions are EOL, and although greater than 11, do not include JDK-8231564
2020-09-24 18:44:54 -04:00
Runelite auto updater
1091bc42cd
Bump for 1.6.28-SNAPSHOT
2020-09-23 14:32:07 +00:00
Runelite auto updater
553f5b18f3
Release 1.6.27
2020-09-23 14:31:57 +00:00
Matthew C
d11bdf66f0
timers: add world placed to cannon timer tooltip
2020-09-22 08:57:11 +09:00
Matthew C
f311c36970
cannon: update mammoth cannon spot
2020-09-22 08:06:59 +09:00
Matthew C
1ac2eae1bd
cannon: sort spots alphabetically
2020-09-22 08:06:27 +09:00
Abex
f170d5f4c0
Merge pull request #12489 from abextm/skybox-tlhos
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skybox: include twisted league and hosidius POH themes
2020-09-21 02:52:50 -06:00
Jordan
6895ed54da
Merge pull request #12430 from usa-usa-usa-usa/feature/update-tzhaar-timer
2020-09-20 21:53:35 -07:00
Jordan
00345bf75f
Merge pull request #12510 from Hydrox6/mlm-3a
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motherlode: add 3a pickaxe
2020-09-20 21:32:43 -07:00
Hydrox
e1120614b0
Pickaxe: add overhead mining animations ( #12509 )
2020-09-21 04:32:08 +00:00
Doron Galambos
ce9ba6fea8
game: Add Gu'Tanoth crumbling wall agility shortcut ( #12506 )
2020-09-21 04:25:33 +00:00
Doron Galambos
e0e4961b41
clues: Update Falador cryptic clue ( #12519 )
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Following the game update which introduced Mahogany Homes, this clue
text and location have been changed.
2020-09-21 04:06:44 +00:00
Doron Galambos
83a453b534
clues: Update Ardougne cryptic clue ( #12520 )
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Following the game update which introduced Mahogany Homes, this clue's
text and location have been changed.
2020-09-21 03:51:56 +00:00