8c00f6da8847f45b7dac4ba0537cf54a218762d2
The face sorting still requires the toScreen function to match exactly the same order that would be computed on CPU, but for the projection for rendering we can simplify it by replacing it with a projection matrix. This also drops the requirement of having a geometry shader to remove faces too close to or behind the camera. Upon closer inspection it looks like the client can draw faces which have at least one vertex which is >= 50 from the camera, so this now more accurately reflects the software renderer. Co-authored-by: Adam <Adam@sigterm.info>
runelite

RuneLite is a free, open source OldSchool RuneScape client.
If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.
Project Layout
- cache - Libraries used for reading/writing cache files, as well as the data in it
- http-api - API for api.runelite.net
- http-service - Service for api.runelite.net
- runelite-api - RuneLite API, interfaces for accessing the client
- runelite-client - Game client with plugins
Usage
Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.
License
RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.
Contribute and Develop
We've set up a separate document for our contribution guidelines.
Description
Languages
Java
98.9%
GLSL
0.7%
C
0.3%
