Merge pull request #12472 from Nightfirecat/fix-experience-tests-location

Move Experience tests to proper test class
This commit is contained in:
Adam
2020-09-30 17:18:19 -04:00
committed by GitHub
2 changed files with 377 additions and 408 deletions

View File

@@ -1,5 +1,6 @@
/*
* Copyright (c) 2017, Adam <Adam@sigterm.info>
* Copyright (c) 2018, Brett Middle <https://github.com/bmiddle>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -24,7 +25,7 @@
*/
package net.runelite.api;
import org.junit.Assert;
import static org.junit.Assert.assertEquals;
import org.junit.Test;
public class ExperienceTest
@@ -36,13 +37,13 @@ public class ExperienceTest
public void testGetXpForLevel()
{
int xp = Experience.getXpForLevel(99);
Assert.assertEquals(XP_FOR_99, xp);
assertEquals(XP_FOR_99, xp);
xp = Experience.getXpForLevel(126);
Assert.assertEquals(XP_FOR_126, xp);
assertEquals(XP_FOR_126, xp);
xp = Experience.getXpForLevel(1);
Assert.assertEquals(0, xp);
assertEquals(0, xp);
}
@Test(expected = IllegalArgumentException.class)
@@ -61,22 +62,22 @@ public class ExperienceTest
public void testGetLevelForXp()
{
int level = Experience.getLevelForXp(XP_FOR_99);
Assert.assertEquals(99, level);
assertEquals(99, level);
level = Experience.getLevelForXp(XP_FOR_99 - 1);
Assert.assertEquals(98, level);
assertEquals(98, level);
level = Experience.getLevelForXp(XP_FOR_126);
Assert.assertEquals(126, level);
assertEquals(126, level);
level = Experience.getLevelForXp(XP_FOR_126 - 1);
Assert.assertEquals(125, level);
assertEquals(125, level);
level = Experience.getLevelForXp(Integer.MAX_VALUE);
Assert.assertEquals(126, level);
assertEquals(126, level);
level = Experience.getLevelForXp(0);
Assert.assertEquals(1, level);
assertEquals(1, level);
}
@Test(expected = IllegalArgumentException.class)
@@ -88,7 +89,371 @@ public class ExperienceTest
@Test
public void testGetCombatLevel()
{
Assert.assertEquals(126, Experience.getCombatLevel(99, 99, 99, 99, 70, 42, 98));
Assert.assertEquals(40, Experience.getCombatLevel(27, 22, 1, 36, 64, 45, 1));
assertEquals(126, Experience.getCombatLevel(99, 99, 99, 99, 70, 42, 98));
assertEquals(40, Experience.getCombatLevel(27, 22, 1, 36, 64, 45, 1));
}
@Test
public void testNewPlayerNextCombatLevel()
{
int attackLevel = 1;
int strengthLevel = 1;
int defenceLevel = 1;
int hitpointsLevel = 10;
int magicLevel = 1;
int rangeLevel = 1;
int prayerLevel = 1;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(3, combatLevel);
// test attack/strength
assertEquals(2, meleeNeed);
// test defence/hitpoints
assertEquals(3, hpDefNeed);
// test ranged
assertEquals(2, rangeNeed);
// test magic
assertEquals(2, magicNeed);
// test prayer
assertEquals(5, prayerNeed);
}
@Test
public void testAll10NextCombatLevel()
{
int attackLevel = 10;
int strengthLevel = 10;
int defenceLevel = 10;
int hitpointsLevel = 10;
int magicLevel = 10;
int rangeLevel = 10;
int prayerLevel = 10;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(12, combatLevel);
// test attack/strength
assertEquals(1, meleeNeed);
// test defence/hitpoints
assertEquals(1, hpDefNeed);
// test ranged
assertEquals(4, rangeNeed);
// test magic
assertEquals(4, magicNeed);
// test prayer
assertEquals(2, prayerNeed);
}
@Test
public void testPlayerBmidNextCombatLevel()
{
// snapshot of current stats 2018-10-2
int attackLevel = 65;
int strengthLevel = 70;
int defenceLevel = 60;
int hitpointsLevel = 71;
int magicLevel = 73;
int rangeLevel = 75;
int prayerLevel = 56;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(83, combatLevel);
// test attack/strength
assertEquals(2, meleeNeed);
// test defence/hitpoints
assertEquals(2, hpDefNeed);
// test ranged
assertEquals(17, rangeNeed);
// test magic
assertEquals(19, magicNeed);
// test prayer
assertEquals(4, prayerNeed);
}
@Test
public void testPlayerRuneliteNextCombatLevel()
{
// snapshot of current stats 2018-10-2
int attackLevel = 43;
int strengthLevel = 36;
int defenceLevel = 1;
int hitpointsLevel = 42;
int magicLevel = 64;
int rangeLevel = 51;
int prayerLevel = 15;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(43, combatLevel);
// test attack/strength
assertEquals(18, meleeNeed);
// test defence/hitpoints
assertEquals(2, hpDefNeed);
// test ranged
assertEquals(14, rangeNeed);
// test magic
assertEquals(1, magicNeed);
// test prayer
assertEquals(3, prayerNeed);
}
@Test
public void testPlayerZezimaNextCombatLevel()
{
// snapshot of current stats 2018-10-3
// Zezima cannot earn a combat level from ranged/magic anymore, so it won't show as the result is too high
int attackLevel = 74;
int strengthLevel = 74;
int defenceLevel = 72;
int hitpointsLevel = 72;
int magicLevel = 60;
int rangeLevel = 44;
int prayerLevel = 52;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(90, combatLevel);
// test attack/strength
assertEquals(2, meleeNeed);
// test defence/hitpoints
assertEquals(2, hpDefNeed);
// test prayer
assertEquals(4, prayerNeed);
}
@Test
public void testPrayerLevelsNeeded()
{
int attackLevel = 99;
int strengthLevel = 99;
int defenceLevel = 99;
int hitpointsLevel = 99;
int magicLevel = 99;
int rangeLevel = 99;
int prayerLevel = 89;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(124, combatLevel);
// test prayer
assertEquals(1, prayerNeed);
}
@Test
public void testEvenPrayerLevelsNeededWhenNearNextCombatLevel()
{
int attackLevel = 74;
int strengthLevel = 75;
int defenceLevel = 72;
int hitpointsLevel = 72;
int magicLevel = 60;
int rangeLevel = 44;
int prayerLevel = 52;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(90, combatLevel);
// test prayer
assertEquals(2, prayerNeed);
}
@Test
public void testOddPrayerLevelsNeededWhenNearNextCombatLevel()
{
int attackLevel = 74;
int strengthLevel = 75;
int defenceLevel = 72;
int hitpointsLevel = 72;
int magicLevel = 60;
int rangeLevel = 44;
int prayerLevel = 53;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(90, combatLevel);
// test prayer
assertEquals(1, prayerNeed);
}
@Test
public void testNextMagicLevelBarelyReachesNextCombatLevel()
{
int attackLevel = 40;
int strengthLevel = 44;
int defenceLevel = 46;
int hitpointsLevel = 39;
int magicLevel = 57;
int rangeLevel = 40;
int prayerLevel = 29;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(52, combatLevel);
// test attack/strength
assertEquals(3, meleeNeed);
// test defence/hitpoints
assertEquals(3, hpDefNeed);
// test ranged
assertEquals(18, rangeNeed);
// test magic
assertEquals(1, magicNeed);
// test prayer
assertEquals(5, prayerNeed);
}
@Test
public void testRangeMagicLevelsNeeded()
{
int attackLevel = 60;
int strengthLevel = 69;
int defenceLevel = 1;
int hitpointsLevel = 78;
int magicLevel = 85;
int rangeLevel = 85;
int prayerLevel = 52;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(68, combatLevel);
// test attack/strength
assertEquals(3, meleeNeed);
// test defence/hitpoints
assertEquals(4, hpDefNeed);
// test ranged
assertEquals(3, rangeNeed);
// test magic
assertEquals(3, magicNeed);
// test prayer
assertEquals(8, prayerNeed);
}
}

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@@ -1,396 +0,0 @@
/*
* Copyright (c) 2018, Brett Middle <https://github.com/bmiddle>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.combatlevel;
import net.runelite.api.Experience;
import static org.junit.Assert.assertEquals;
import org.junit.Test;
public class CombatLevelPluginTest
{
@Test
public void testNewPlayer()
{
int attackLevel = 1;
int strengthLevel = 1;
int defenceLevel = 1;
int hitpointsLevel = 10;
int magicLevel = 1;
int rangeLevel = 1;
int prayerLevel = 1;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(3, combatLevel);
// test attack/strength
assertEquals(2, meleeNeed);
// test defence/hitpoints
assertEquals(3, hpDefNeed);
// test ranged
assertEquals(2, rangeNeed);
// test magic
assertEquals(2, magicNeed);
// test prayer
assertEquals(5, prayerNeed);
}
@Test
public void testAll10()
{
int attackLevel = 10;
int strengthLevel = 10;
int defenceLevel = 10;
int hitpointsLevel = 10;
int magicLevel = 10;
int rangeLevel = 10;
int prayerLevel = 10;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(12, combatLevel);
// test attack/strength
assertEquals(1, meleeNeed);
// test defence/hitpoints
assertEquals(1, hpDefNeed);
// test ranged
assertEquals(4, rangeNeed);
// test magic
assertEquals(4, magicNeed);
// test prayer
assertEquals(2, prayerNeed);
}
@Test
public void testPlayerBmid()
{
// snapshot of current stats 2018-10-2
int attackLevel = 65;
int strengthLevel = 70;
int defenceLevel = 60;
int hitpointsLevel = 71;
int magicLevel = 73;
int rangeLevel = 75;
int prayerLevel = 56;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(83, combatLevel);
// test attack/strength
assertEquals(2, meleeNeed);
// test defence/hitpoints
assertEquals(2, hpDefNeed);
// test ranged
assertEquals(17, rangeNeed);
// test magic
assertEquals(19, magicNeed);
// test prayer
assertEquals(4, prayerNeed);
}
@Test
public void testPlayerRunelite()
{
// snapshot of current stats 2018-10-2
int attackLevel = 43;
int strengthLevel = 36;
int defenceLevel = 1;
int hitpointsLevel = 42;
int magicLevel = 64;
int rangeLevel = 51;
int prayerLevel = 15;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(43, combatLevel);
// test attack/strength
assertEquals(18, meleeNeed);
// test defence/hitpoints
assertEquals(2, hpDefNeed);
// test ranged
assertEquals(14, rangeNeed);
// test magic
assertEquals(1, magicNeed);
// test prayer
assertEquals(3, prayerNeed);
}
@Test
public void testPlayerZezima()
{
// snapshot of current stats 2018-10-3
// Zezima cannot earn a combat level from ranged/magic anymore, so it won't show as the result is too high
int attackLevel = 74;
int strengthLevel = 74;
int defenceLevel = 72;
int hitpointsLevel = 72;
int magicLevel = 60;
int rangeLevel = 44;
int prayerLevel = 52;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(90, combatLevel);
// test attack/strength
assertEquals(2, meleeNeed);
// test defence/hitpoints
assertEquals(2, hpDefNeed);
// test prayer
assertEquals(4, prayerNeed);
}
@Test
public void testPrayerLevelsNeeded()
{
int attackLevel = 99;
int strengthLevel = 99;
int defenceLevel = 99;
int hitpointsLevel = 99;
int magicLevel = 99;
int rangeLevel = 99;
int prayerLevel = 89;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(124, combatLevel);
// test prayer
assertEquals(1, prayerNeed);
}
@Test
public void testEvenPrayerLevelsNeededWhenNearNextCombatLevel()
{
int attackLevel = 74;
int strengthLevel = 75;
int defenceLevel = 72;
int hitpointsLevel = 72;
int magicLevel = 60;
int rangeLevel = 44;
int prayerLevel = 52;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(90, combatLevel);
// test prayer
assertEquals(2, prayerNeed);
}
@Test
public void testOddPrayerLevelsNeededWhenNearNextCombatLevel()
{
int attackLevel = 74;
int strengthLevel = 75;
int defenceLevel = 72;
int hitpointsLevel = 72;
int magicLevel = 60;
int rangeLevel = 44;
int prayerLevel = 53;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(90, combatLevel);
// test prayer
assertEquals(1, prayerNeed);
}
@Test
public void testNextMagicLevelBarelyReachesNextCombatLevel()
{
int attackLevel = 40;
int strengthLevel = 44;
int defenceLevel = 46;
int hitpointsLevel = 39;
int magicLevel = 57;
int rangeLevel = 40;
int prayerLevel = 29;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(52, combatLevel);
// test attack/strength
assertEquals(3, meleeNeed);
// test defence/hitpoints
assertEquals(3, hpDefNeed);
// test ranged
assertEquals(18, rangeNeed);
// test magic
assertEquals(1, magicNeed);
// test prayer
assertEquals(5, prayerNeed);
}
@Test
public void testRangeMagicLevelsNeeded()
{
int attackLevel = 60;
int strengthLevel = 69;
int defenceLevel = 1;
int hitpointsLevel = 78;
int magicLevel = 85;
int rangeLevel = 85;
int prayerLevel = 52;
int combatLevel = Experience.getCombatLevel(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int meleeNeed = Experience.getNextCombatLevelMelee(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int hpDefNeed = Experience.getNextCombatLevelHpDef(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int rangeNeed = Experience.getNextCombatLevelRange(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int magicNeed = Experience.getNextCombatLevelMagic(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
int prayerNeed = Experience.getNextCombatLevelPrayer(attackLevel, strengthLevel, defenceLevel, hitpointsLevel,
magicLevel, rangeLevel, prayerLevel);
// test combat level
assertEquals(68, combatLevel);
// test attack/strength
assertEquals(3, meleeNeed);
// test defence/hitpoints
assertEquals(4, hpDefNeed);
// test ranged
assertEquals(3, rangeNeed);
// test magic
assertEquals(3, magicNeed);
// test prayer
assertEquals(8, prayerNeed);
}
}