TheRealNull
473fe2fa43
upstream
2020-12-19 17:52:08 -05:00
Adam
5dc5adc01f
Remove ITEM_DROP menu action
...
It is identical to ITEM_FIFTH_OPTION and of() was returning only ITEM_DROP,
which made ITEM_FIFTH_OPTION useless
2020-12-19 14:11:07 -05:00
Adam
1d5df7b475
wiki: use script post fired event for hiding wiki banner
2020-12-18 16:40:46 -05:00
therealunull
b6f47eb581
poh, questlist, skybox, wiki, worldhopper, worldmap, zalcano
2020-12-16 16:03:03 -05:00
therealunull
5d7bf6aa54
mes, metronome, npchighlight, npcunaggroarea, objectindicators
2020-12-16 15:28:24 -05:00
therealunull
fc1c0799bd
banktags, cooking, xpdrop, fishing, friendnotes
2020-12-16 14:49:04 -05:00
therealunull
3be6ba5cc0
slayer
2020-12-16 14:27:14 -05:00
therealunull
665259b5e5
upstream keyboard bankpin, enforce dev mode
2020-12-16 14:12:20 -05:00
therealunull
39d0c2e15a
api: add getVarpValue(i)
2020-12-16 08:37:10 -05:00
therealunull
da96331491
upstream drawAfterWidgets
2020-12-15 15:24:06 -05:00
Adam
34e37dcc57
Add interface and layer draw hooks for overlays
...
This allows overlays to request draw after any interface or layer. This
allows removal of the ABOVE_MAP layer which can now just be replaced
with requesting draw after the map interface. This also fixes item
overlays from drawing over top of the map by now drawing the item
overlay immediately after the interface and/or layer the item is on is
drawn.
For backwards compatability, ABOVE_WIDGETS is kept as a layer, but
internally just requests draw after the 3 TLIs.
Due to overlays defaulting to the UNDER_WIDGETS layer, a new layer
MANUAL has been added, which is intended for use when requesting draw
after specific interfaces or layers, so that the overlay is otherwise
not drawn a second time due to being UNDER_WIDGETS.
2020-12-15 14:30:49 -05:00
Adam
38b3d3a904
api: remove getViewportWidget()
...
The returned widget isn't actually the viewport widget, but is a layer within the viewport, and only needs to be used within the overlay renderer to position the snapcorners
2020-12-15 14:30:46 -05:00
therealunull
211bae7797
fix drawAfterWidgets
2020-12-15 01:14:44 -05:00
therealunull
04041491fc
timers
2020-12-14 15:49:52 -05:00
therealunull
ce8c0cbb64
camera
2020-12-14 09:16:20 -05:00
therealunull
a55f9502e2
devtools
2020-12-14 09:08:42 -05:00
therealunull
aa44329202
plugins: add missing compatible plugins
2020-12-14 07:41:02 -05:00
therealunull
3248f22650
develop
2020-12-14 05:58:02 -05:00
therealunull
b86aa9c5cc
develop
2020-12-14 05:25:01 -05:00
therealunull
77ea6c6154
api: develop
2020-12-13 18:41:14 -05:00
therealunull
06fd8e4802
openrune: finish login, questhelper works
2020-12-13 15:59:05 -05:00
therealunull
b54ff7f7db
openrune: just about finish rework, gets to login
2020-12-13 15:12:37 -05:00
therealunull
11a239e94e
openrune: PlayerAppearenceChanged -> PlayerChanged
2020-12-13 12:58:47 -05:00
therealunull
72967966a3
openrune: PostItemDefinition -> PostItemComposition
2020-12-13 12:57:03 -05:00
therealunull
da038cde3f
openrune: NpcDefinitionChanged -> NpcChanged
2020-12-13 12:55:01 -05:00
therealunull
d3e276adbb
openrune: NPCDefinition -> NPCComposition
2020-12-13 12:49:41 -05:00
therealunull
528e9dd5e7
openrune: ItemDefinition -> ItemComposition
2020-12-13 12:47:59 -05:00
therealunull
81577a4271
openrune: MenuOpcode -> MenuAction
2020-12-13 12:46:24 -05:00
therealunull
c300358468
openrune: Sprite -> SpritePixels
2020-12-13 12:44:10 -05:00
dekvall
e6169ab79b
zalcano: add damage counter
...
Adds a panel which tracks damage dealt to Zalcano's health and shield
to make it easier prioritising what to focus on at a low level.
Co-authored-by: Adam <Adam@sigterm.info >
2020-12-13 11:21:52 -05:00
Hydrox6
fa0c5066d3
WidgetOverlay: Make Multicombat Indicator moveable
2020-12-12 16:05:51 -05:00
Kyle
9a257666be
project: add widgets ( #2878 )
...
* Update WidgetID.java
* Update WidgetInfo.java
2020-12-12 12:59:21 +00:00
therealunull
c87ac83c6a
api: fix loopback in mixin
2020-12-09 22:32:18 -05:00
therealunull
4457294d89
various: remove dead api, move mixin to proper file
2020-12-09 14:22:49 -05:00
therealunull
3dd0ff4931
chore: that bad name was bugging me
2020-12-09 11:11:06 -05:00
therealunull
8f587826ee
chore: rev 193
2020-12-09 11:07:26 -05:00
Runelite auto updater
096f457d9f
Bump for 1.6.36-SNAPSHOT
2020-12-09 12:22:49 +00:00
Runelite auto updater
3ac711ebf7
Release 1.6.35
2020-12-09 12:22:39 +00:00
Adam
dc84f6b649
api: move sound effect volumes to preferences
2020-12-09 04:44:57 -07:00
RuneLite Cache-Code Autoupdater
6aa085fc3e
Update Widget IDs to 2020-12-9
2020-12-09 04:44:57 -07:00
RuneLite Cache-Code Autoupdater
ff0d8fcbce
Update NPC IDs to 2020-12-9
2020-12-09 04:44:56 -07:00
RuneLite Cache-Code Autoupdater
b68acebb52
Update Object IDs to 2020-12-9
2020-12-09 04:44:56 -07:00
RuneLite Cache-Code Autoupdater
8822294c42
Update Script arguments to 2020-12-9
2020-12-09 04:44:55 -07:00
RuneLite Cache-Code Autoupdater
96372dbdb2
Update Item IDs to 2020-12-9
2020-12-09 04:44:55 -07:00
Max Weber
5c75762f83
camera: add slider tooltip to main settings window
...
this replaces the overlay with onMouseRepeatListeners
2020-12-08 16:16:29 -05:00
Max Weber
1076272d8d
music: re-add slider granularity
...
removed in e60c25be99
2020-12-07 03:23:04 -07:00
Max Weber
b5b9da1a41
runelite-api: rename Options group to SettingsSide
2020-12-07 03:23:03 -07:00
Max Weber
07819bd9a4
rl-api, rl-client: add Client::getWidget(I)
2020-12-07 03:23:03 -07:00
Max Weber
54f953dc42
runelite-api: allow running scripts with a widget source
2020-12-07 03:23:02 -07:00
Max Weber
6056b92faf
runelite-api: add various widget accessors
2020-12-07 03:23:02 -07:00