Adam
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a0033320c5
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modelviewer: fix most of rotation logic
Also add alpha support
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2018-04-25 21:10:09 -04:00 |
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Adam
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c4bee1127c
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cache: add map and location definition, convert Region loading to use it
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2017-12-28 21:15:00 -05:00 |
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Adam
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61f276a799
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verticies -> vertices everywhere
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2017-08-12 14:02:47 -04:00 |
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Adam
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69bb4d97b2
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model-viewer: render kits too
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2017-05-21 13:17:25 -04:00 |
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Adam
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c24f6b5eb9
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model-viewer: fix some of the orientation issues
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2017-05-11 17:09:48 -04:00 |
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Adam
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cac6432a55
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model viewer: fix rendering models if faceRenderTypes is null
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2017-05-11 09:19:03 -04:00 |
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Adam
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3c0ed845f9
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model viewer: don't render faces with type & 2
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2017-03-28 18:26:45 -04:00 |
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Adam
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caf5015cdf
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model viewer: support textured models
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2017-03-27 18:38:22 -04:00 |
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UniquePassive
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28ff8e3366
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Rename ModelDefinition fields for clarity
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2017-03-24 19:35:46 +01:00 |
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Adam
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da68089c18
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cache: add .obj model exporter
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2017-03-20 18:01:33 -04:00 |
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Adam
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8d048bd407
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Some work on object rendering. Could not figure out object rotations
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2017-01-22 18:48:22 -05:00 |
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Adam
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4ed2260da6
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model viewer: add support for texture rendering on terrain
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2017-01-15 13:06:11 -05:00 |
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Adam
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1cb1fdb156
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2017, change license to BSD 2 clause as it should have been originally
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2017-01-13 20:34:05 -05:00 |
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Adam
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c23da5d33a
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Some work on terrain rendering
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2016-12-26 19:29:34 -05:00 |
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Adam
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22a6a3d402
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model viewer: load normals and enable cull face
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2016-12-04 18:57:12 -05:00 |
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Adam
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b8c8140311
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Enable GL_DEPTH_TEST
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2016-12-04 16:57:47 -05:00 |
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Adam
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5c18ad825b
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model viewer: allow viewing npcs with multiple models
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2016-12-04 13:54:53 -05:00 |
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Adam
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3508cd4a33
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modelviewer: rewrite camera handling to be more correct
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2016-11-27 20:08:14 -05:00 |
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Adam
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520df7f8f4
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Split up model loader from model definition
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2016-09-16 23:15:09 -04:00 |
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Adam
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f044d0207f
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model viewer: rotate initial view, translate model instead of drawing it at an offset
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2016-09-16 22:57:46 -04:00 |
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Adam
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359a85a98e
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Add model dumper and basic model viewer
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2016-05-28 11:36:18 -04:00 |
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