Closing and opening the sidebar when the side panel is collapsed
currently expands the side panel to the most recently opened panel,
even if it was collapsed at the time the sidebar was closed, and also
incorrectly doesn't set the nav button as selected.
This changes the behavior of expanding the sidebar to not open the side
panel if it was not opened at the time the sidebar was closed.
Prior to this change, an extra row of empty space was added to tag tabs
with items reaching the end of a row (ie. multiples of 8) which led to
scroll behavior not matching vanilla for tabs with enough items to
require scrolling. This change fixes this behavior to add extra scroll
height only when a new row is started.
In addition to the 36 pixels of height allotted to each bank item row,
an additional 4 pixels of height exists at the bottom of the bank item
container. This change ensures that a bank tag scrolled to the bottom
will have its items displaying at the exact same y values as that of a
normal bank tab.
The client attempts to force these to always be below the xp tracker,
and having them at an equal priority can cause our overlay renderer to
fight it by laying out them above the xp tracker
This adds support for moving the wilderness icon layer, which is not in
an area near a snap corner. With no preferred location set the overlay
adjusts its bounds to the widget bounds and will not adjust the widget
position.
The object spawn event happens after the lighting animation, which was
causing it to create a new burner with the default timers applied
instead of the one applied via the fm level.
Also fix computing upper limit on the random timer which is not
inclusive of the fm level
* world map: correct locations of quest markers
* world map: remove unneeded multi-quest support
Jagex have decided to make a marker for every quest now, instead of
reusing markers for multiple quests. This simplifies logic a lot
* world map: remove unneeded tooltip system
The update on 28/07/21 added vanilla support for quest completion
tooltips. As such, ours are no longer necessary.
* world map: update config text to better reflect quest icons new function