woodcutting: remove respawn timers from construction trees

This commit is contained in:
Adam
2021-08-12 16:01:41 -04:00
parent 33ff3a2749
commit 36f97aa412

View File

@@ -58,9 +58,9 @@ import static net.runelite.api.ObjectID.YEW_36683;
enum Tree
{
REGULAR_TREE(null, TREE, TREE_1277, TREE_1278, TREE_1279, TREE_1280),
OAK_TREE(Duration.ofMillis(8500), ObjectID.OAK_TREE, OAK_TREE_4540, OAK_10820),
OAK_TREE(Duration.ofMillis(8500), OAK_TREE_4540, OAK_10820),
WILLOW_TREE(Duration.ofMillis(8500), WILLOW, WILLOW_10829, WILLOW_10831, WILLOW_10833),
MAPLE_TREE(Duration.ofSeconds(35), ObjectID.MAPLE_TREE, MAPLE_TREE_10832, MAPLE_TREE_36681)
MAPLE_TREE(Duration.ofSeconds(35), MAPLE_TREE_10832, MAPLE_TREE_36681)
{
@Override
Duration getRespawnTime(int region)