- QueryRunner is now injected in the constructor.
- Method checkInventory moved bellow the constructor.
- Restructured queries inside checkInventory to utilize idEquals.
- Renamed method checkInventory to getSlayerItems to better reflect the new business logic.
- Removed the now unnecessary check in the render call.
- Changed Set<Integer> of slayer equipment to ImmutableIntArray, and expanded it to include jewelry to prevent the necessity of repeated concat calls when calling idEquals.
- Transformed allSlayer items into a static variable ALL_SLAYER_ITEMS
- Changed slayerJewelry to static.
- Moved static variables to start of class.
Move screenshot to the next game tick after loading the interface. This
is needed to fix Hunter as it applies the widget text after it has
unhidden the widgets.
Co-authored-by: Magic fTail <runecnielsen3132@gmail.com>
The immediate eventbus does not pass classloader validation: java.lang.SecurityException: class "com.google.common.eventbus.ImmediateEventBus"'s signer information does not match signer information of other classes in the same package
-Renamed LocationKey to ModelKey and added another field so that cached values are correct for objects using the same models.
-Implemented shading to the scene.
-Implement full SceneTilePaint with variable colors and textures.
-Implement textures while rendering SceneTileModel
-Enable maps to be loaded by their region id instead of just their coordinates.
-Implement full object model creation (replacement colors, replacement textures, resizing, translation)
-Added two new methods to ModelDefinition used in object model creation.
- Add support for showing boost indicators after no stat is boosted based
on last accurate change.
- Change the counter to be in ticks in order to get most accurate
results possible
Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
- Add support for dynamically updating infoboxes
- Create infoboxes only once and then determine if they should be drawn
- Add indicators for both buff and debuff timers. By default only buff
timer is enabled.
- Properly reset everything on shutdown
Signed-off-by: Tomas Slusny <slusnucky@gmail.com>