28868a1eeec13d96911c03c72c414d362db9833e
- QueryRunner is now injected in the constructor. - Method checkInventory moved bellow the constructor. - Restructured queries inside checkInventory to utilize idEquals. - Renamed method checkInventory to getSlayerItems to better reflect the new business logic. - Removed the now unnecessary check in the render call. - Changed Set<Integer> of slayer equipment to ImmutableIntArray, and expanded it to include jewelry to prevent the necessity of repeated concat calls when calling idEquals. - Transformed allSlayer items into a static variable ALL_SLAYER_ITEMS - Changed slayerJewelry to static. - Moved static variables to start of class.
runelite

RuneLite is a free, open source OldSchool RuneScape client.
If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.
Project Layout
- cache - Libraries used for reading/writing cache files, as well as the data in it
- http-api - API for api.runelite.net
- http-service - Service for api.runelite.net
- model-viewer - RS Model, NPC/Object, and terrain viewer
- runelite-api - RuneLite API, interfaces for accessing the client
- runelite-mixins - Mixins which are injected into the injected client's classes
- runescape-api - Mappings correspond to these interfaces, runelite-api is a subset of this
- runelite-client - Game client with plugins
Usage
Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.
License
RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.
Contribute and Develop
We've set up a separate document for our contribution guidelines.
Description
Languages
Java
98.9%
GLSL
0.7%
C
0.3%
