JHPinto 28868a1eee Slayer overlay use query idEquals, use consts (#4322)
- QueryRunner is now injected in the constructor.
- Method checkInventory moved bellow the constructor.
- Restructured queries inside checkInventory to utilize idEquals.
- Renamed method checkInventory to getSlayerItems to better reflect the new business logic.
- Removed the now unnecessary check in the render call.
- Changed Set<Integer> of slayer equipment to ImmutableIntArray, and expanded it to include jewelry to prevent the necessity of repeated concat calls when calling idEquals.
- Transformed allSlayer items into a static variable ALL_SLAYER_ITEMS
- Changed slayerJewelry to static.
- Moved static variables to start of class.
2018-07-15 11:15:32 +02:00
2017-07-19 20:55:57 -04:00
2018-05-17 19:54:50 -04:00
2018-03-20 17:42:55 -04:00
2017-06-29 17:27:28 -04:00

runelite Travis Discord

RuneLite is a free, open source OldSchool RuneScape client.

If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.

Project Layout

  • cache - Libraries used for reading/writing cache files, as well as the data in it
  • http-api - API for api.runelite.net
  • http-service - Service for api.runelite.net
  • model-viewer - RS Model, NPC/Object, and terrain viewer
  • runelite-api - RuneLite API, interfaces for accessing the client
  • runelite-mixins - Mixins which are injected into the injected client's classes
  • runescape-api - Mappings correspond to these interfaces, runelite-api is a subset of this
  • runelite-client - Game client with plugins

Usage

Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.

License

RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.

Contribute and Develop

We've set up a separate document for our contribution guidelines.

Description
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Readme BSD-2-Clause 107 MiB
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