Adam
d4682746c7
api: remove SetMessage event
2019-02-07 19:42:25 -05:00
Adam
d7e605f051
api: add MessageNode and timestamp to ChatMessage event
2019-02-07 19:42:24 -05:00
Adam
1bb29d4cd0
api: remove projectile getInteracting
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This is unused currently and is being abused by some hacked clients.
2019-02-01 20:52:24 -05:00
Max Weber
001ac540e7
mixins: Don't clobber left click forced menuops
2019-01-28 05:06:53 -07:00
Max Weber
935ce60791
mixins: Force RUNELITE_OVERLAY menuops to not be left click
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This is similar to how you cannot left click the remove placeholder button
2019-01-26 07:57:59 -07:00
Adam
ccae0c2c48
api: mark getCollisionMaps as nullable
2019-01-19 15:23:47 -05:00
Tomas Slusny
0d5eac1a88
Add ClientTick event
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Add ClientTick event that is fired every time game cycle counter
is updated.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2019-01-13 19:35:24 -05:00
Max Weber
7268d2cf34
ScriptVM: Bump execution time limit
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This was changed a long time ago in Jagex's code. Normal listeners timeout after 500kops, but onLoadListeners timeout after 5mops
2019-01-07 19:03:15 -07:00
Adam
a342a1f220
Merge pull request #7200 from Abextm/skybox-y
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Add Skybox plugin
2019-01-07 13:48:49 -05:00
Max Weber
9098d1fa94
Add Skybox plugin
2019-01-07 13:39:09 -05:00
Adam
0e7b9cf380
scene mixin: disable clickbox checks when detatched camera is enabled
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This is already disabled in GPU mode (since we control the clickboxes
there), has no real use, and is frequently abused.
2019-01-07 10:18:20 -05:00
Adam
758f95c517
Merge pull request #7090 from Abextm/premul-alpha-external
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gpu: Use premultiplied alpha
2018-12-31 22:41:20 -05:00
Adam
bff1bb6f70
model data mixin: move lighting model log message to trace level
2018-12-28 22:05:13 -05:00
Max Weber
b1bfe1c47f
gpu: Use premultiplied alpha
2018-12-27 13:32:07 -07:00
Adam
ed13fd3039
api: add timestamps to message nodes, expose message id
2018-12-13 20:00:38 -05:00
WooxSolo
f7377d75ec
gpu: fix black overlays behind gradients
2018-12-03 09:58:41 -05:00
Lotto
bcf05083df
Merge pull request #6315 from devLotto/stretchedmode-reducescalingtime
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stretchedmode: reduce wait time after changing scaling percentage
2018-11-27 04:40:39 +01:00
Lotto
b145fae00f
stretchedmode: reduce wait time after changing scaling percentage
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It now sets the max width and height right before the canvas is resized,
so the canvas size uses those max bounds immediately, instead of setting
it 500ms after the canvas is resized initially.
2018-11-25 17:56:41 +01:00
Adam
d715b3a50c
runelite-api: add skull icon api for local player
2018-11-24 11:18:15 -05:00
Adam
14d6cd9670
Add implementation of getSprites as it has been inlined
2018-11-22 07:27:41 -05:00
Adam
dcbcae21d1
Merge pull request #6572 from Abextm/fix-carrot
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Fix carrots in ChatboxTextInput
2018-11-19 17:48:15 -05:00
Adam
98b4e5aede
mixins: remove extended visiblity maps
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They ended up not being used on GPU, and the time spent calculating them
noticibly slows down the client when resizing it.
2018-11-19 12:41:01 -05:00
Max Weber
b8ff7f8412
ScriptVM: Catch exceptions thrown from a JavaScriptCallback
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These shouldn't crash the client
2018-11-18 17:43:55 -07:00
Lotto
5e3caf9190
gpu: limit interaction distance from camera
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The bounding box limitation is not enough for preventing users from interacting with objects far away when the game window is wide.
This introduces a limit on how far away the camera can be from objects for you to be able to interact with them, remedying the issue above.
2018-11-17 16:15:28 +01:00
Adam
3f5e273349
Add GPU renderer
2018-11-15 09:37:36 -05:00
Adam
f09a0d7d89
mixins: replace drawScene
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This is in preparation for extending draw distance.
2018-11-15 09:30:34 -05:00
Tomas Slusny
11b0121814
Properly limit scaling factor for stretched resizable
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Instead of limiting width and height when stretching to fixed mode size,
limit scaling factor to fixed mode size to prevent improportional
stretching in resizable mode.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-11-09 16:40:38 +01:00
Tomas Slusny
78ffe80805
Unlimit stretched resizable mode
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The limits are no longer necessary as it is limited anyway to fixed mode
base size, and with new method of scaling the 100% max is quite
limiting.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-11-09 16:40:37 +01:00
Adam
42ad93c33c
entity hider: check for players with no names
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Not sure why this happens but we have stacktraces of isFriend crashing
due to a player not having a name (yet?). It looks like the names are
sent separately from the player spawn in the protocol.
2018-11-07 18:08:41 -05:00
Lotto
02d814f6a6
Merge pull request #6314 from devLotto/stretchedmode-improved-scaling
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stretchedmode: retain aspect ratio when scaling
2018-11-06 12:49:37 +01:00
Adam
258d66cfd9
player mixin: remove unused field
2018-11-04 18:52:50 -05:00
Lotto
fdfdf77ddc
stretchedmode: retain aspect ratio when scaling
2018-11-02 16:18:31 +01:00
Lotto
e7aea257e3
stretchedfixedmode: rename plugin to 'stretched mode'
2018-10-31 20:21:19 +01:00
Lotto
7cf3e3401a
stretchedfixedmode: add resizable interface scaling
2018-10-31 20:21:07 +01:00
Max Weber
2434557e1a
Add ChatboxPanelManager to allow for more advanced chatbox inputs
2018-10-21 17:05:14 -06:00
Max Weber
33dec14a38
Add JavaScriptCallback to allow java callbacks instead of cs2
2018-10-21 16:49:31 -06:00
WooxSolo
33db0af80d
Rename getUnknownSoundValues2
2018-10-19 20:02:56 +02:00
Adam
6b0f747a75
mixins: fix runelite message not being cleared on reused messages nodes
2018-10-08 18:12:47 -04:00
Adam
b325e0dbf3
Merge pull request #5751 from Abextm/widget-assertions
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Run unsafe widget accesses on client thread
2018-10-04 10:27:43 -04:00
Adam
930987825f
Merge pull request #5756 from Abextm/varbit-thread-safe
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Make sure varbit access happen on the client thread
2018-10-04 10:23:17 -04:00
Max Weber
a35cb5fbd4
Add thread assertion to getVar(Varbits)
2018-10-02 03:37:13 -06:00
Tomas Slusny
345e5aa258
Merge pull request #3635 from deathbeam/add-currently-hovered-tile
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Add currently hovered tile to TileIndicators
2018-10-02 10:55:42 +02:00
Max Weber
b559a6b1af
Add thread assertions to Widget
2018-10-02 01:04:22 -06:00
Tomas Slusny
ac5ef045b7
Make sprite and widget sprite overrides more flexible
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- Expose NodeCache interface in RuneLite
- Expose Client.getWidgetSpriteCache and reset method on it
- Change setters for sprite and widget overrides to be getters
This allows for more than 1 plugin to use the widget/sprite override API
in future.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-09-28 20:47:57 +02:00
Tomas Slusny
01628545df
Add mappings for checkClick, mouseCanvasHoverX/Y
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- Add mappings to use checkClick, mouseCanvasHover X and Y from
runescape-client
- Add methods to set them to runelite-api
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-09-28 11:31:36 +02:00
Tomas Slusny
73dbea874a
Properly name Perspective methods, remove unused
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- Properly rename world->local Perspective methods and force them to
accept LocalPoint to prevent confusion
- Remove unused params from Perspective methods
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-09-28 11:06:45 +02:00
Adam
2b27e2163c
runelite-api: add queueChangedSkill for queueing a skill change event
2018-09-19 18:42:14 -04:00
Tomas Slusny
396f24e39d
Merge pull request #5445 from devLotto/issue-1979
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entityhider: make hidden entities not occupy the tile they're on
2018-09-18 13:35:02 +02:00
Jordan Atwood
ea284f9ca0
Centralize item (de)spawn log messages
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Fixes runelite/runelite#5452
2018-09-14 14:33:06 -07:00
Lotto
18851f1094
entityhider: make hidden entities not occupy the tile they're on
2018-09-13 00:00:31 +02:00