Add mappings for checkClick, mouseCanvasHoverX/Y

- Add mappings to use checkClick, mouseCanvasHover X and Y from
runescape-client
- Add methods to set them to runelite-api

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
Tomas Slusny
2018-06-05 17:20:00 +02:00
parent 10ee9b9ef2
commit 01628545df
3 changed files with 35 additions and 0 deletions

View File

@@ -368,6 +368,23 @@ public interface Client extends GameEngine
*/
int getMouseCurrentButton();
/**
* Schedules checking of current region tile for next frame, so ${@link Client#getSelectedSceneTile()} ()} will
* return actual value.
*
* @param checkClick when true next frame selected region tile will be updated
*/
void setCheckClick(boolean checkClick);
/**
* Sets current mouse hover position. This value is automatically updated only when right-clicking in game.
* Setting this value together with ${@link Client#setCheckClick(boolean)} will update ${@link Client#getSelectedSceneTile()} ()}
* for next frame.
*
* @param position current mouse hover position
*/
void setMouseCanvasHoverPosition(Point position);
/**
* Gets the currently selected tile (ie. last right clicked tile).
*

View File

@@ -237,6 +237,14 @@ public abstract class RSClientMixin implements RSClient
return AccountType.NORMAL;
}
@Inject
@Override
public void setMouseCanvasHoverPosition(final Point position)
{
setMouseCanvasHoverPositionX(position.getX());
setMouseCanvasHoverPositionY(position.getY());
}
@Inject
@Override
public Tile getSelectedSceneTile()

View File

@@ -129,6 +129,16 @@ public interface RSClient extends RSGameEngine, Client
@Import("gameState")
int getRSGameState();
@Import("checkClick")
@Override
void setCheckClick(boolean checkClick);
@Import("mouseX2")
void setMouseCanvasHoverPositionX(int x);
@Import("mouseY2")
void setMouseCanvasHoverPositionY(int y);
@Import("mouseCurrentButton")
@Override
int getMouseCurrentButton();