Commit Graph
3 Commits
Author SHA1 Message Date
Alex Kolpa a74c716e6d Check player position on state change
The map region change is triggered when a game starts loading new regions, but that doesn't necessarily mean the player is in the correct region. Additionally the currently loaded regions reveal very little information about where a player is actually located. Instead of relying on this event, the plugin now listens to game state changes, which are triggered for player region changes. When that happens, the plugin checks player region against the actual kingdom regions (2 in total).
2018-05-12 19:09:15 -04:00
Alex Kolpa 9c8722a55c Fix typo cryptic clue
So it's picked up properly by the plugin
2018-05-12 21:09:22 +02:00
Alex Kolpa 6f66b6790d Ensure tile spawns on all planes are simulated (#2495)
Instead of using just the current plane, simulate them for all 4 planes.
2018-05-09 10:22:46 +02:00