2 Commits
Author SHA1 Message Date
Qatell 49ace3f7c7 -Fixed objects of variable width and length from being positioned incorrectly on the map.
-Renamed LocationKey to ModelKey and added another field so that cached values are correct for objects using the same models.
-Implemented shading to the scene.
-Implement full SceneTilePaint with variable colors and textures.
-Implement textures while rendering SceneTileModel
-Enable maps to be loaded by their region id instead of just their coordinates.
-Implement full object model creation (replacement colors, replacement textures, resizing, translation)
-Added two new methods to ModelDefinition used in object model creation.
2018-07-11 16:03:51 -04:00
ScottMCarr 6b345fecba agility plugin: do not update arena timer when there is no hint arrow 2018-06-27 12:13:48 -04:00