From f31421d8fa5b1985a5fe977d895dfa8281746664 Mon Sep 17 00:00:00 2001 From: Adam Date: Fri, 23 Nov 2018 14:53:31 -0500 Subject: [PATCH] gpu: remove duplicate definition of struct modelinfo in comp.glsl --- .../net/runelite/client/plugins/gpu/comp.glsl | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl index 6d1bcca57b..4dcdcf3bcf 100644 --- a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl +++ b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl @@ -32,17 +32,6 @@ shared int totalMappedNum[18]; // number of faces with a given adjusted priority shared int min10; // minimum distance to a face of priority 10 shared int dfs[4096]; // packed face id and distance -struct modelinfo { - int offset; // offset into buffer - int uvOffset; // offset into uv buffer - int length; // length in faces - int idx; // write idx in target buffer - int flags; // radius, orientation - int x; // scene position x - int y; // scene position y - int z; // scene position z -}; - #include comp_common.glsl layout(local_size_x = 1024) in;