Merge pull request #2478 from MagicfTail/Fix-Deadfall-Traps

HunterPlugin: Fix deadfall traps
This commit is contained in:
Adam
2018-05-08 18:29:03 -04:00
committed by GitHub

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@@ -115,6 +115,14 @@ public class HunterPlugin extends Plugin
* ------------------------------------------------------------------------------
*/
case ObjectID.DEADFALL: // Deadfall trap placed
if (localPlayer.getWorldLocation().distanceTo(trapLocation) <= 2)
{
log.debug("Trap placed by \"{}\" on {}", localPlayer.getName(), trapLocation);
traps.put(trapLocation, new HunterTrap(gameObject));
lastActionTime = Instant.now();
}
break;
case ObjectID.MONKEY_TRAP: // Maniacal monkey trap placed
// If player is right next to "object" trap assume that player placed the trap
if (localPlayer.getWorldLocation().distanceTo(trapLocation) <= 1)