emote: change "stomp" to "stamp"

I cannot believe this is real...
This commit is contained in:
xDemoN
2019-08-20 19:24:44 -04:00
parent 6bd7e4fb02
commit e7174e3606
3 changed files with 4 additions and 4 deletions

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@@ -725,7 +725,7 @@ public final class SpriteID
public static final int EMOTE_GOBLIN_SALUTE = 727;
public static final int EMOTE_SCARED = 728;
public static final int EMOTE_SLAP_HEAD = 729;
public static final int EMOTE_STOMP = 730;
public static final int EMOTE_STAMP = 730;
public static final int EMOTE_FLAP = 731;
public static final int EMOTE_IDEA = 732;
public static final int EMOTE_ZOMBIE_WALK = 733;
@@ -745,7 +745,7 @@ public final class SpriteID
public static final int EMOTE_GOBLIN_SALUTE_LOCKED = 747;
public static final int EMOTE_SCARED_LOCKED = 748;
public static final int EMOTE_SLAP_HEAD_LOCKED = 749;
public static final int EMOTE_STOMP_LOCKED = 750;
public static final int EMOTE_STAMP_LOCKED = 750;
public static final int EMOTE_FLAP_LOCKED = 751;
public static final int EMOTE_IDEA_LOCKED = 752;
public static final int EMOTE_ZOMBIE_WALK_LOCKED = 753;

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@@ -156,7 +156,7 @@ public class EmoteClue extends ClueScroll implements TextClueScroll, LocationClu
new EmoteClue("Spin in the Varrock Castle courtyard. Equip a black axe, a coif and a ruby ring.", "Varrock Castle", OUTSIDE_VARROCK_PALACE_COURTYARD, new WorldPoint(3213, 3463, 0), SPIN, item(BLACK_AXE), item(COIF), item(RUBY_RING)),
new EmoteClue("Spin in West Ardougne Church. Equip a dragon spear and red dragonhide chaps.", "Ardougne", CHAPEL_IN_WEST_ARDOUGNE, new WorldPoint(2530, 3290, 0), SPIN, item(DRAGON_SPEAR), item(RED_DHIDE_CHAPS)),
new EmoteClue("Spin on the bridge by the Barbarian Village. Salute before you talk to me. Equip purple gloves, a steel kiteshield and a mithril full helmet.", "Barbarian Village", EAST_OF_THE_BARBARIAN_VILLAGE_BRIDGE, new WorldPoint(3105, 3420, 0), SPIN, SALUTE, item(PURPLE_GLOVES), item(STEEL_KITESHIELD), item(MITHRIL_FULL_HELM)),
new EmoteClue("Stamp in the Enchanted valley west of the waterfall. Beware of double agents! Equip a dragon axe.", "Enchanted Valley", NORTHWESTERN_CORNER_OF_THE_ENCHANTED_VALLEY, new WorldPoint(3030, 4522, 0), STOMP, item(DRAGON_AXE)),
new EmoteClue("Stamp in the Enchanted valley west of the waterfall. Beware of double agents! Equip a dragon axe.", "Enchanted Valley", NORTHWESTERN_CORNER_OF_THE_ENCHANTED_VALLEY, new WorldPoint(3030, 4522, 0), STAMP, item(DRAGON_AXE)),
new EmoteClue("Think in middle of the wheat field by the Lumbridge mill. Equip a blue gnome robetop, a turquoise gnome robe bottom and an oak shortbow.", "Lumbridge mill", WHEAT_FIELD_NEAR_THE_LUMBRIDGE_WINDMILL, new WorldPoint(3159, 3298, 0), THINK, item(BLUE_ROBE_TOP), item(TURQUOISE_ROBE_BOTTOMS), item(OAK_SHORTBOW)),
new EmoteClue("Think in the centre of the Observatory. Spin before you talk to me. Equip a mithril chain body, green dragonhide chaps and a ruby amulet.", "Observatory", OBSERVATORY, new WorldPoint(2439, 3161, 0), THINK, SPIN, item(MITHRIL_CHAINBODY), item(GREEN_DHIDE_CHAPS), item(RUBY_AMULET)),
new EmoteClue("Wave along the south fence of the Lumber Yard. Equip a hard leather body, leather chaps and a bronze axe.", "Lumber Yard", NEAR_THE_SAWMILL_OPERATORS_BOOTH, new WorldPoint(3307, 3491, 0), WAVE, item(HARDLEATHER_BODY), item(LEATHER_CHAPS), item(BRONZE_AXE)),

View File

@@ -55,7 +55,7 @@ public enum Emote
BLOW_KISS("Blow Kiss", EMOTE_BLOW_KISS),
GOBLIN_SALUTE("Goblin Salute", EMOTE_GOBLIN_SALUTE),
SLAP_HEAD("Slap Head", EMOTE_SLAP_HEAD),
STOMP("Stomp", EMOTE_STOMP),
STAMP("Stamp", EMOTE_STAMP),
FLAP("Flap", EMOTE_FLAP),
PUSH_UP("Push up", EMOTE_PUSH_UP);