player indicators: use new isFriend/isClanMember api

This commit is contained in:
Adam
2018-02-04 10:54:44 -05:00
parent 77c922cfe0
commit d7407758a5

View File

@@ -59,8 +59,8 @@ public class PlayerIndicatorsOverlay extends Overlay
@Override
public Dimension render(Graphics2D graphics, Point parent)
{
if (!config.drawOwnName() && !config.drawClanMemberNames() &&
!config.drawFriendNames() && !config.drawNonClanMemberNames())
if (!config.drawOwnName() && !config.drawClanMemberNames()
&& !config.drawFriendNames() && !config.drawNonClanMemberNames())
{
return null;
}
@@ -72,7 +72,7 @@ public class PlayerIndicatorsOverlay extends Overlay
continue;
}
final String name = player.getName();
boolean isClanMember = player.isClanMember();
if (player == client.getLocalPlayer())
{
@@ -81,15 +81,15 @@ public class PlayerIndicatorsOverlay extends Overlay
renderPlayerOverlay(graphics, player, CYAN);
}
}
else if (config.drawFriendNames() && client.isFriended(name, false))
else if (config.drawFriendNames() && player.isFriend())
{
renderPlayerOverlay(graphics, player, GREEN);
}
else if (config.drawClanMemberNames() && client.isClanMember(name))
else if (config.drawClanMemberNames() && isClanMember)
{
renderPlayerOverlay(graphics, player, PURPLE);
}
else if (config.drawNonClanMemberNames() && !client.isClanMember(name))
else if (config.drawNonClanMemberNames() && !isClanMember)
{
renderPlayerOverlay(graphics, player, RED);
}