Adjust overlay layers and priorities

- Adjust overlay layers and priorities to correctly show f.e player names
on top, but below ui elements/widget elements.

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
Tomas Slusny
2018-01-27 21:17:14 +01:00
parent c35d8fb9ef
commit d211fc87d4
13 changed files with 39 additions and 19 deletions

View File

@@ -50,7 +50,7 @@ public class AgilityOverlay extends Overlay
public AgilityOverlay(@Nullable Client client, AgilityPlugin plugin, AgilityPluginConfiguration config)
{
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.UNDER_WIDGETS);
setLayer(OverlayLayer.ABOVE_SCENE);
this.client = client;
this.plugin = plugin;
this.config = config;

View File

@@ -35,6 +35,7 @@ import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.widgets.Widget;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
public class BarbarianAssaultOverlay extends Overlay
@@ -52,6 +53,7 @@ public class BarbarianAssaultOverlay extends Overlay
BarbarianAssaultOverlay(Client client, BarbarianAssaultPlugin plugin, BarbarianAssaultConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.ABOVE_WIDGETS);
this.client = client;
this.plugin = plugin;
this.config = config;

View File

@@ -36,6 +36,7 @@ import net.runelite.api.Perspective;
import net.runelite.api.widgets.Widget;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.components.TextComponent;
class CannonOverlay extends Overlay
@@ -49,6 +50,7 @@ class CannonOverlay extends Overlay
CannonOverlay(Client client, CannonConfig config, CannonPlugin plugin)
{
setPosition(OverlayPosition.DYNAMIC);
setPriority(OverlayPriority.MED);
this.client = client;
this.config = config;
this.plugin = plugin;

View File

@@ -37,6 +37,7 @@ import net.runelite.api.NPC;
import net.runelite.api.queries.NPCQuery;
import net.runelite.client.game.ItemManager;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayUtil;
import net.runelite.client.util.QueryRunner;
@@ -55,6 +56,7 @@ class FishingSpotOverlay extends Overlay
public FishingSpotOverlay(QueryRunner queryRunner, FishingConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.ABOVE_SCENE);
this.queryRunner = queryRunner;
this.config = config;
}

View File

@@ -24,12 +24,12 @@
*/
package net.runelite.client.plugins.grounditems;
import static java.lang.Math.max;
import static java.lang.Math.min;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.FontMetrics;
import java.awt.Graphics2D;
import static java.lang.Math.max;
import static java.lang.Math.min;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
@@ -52,8 +52,8 @@ import net.runelite.api.widgets.Widget;
import net.runelite.client.game.ItemManager;
import net.runelite.client.ui.FontManager;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.http.api.item.ItemPrice;
public class GroundItemsOverlay extends Overlay
@@ -92,7 +92,7 @@ public class GroundItemsOverlay extends Overlay
public GroundItemsOverlay(@Nullable Client client, GroundItemsConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setPriority(OverlayPriority.LOW);
setLayer(OverlayLayer.ABOVE_SCENE);
this.client = client;
this.config = config;
}

View File

@@ -35,6 +35,7 @@ import javax.inject.Inject;
import net.runelite.api.Client;
import net.runelite.api.widgets.Widget;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
/**
@@ -71,6 +72,7 @@ public class TrapOverlay extends Overlay
TrapOverlay(@Nullable Client client, HunterPlugin plugin, HunterConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.ABOVE_SCENE);
this.plugin = plugin;
this.config = config;
this.client = client;

View File

@@ -40,6 +40,7 @@ import net.runelite.api.NpcID;
import net.runelite.api.Point;
import net.runelite.api.queries.NPCQuery;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.util.QueryRunner;
@@ -64,6 +65,7 @@ public class ImplingsOverlay extends Overlay
public ImplingsOverlay(QueryRunner queryRunner, ImplingsConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.ABOVE_SCENE);
this.queryRunner = queryRunner;
this.config = config;
}

View File

@@ -53,7 +53,7 @@ class MotherlodeRocksOverlay extends Overlay
MotherlodeRocksOverlay(Client client, MotherlodePlugin plugin, MotherlodeConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.UNDER_WIDGETS);
setLayer(OverlayLayer.ABOVE_SCENE);
this.client = client;
this.plugin = plugin;
this.config = config;

View File

@@ -34,6 +34,7 @@ import net.runelite.api.Varbits;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetInfo;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.components.PanelComponent;
@@ -47,6 +48,7 @@ class MotherlodeSackOverlay extends Overlay
MotherlodeSackOverlay(Client client, MotherlodeConfig config)
{
setPosition(OverlayPosition.TOP_LEFT);
setLayer(OverlayLayer.ABOVE_SCENE);
this.client = client;
this.config = config;
}

View File

@@ -34,6 +34,7 @@ import net.runelite.api.Client;
import net.runelite.api.Player;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.OverlayUtil;
@Slf4j
@@ -50,6 +51,7 @@ public class PlayerIndicatorsOverlay extends Overlay
this.config = config;
this.client = client;
setPosition(OverlayPosition.DYNAMIC);
setPriority(OverlayPriority.HIGH);
}
@Override

View File

@@ -24,19 +24,6 @@
*/
package net.runelite.client.plugins.runecraft;
import com.google.inject.Inject;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import net.runelite.api.Client;
import net.runelite.api.DecorativeObject;
import net.runelite.api.Perspective;
import net.runelite.api.Point;
import net.runelite.client.game.ItemManager;
import static net.runelite.client.plugins.runecraft.AbyssRifts.AIR_RIFT;
import static net.runelite.client.plugins.runecraft.AbyssRifts.BLOOD_RIFT;
import static net.runelite.client.plugins.runecraft.AbyssRifts.BODY_RIFT;
@@ -50,7 +37,21 @@ import static net.runelite.client.plugins.runecraft.AbyssRifts.MIND_RIFT;
import static net.runelite.client.plugins.runecraft.AbyssRifts.NATURE_RIFT;
import static net.runelite.client.plugins.runecraft.AbyssRifts.SOUL_RIFT;
import static net.runelite.client.plugins.runecraft.AbyssRifts.WATER_RIFT;
import com.google.inject.Inject;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import net.runelite.api.Client;
import net.runelite.api.DecorativeObject;
import net.runelite.api.Perspective;
import net.runelite.api.Point;
import net.runelite.client.game.ItemManager;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
class AbyssOverlay extends Overlay
@@ -72,6 +73,7 @@ class AbyssOverlay extends Overlay
AbyssOverlay(Client client, RunecraftPlugin plugin, RunecraftConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.ABOVE_WIDGETS);
this.client = client;
this.plugin = plugin;
this.config = config;

View File

@@ -32,6 +32,7 @@ import net.runelite.api.Client;
import net.runelite.api.Perspective;
import net.runelite.api.Point;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.OverlayUtil;
@@ -46,6 +47,7 @@ public class TileIndicatorsOverlay extends Overlay
this.client = client;
this.config = config;
setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.ABOVE_SCENE);
setPriority(OverlayPriority.LOW);
}

View File

@@ -45,6 +45,7 @@ import net.runelite.api.Point;
import net.runelite.api.Skill;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.components.PanelComponent;
import net.runelite.client.ui.overlay.components.ProgressBarComponent;
@@ -76,6 +77,7 @@ public class XpGlobesOverlay extends Overlay
public XpGlobesOverlay(@Nullable Client client, XpGlobesPlugin plugin, XpGlobesConfig config)
{
setPosition(OverlayPosition.DYNAMIC);
setPriority(OverlayPriority.HIGH);
this.client = client;
this.plugin = plugin;
this.config = config;