ammo: fix weapon check
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@@ -97,7 +97,7 @@ public class AmmoPlugin extends Plugin
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{
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// Check for weapon slot items. This overrides the ammo slot,
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// as the player will use the thrown weapon (eg. chinchompas, knives, darts)
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if (items.length >= EquipmentInventorySlot.WEAPON.getSlotIdx() - 1)
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if (items.length > EquipmentInventorySlot.WEAPON.getSlotIdx())
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{
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final Item weapon = items[EquipmentInventorySlot.WEAPON.getSlotIdx()];
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final ItemComposition weaponComp = itemManager.getItemComposition(weapon.getId());
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