From adb0efe90c9ca9de681b3563d1ac20b236b7d91f Mon Sep 17 00:00:00 2001 From: Hydrox6 Date: Mon, 22 Apr 2019 17:15:04 +0100 Subject: [PATCH] ammo: fix weapon check --- .../main/java/net/runelite/client/plugins/ammo/AmmoPlugin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/ammo/AmmoPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/ammo/AmmoPlugin.java index c42838f07c..9e1d7dae33 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/ammo/AmmoPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/ammo/AmmoPlugin.java @@ -97,7 +97,7 @@ public class AmmoPlugin extends Plugin { // Check for weapon slot items. This overrides the ammo slot, // as the player will use the thrown weapon (eg. chinchompas, knives, darts) - if (items.length >= EquipmentInventorySlot.WEAPON.getSlotIdx() - 1) + if (items.length > EquipmentInventorySlot.WEAPON.getSlotIdx()) { final Item weapon = items[EquipmentInventorySlot.WEAPON.getSlotIdx()]; final ItemComposition weaponComp = itemManager.getItemComposition(weapon.getId());