Reset Discord status after a while of being in menu (#9116)
Closes #667
This commit is contained in:
@@ -31,7 +31,7 @@ import lombok.Value;
|
||||
/**
|
||||
* Represents Discord Rich Presence RPC data
|
||||
*/
|
||||
@Builder
|
||||
@Builder(toBuilder = true)
|
||||
@Value
|
||||
public class DiscordPresence
|
||||
{
|
||||
|
||||
@@ -122,9 +122,7 @@ class DiscordState
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we aren't showing the elapsed time within Discord then
|
||||
// We null out the event start property
|
||||
event = new EventWithTime(eventType, config.hideElapsedTime() ? null : Instant.now());
|
||||
event = new EventWithTime(eventType, Instant.now());
|
||||
|
||||
events.add(event);
|
||||
}
|
||||
@@ -177,7 +175,7 @@ class DiscordState
|
||||
.state(MoreObjects.firstNonNull(state, ""))
|
||||
.details(MoreObjects.firstNonNull(details, ""))
|
||||
.largeImageText(RuneLiteProperties.getTitle() + " v" + versionShortHand)
|
||||
.startTimestamp(event.getStart())
|
||||
.startTimestamp(config.hideElapsedTime() ? null : event.getStart())
|
||||
.smallImageKey(imageKey)
|
||||
.partyMax(PARTY_MAX)
|
||||
.partySize(party.getMembers().size());
|
||||
@@ -203,8 +201,25 @@ class DiscordState
|
||||
*/
|
||||
void checkForTimeout()
|
||||
{
|
||||
if (events.isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Duration actionTimeout = Duration.ofMinutes(config.actionTimeout());
|
||||
final Instant now = Instant.now();
|
||||
final EventWithTime eventWithTime = events.get(0);
|
||||
|
||||
events.removeIf(event -> event.getType().isShouldTimeout() && now.isAfter(event.getUpdated().plus(actionTimeout)));
|
||||
|
||||
if (eventWithTime.getType().getState().equals(DiscordGameEventType.IN_MENU.getState()) && now.isAfter(eventWithTime.getStart().plus(actionTimeout)))
|
||||
{
|
||||
final DiscordPresence presence = lastPresence
|
||||
.toBuilder()
|
||||
.startTimestamp(null)
|
||||
.build();
|
||||
lastPresence = presence;
|
||||
discordService.updatePresence(presence);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.discord;
|
||||
|
||||
import com.google.inject.Guice;
|
||||
import com.google.inject.testing.fieldbinder.Bind;
|
||||
import com.google.inject.testing.fieldbinder.BoundFieldModule;
|
||||
import java.util.List;
|
||||
import javax.inject.Inject;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.client.discord.DiscordPresence;
|
||||
import net.runelite.client.discord.DiscordService;
|
||||
import net.runelite.client.ws.PartyService;
|
||||
import static org.junit.Assert.assertNull;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import org.mockito.ArgumentCaptor;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import org.mockito.Mock;
|
||||
import static org.mockito.Mockito.times;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
import org.mockito.junit.MockitoJUnitRunner;
|
||||
|
||||
@RunWith(MockitoJUnitRunner.class)
|
||||
public class DiscordStateTest
|
||||
{
|
||||
@Inject
|
||||
DiscordState discordState;
|
||||
|
||||
@Mock
|
||||
@Bind
|
||||
DiscordConfig discordConfig;
|
||||
|
||||
@Mock
|
||||
@Bind
|
||||
DiscordService discordService;
|
||||
|
||||
@Mock
|
||||
@Bind
|
||||
Client client;
|
||||
|
||||
@Mock
|
||||
@Bind
|
||||
PartyService partyService;
|
||||
|
||||
@Before
|
||||
public void before()
|
||||
{
|
||||
Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testStatusTimeout()
|
||||
{
|
||||
when(discordConfig.actionTimeout()).thenReturn(0);
|
||||
when(discordConfig.hideElapsedTime()).thenReturn(false);
|
||||
|
||||
discordState.triggerEvent(DiscordGameEventType.IN_MENU);
|
||||
verify(discordService).updatePresence(any(DiscordPresence.class));
|
||||
|
||||
discordState.checkForTimeout();
|
||||
ArgumentCaptor<DiscordPresence> captor = ArgumentCaptor.forClass(DiscordPresence.class);
|
||||
verify(discordService, times(2)).updatePresence(captor.capture());
|
||||
List<DiscordPresence> captured = captor.getAllValues();
|
||||
assertNull(captured.get(captured.size() - 1).getEndTimestamp());
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user