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@@ -122,6 +122,7 @@ public class ClientUI
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private final Provider<ClientThread> clientThreadProvider;
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private final EventBus eventBus;
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private final boolean safeMode;
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private final String title;
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private final CardLayout cardLayout = new CardLayout();
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private final Rectangle sidebarButtonPosition = new Rectangle();
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@@ -166,6 +167,7 @@ public class ClientUI
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this.clientThreadProvider = clientThreadProvider;
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this.eventBus = eventBus;
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this.safeMode = safeMode;
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this.title = RuneLiteProperties.getTitle();
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}
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@Subscribe
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@@ -299,7 +301,7 @@ public class ClientUI
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return false;
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}
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frame.setTitle(RuneLiteProperties.getTitle() + " - " + name);
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frame.setTitle(title + " - " + name);
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return true;
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});
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}
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@@ -326,7 +328,7 @@ public class ClientUI
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// Try to enable fullscreen on OSX
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OSXUtil.tryEnableFullscreen(frame);
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frame.setTitle(RuneLiteProperties.getTitle());
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frame.setTitle(title);
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frame.setIconImage(ICON);
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frame.getLayeredPane().setCursor(Cursor.getDefaultCursor()); // Prevent substance from using a resize cursor for pointing
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frame.setLocationRelativeTo(frame.getOwner());
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@@ -512,7 +514,7 @@ public class ClientUI
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frame.revalidateMinimumSize();
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// Create tray icon (needs to be created after frame is packed)
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trayIcon = SwingUtil.createTrayIcon(ICON, RuneLiteProperties.getTitle(), frame);
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trayIcon = SwingUtil.createTrayIcon(ICON, title, frame);
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// Move frame around (needs to be done after frame is packed)
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if (config.rememberScreenBounds() && !safeMode)
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@@ -745,6 +747,7 @@ public class ClientUI
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/**
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* Returns current cursor set on game container
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*
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* @return awt cursor
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*/
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public Cursor getCurrentCursor()
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@@ -754,6 +757,7 @@ public class ClientUI
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/**
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* Returns current custom cursor or default system cursor if cursor is not set
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*
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* @return awt cursor
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*/
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public Cursor getDefaultCursor()
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@@ -764,6 +768,7 @@ public class ClientUI
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/**
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* Changes cursor for client window. Requires ${@link ClientUI#init()} to be called first.
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* FIXME: This is working properly only on Windows, Linux and Mac are displaying cursor incorrectly
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*
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* @param image cursor image
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* @param name cursor name
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*/
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@@ -782,6 +787,7 @@ public class ClientUI
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/**
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* Changes cursor for client window. Requires ${@link ClientUI#init()} to be called first.
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*
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* @param cursor awt cursor
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*/
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public void setCursor(final Cursor cursor)
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@@ -791,6 +797,7 @@ public class ClientUI
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/**
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* Resets client window cursor to default one.
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*
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* @see ClientUI#setCursor(BufferedImage, String)
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*/
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public void resetCursor()
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@@ -826,6 +833,7 @@ public class ClientUI
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/**
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* Paint UI related overlays to target graphics
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*
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* @param graphics target graphics
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*/
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public void paintOverlays(final Graphics2D graphics)
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@@ -1035,16 +1043,16 @@ public class ClientUI
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if (config.usernameInTitle() && (client instanceof Client))
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{
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final Player player = ((Client)client).getLocalPlayer();
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final Player player = ((Client) client).getLocalPlayer();
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if (player != null && player.getName() != null)
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{
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frame.setTitle(RuneLiteProperties.getTitle() + " - " + player.getName());
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frame.setTitle(title + " - " + player.getName());
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}
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}
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else
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{
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frame.setTitle(RuneLiteProperties.getTitle());
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frame.setTitle(title);
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}
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if (frame.isAlwaysOnTopSupported())
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