Merge remote-tracking branch 'runelite/master' into HEAD
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@@ -0,0 +1,52 @@
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/*
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* Copyright (c) 2021, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.http.service;
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import com.google.common.util.concurrent.ThreadFactoryBuilder;
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import java.util.concurrent.Executors;
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import java.util.concurrent.ScheduledExecutorService;
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import org.springframework.context.annotation.Configuration;
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import org.springframework.scheduling.TaskScheduler;
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import org.springframework.scheduling.annotation.SchedulingConfigurer;
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import org.springframework.scheduling.concurrent.ConcurrentTaskScheduler;
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import org.springframework.scheduling.config.ScheduledTaskRegistrar;
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@Configuration
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public class SpringSchedulingConfigurer implements SchedulingConfigurer
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{
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@Override
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public void configureTasks(ScheduledTaskRegistrar taskRegistrar)
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{
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// this is from ScheduledTaskRegistrar.scheduleTasks() but modified to give the scheduler thread a
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// recognizable name
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ScheduledExecutorService scheduledExecutorService = Executors.newSingleThreadScheduledExecutor(
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new ThreadFactoryBuilder()
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.setNameFormat("scheduler-%d")
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.build()
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);
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TaskScheduler scheduler = new ConcurrentTaskScheduler(scheduledExecutorService);
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taskRegistrar.setTaskScheduler(scheduler);
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}
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}
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@@ -1917,8 +1917,6 @@ public interface Client extends GameEngine
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TextureProvider getTextureProvider();
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NodeCache getCachedModels2();
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void setRenderArea(boolean[][] renderArea);
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int getRasterizer3D_clipMidX2();
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@@ -33,8 +33,4 @@ public interface NodeCache
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* Resets cache.
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*/
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void reset();
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void setCapacity(int capacity);
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void setRemainingCapacity(int remainingCapacity);
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}
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@@ -66,7 +66,6 @@ import net.runelite.api.BufferProvider;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.Model;
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import net.runelite.api.NodeCache;
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import net.runelite.api.Perspective;
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import net.runelite.api.Renderable;
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import net.runelite.api.Scene;
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@@ -407,12 +406,6 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
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textureArrayId = -1;
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// increase size of model cache for dynamic objects since we are extending scene size
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NodeCache cachedModels2 = client.getCachedModels2();
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cachedModels2.setCapacity(256);
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cachedModels2.setRemainingCapacity(256);
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cachedModels2.reset();
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if (client.getGameState() == GameState.LOGGED_IN)
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{
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invokeOnMainThread(this::uploadScene);
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@@ -13,10 +13,8 @@ public interface RSEvictingDualNodeHashTable extends NodeCache
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void reset();
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@Import("capacity")
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@Override
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void setCapacity(int capacity);
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@Import("remainingCapacity")
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@Override
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void setRemainingCapacity(int remainingCapacity);
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}
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