Update WeaponMap.java (#2817)
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@@ -145,8 +145,11 @@ public class WeaponMap
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StyleMap.put(ItemID.CRYSTAL_HALBERD_810_I, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CRYSTAL_HALBERD_910, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CRYSTAL_HALBERD_910_I, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CRYSTAL_HALBERD_ATTUNED, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CRYSTAL_HALBERD_BASIC, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CRYSTAL_HALBERD_FULL, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CRYSTAL_HALBERD_FULL_I, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CRYSTAL_HALBERD_PERFECTED, WeaponStyle.MELEE);
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StyleMap.put(ItemID.CURSED_GOBLIN_HAMMER, WeaponStyle.MELEE);
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StyleMap.put(ItemID.DARKLIGHT, WeaponStyle.MELEE);
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StyleMap.put(ItemID.DARK_DAGGER, WeaponStyle.MELEE);
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@@ -528,8 +531,11 @@ public class WeaponMap
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StyleMap.put(ItemID.CRYSTAL_BOW_810_I, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CRYSTAL_BOW_910, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CRYSTAL_BOW_910_I, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CRYSTAL_BOW_ATTUNED, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CRYSTAL_BOW_BASIC, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CRYSTAL_BOW_FULL, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CRYSTAL_BOW_FULL_I, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CRYSTAL_BOW_PERFECTED, WeaponStyle.RANGE);
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StyleMap.put(ItemID.CURSED_GOBLIN_BOW, WeaponStyle.RANGE);
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StyleMap.put(ItemID.DARK_BOW, WeaponStyle.RANGE);
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StyleMap.put(ItemID.DARK_BOW_12765, WeaponStyle.RANGE);
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@@ -660,6 +666,9 @@ public class WeaponMap
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StyleMap.put(ItemID.BROKEN_STAFF, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.BRYOPHYTAS_STAFF, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.BRYOPHYTAS_STAFF_UNCHARGED, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.CRYSTAL_STAFF_ATTUNED, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.CRYSTAL_STAFF_BASIC, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.CRYSTAL_STAFF_PERFECTED, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.CURSED_GOBLIN_STAFF, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.DAWNBRINGER, WeaponStyle.MAGIC);
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StyleMap.put(ItemID.DRAMEN_STAFF, WeaponStyle.MAGIC);
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