npcstatus: Merge nested if statements
This commit is contained in:
@@ -146,21 +146,19 @@ public class NpcStatusPlugin extends Plugin
|
||||
return;
|
||||
}
|
||||
final Hitsplat hitsplat = event.getHitsplat();
|
||||
if (hitsplat.getHitsplatType() == Hitsplat.HitsplatType.DAMAGE || hitsplat.getHitsplatType() == Hitsplat.HitsplatType.BLOCK)
|
||||
if ((hitsplat.getHitsplatType() == Hitsplat.HitsplatType.DAMAGE || hitsplat.getHitsplatType() == Hitsplat.HitsplatType.BLOCK) && event.getActor() instanceof NPC)
|
||||
{
|
||||
if (event.getActor() instanceof NPC)
|
||||
for (MemorizedNPC mn : memorizedNPCs)
|
||||
{
|
||||
for (MemorizedNPC mn : memorizedNPCs)
|
||||
if (mn.getStatus() == MemorizedNPC.Status.OUT_OF_COMBAT || (mn.getStatus() == MemorizedNPC.Status.IN_COMBAT && mn.getCombatTimerEnd() - client.getTickCount() < 1) || mn.getLastinteracted() == null)
|
||||
{
|
||||
if (mn.getStatus() == MemorizedNPC.Status.OUT_OF_COMBAT || (mn.getStatus() == MemorizedNPC.Status.IN_COMBAT && mn.getCombatTimerEnd() - client.getTickCount() < 1) || mn.getLastinteracted() == null)
|
||||
{
|
||||
mn.setStatus(MemorizedNPC.Status.FLINCHING);
|
||||
mn.setCombatTimerEnd(-1);
|
||||
mn.setFlinchTimerEnd(client.getTickCount() + mn.getAttackSpeed() / 2 + 1);
|
||||
}
|
||||
mn.setStatus(MemorizedNPC.Status.FLINCHING);
|
||||
mn.setCombatTimerEnd(-1);
|
||||
mn.setFlinchTimerEnd(client.getTickCount() + mn.getAttackSpeed() / 2 + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void checkStatus()
|
||||
|
||||
Reference in New Issue
Block a user