item manager: fix item outlines to more accurately fit model

Not sure where these original arguments come from, but it was
incorrectly noting the items and then attempting to adjust zoom to
account for that, which makes most item outlines slightly off
This commit is contained in:
Adam
2020-09-15 18:58:11 -04:00
parent c3fd3beaba
commit 197c667edf

View File

@@ -482,7 +482,7 @@ public class ItemManager
*/
private BufferedImage loadItemOutline(final int itemId, final int itemQuantity, final Color outlineColor)
{
final SpritePixels itemSprite = client.createItemSprite(itemId, itemQuantity, 1, 0, 0, true, 710);
final SpritePixels itemSprite = client.createItemSprite(itemId, itemQuantity, 1, 0, 0, false, Constants.CLIENT_DEFAULT_ZOOM);
return itemSprite.toBufferedOutline(outlineColor);
}