d0f708e26a3329953180669fc368d4e1dc35b471
Overall: - Applied new colors, positions and sizes, following issue #1342. Search: - Applied the new IconTextField, with search, error and loading indicator (and respective image files). - Blocked tabs witching while results are loading. Endpoints: - Moved the endpoints to right below the search bar (this follows a more logical sequence of usage). - Changed the endpoint presentation style and size. The selected endpoint now displays a orange underline. - Edited the endpoint icons to better fit the visual context. - Changed the way currently selected endpoint is stored. Stats: - Changed the sizing of the labels/panels. - Changed the font to a smaller version. Total/Combat: - Switched the order of the combat and total indicator - Changed the font to a smaller version. Clues/Minigames: - Changed the font to a smaller version. Details Panel: - Completely removed the details panel, instead went for a more in-line with the game approach, tooltips! - Rewrote the way skills and labels are matched - Added html progress bar to the next level
runelite

RuneLite is a free, open source OldSchool RuneScape client.
If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.
Project Layout
- cache - Libraries used for reading/writing cache files, as well as the data in it
- http-api - API for api.runelite.net
- http-service - Service for api.runelite.net
- model-viewer - RS Model, NPC/Object, and terrain viewer
- runelite-api - RuneLite API, interfaces for accessing the client
- runelite-mixins - Mixins which are injected into the injected client's classes
- runescape-api - Mappings correspond to these interfaces, runelite-api is a subset of this
- runelite-client - Game client with plugins
Usage
Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.
License
RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.
Contribute and Develop
We've set up a separate document for our contribution guidelines.
Description
Languages
Java
98.9%
GLSL
0.7%
C
0.3%
