c2cc21da24c2d4911c54f1cac098c37a9611cd2f
debug mode aggressively checks and throws whenever a gl error occurs. The glBlitFramebuffer call is bizzare because with the alpha channel enabled on the renderbuffer it appears to work correctly despite causing an INVALID_OPERATION error. We have no use for the alpha channel since the dst alpha value is always 1, so it can just be disabled on macos.
runelite

RuneLite is a free, open source OldSchool RuneScape client.
If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.
Project Layout
- cache - Libraries used for reading/writing cache files, as well as the data in it
- runelite-api - RuneLite API, interfaces for accessing the client
- runelite-client - Game client with plugins
Usage
Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.
License
RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.
Contribute and Develop
We've set up a separate document for our contribution guidelines.
Description
Languages
Java
98.9%
GLSL
0.7%
C
0.3%
