This code is used by internal tooling to build the client patch, which is already closed source, and is not directly shipped as a dependency. Outside contributions to it are rare due to the lack of build tools, and it is primarily being abused by others. As such, I no longer wish to release further changes to it under BSD-2.
28 lines
1.5 KiB
Markdown
28 lines
1.5 KiB
Markdown

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# runelite [](https://travis-ci.org/runelite/runelite) [](https://discord.gg/mePCs8U)
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RuneLite is a free, open source OldSchool RuneScape client.
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If you have any questions, please join our IRC channel on [irc.rizon.net #runelite](http://qchat.rizon.net/?channels=runelite&uio=d4) or alternatively our [Discord](https://discord.gg/mePCs8U) server.
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## Project Layout
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- [cache](cache/src/main/java/net/runelite/cache) - Libraries used for reading/writing cache files, as well as the data in it
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- [http-api](http-api/src/main/java/net/runelite/http/api) - API for api.runelite.net
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- [http-service](http-service/src/main/java/net/runelite/http/service) - Service for api.runelite.net
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- [runelite-api](runelite-api/src/main/java/net/runelite/api) - RuneLite API, interfaces for accessing the client
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- [runelite-client](runelite-client/src/main/java/net/runelite/client) - Game client with plugins
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## Usage
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Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
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For more information visit the [RuneLite Wiki](https://github.com/runelite/runelite/wiki).
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### License
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RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.
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## Contribute and Develop
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We've set up a separate document for our [contribution guidelines](https://github.com/runelite/runelite/blob/master/.github/CONTRIBUTING.md).
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