- Use mouseLastPressedMillis instead of mouseIdleTicks as only mouse press events indicate that player is idle, and not mouse movements - Use also keyboard check when resetting idle when active Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
- Use mouseLastPressedMillis instead of mouseIdleTicks as only mouse press events indicate that player is idle, and not mouse movements - Use also keyboard check when resetting idle when active Signed-off-by: Tomas Slusny <slusnucky@gmail.com>