- Simplify DiscordState to support more scenarious and use simple
list-based system for determining last event and timeout each event
separately
- Remove actionDelay as that functionality is no longer present
- Add debug log output to DiscordService
- Cleanup DiscordGameEventType to follow new simple DiscordState logic
and add proper priorities to events
- Add support for different type of regions
Signed-off-by: Tomas Slusny <slusnucky@gmail.com>