Adam 8803034721 gpu: enable adaptive vsync
From the opengl wiki:

Recent GL drivers implement a new WGL/GLX extension called EXT_swap_control_tear.
This extension brings "adaptive vsync" as featured in modern gaming consoles to the PC.

Adaptive vsync enables v-blank synchronisation when the frame rate is higher than the
sync rate, but disables synchronisation when the frame rate drops below the sync rate.
Disabling the synchronisation on low frame rates prevents the common problem where the
frame rate syncs to a integer fraction of the screen's refresh rate in a complex scene.

If the EXT_swap_control_tear extension is not supported, JOGL uses the absolute value
as the swap interval, 1, the same as before.
2021-11-09 15:37:24 -05:00
2017-07-19 20:55:57 -04:00
2021-11-03 11:42:00 +00:00
2021-11-03 11:42:00 +00:00
2021-11-03 11:42:00 +00:00
2021-11-03 11:42:00 +00:00
2021-11-03 11:42:00 +00:00
2021-11-03 11:42:00 +00:00
2020-01-05 17:31:14 +00:00
2017-06-29 17:27:28 -04:00
2021-11-03 11:42:00 +00:00

runelite CI Discord

RuneLite is a free, open source OldSchool RuneScape client.

If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.

Project Layout

  • cache - Libraries used for reading/writing cache files, as well as the data in it
  • http-api - API for api.runelite.net
  • http-service - Service for api.runelite.net
  • runelite-api - RuneLite API, interfaces for accessing the client
  • runelite-client - Game client with plugins

Usage

Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.

License

RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.

Contribute and Develop

We've set up a separate document for our contribution guidelines.

Description
No description provided
Readme BSD-2-Clause 107 MiB
Languages
Java 98.9%
GLSL 0.7%
C 0.3%