Files
runelite/runescape-client/src/main/java/ModelData.java
ThatGamerBlue 38634fcad3 Merge remote-tracking branch 'upstream/master' into master
Nice insider info btw, be nice if you shared it, so-called "open source" client.
2021-05-28 21:39:25 +01:00

1746 lines
54 KiB
Java

import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("gm")
@Implements("ModelData")
public class ModelData extends Renderable {
@ObfuscatedName("as")
static int[] field2196;
@ObfuscatedName("aj")
static int[] field2163;
@ObfuscatedName("am")
static int field2198;
@ObfuscatedName("az")
@Export("ModelData_sine")
static int[] ModelData_sine;
@ObfuscatedName("av")
@Export("ModelData_cosine")
static int[] ModelData_cosine;
@ObfuscatedName("v")
@Export("verticesCount")
int verticesCount;
@ObfuscatedName("n")
@Export("verticesX")
int[] verticesX;
@ObfuscatedName("f")
@Export("verticesY")
int[] verticesY;
@ObfuscatedName("y")
@Export("verticesZ")
int[] verticesZ;
@ObfuscatedName("p")
@Export("faceCount")
int faceCount;
@ObfuscatedName("j")
@Export("indices1")
int[] indices1;
@ObfuscatedName("r")
@Export("indices2")
int[] indices2;
@ObfuscatedName("b")
@Export("indices3")
int[] indices3;
@ObfuscatedName("d")
@Export("faceRenderTypes")
byte[] faceRenderTypes;
@ObfuscatedName("s")
@Export("faceRenderPriorities")
byte[] faceRenderPriorities;
@ObfuscatedName("u")
@Export("faceAlphas")
byte[] faceAlphas;
@ObfuscatedName("l")
@Export("textureCoords")
byte[] textureCoords;
@ObfuscatedName("o")
@Export("faceColors")
short[] faceColors;
@ObfuscatedName("c")
@Export("faceTextures")
short[] faceTextures;
@ObfuscatedName("e")
@Export("priority")
byte priority;
@ObfuscatedName("g")
@Export("textureTriangleCount")
int textureTriangleCount;
@ObfuscatedName("a")
@Export("textureRenderTypes")
byte[] textureRenderTypes;
@ObfuscatedName("k")
@Export("texTriangleX")
short[] texTriangleX;
@ObfuscatedName("m")
@Export("texTriangleY")
short[] texTriangleY;
@ObfuscatedName("x")
@Export("texTriangleZ")
short[] texTriangleZ;
@ObfuscatedName("z")
@Export("vertexSkins")
int[] vertexSkins;
@ObfuscatedName("w")
@Export("faceSkins")
int[] faceSkins;
@ObfuscatedName("t")
@Export("vertexLabels")
int[][] vertexLabels;
@ObfuscatedName("h")
@Export("faceLabelsAlpha")
int[][] faceLabelsAlpha;
@ObfuscatedName("q")
@ObfuscatedSignature(
descriptor = "[Lgk;"
)
@Export("faceNormals")
FaceNormal[] faceNormals;
@ObfuscatedName("i")
@ObfuscatedSignature(
descriptor = "[Lgc;"
)
@Export("vertexNormals")
VertexNormal[] vertexNormals;
@ObfuscatedName("ae")
@ObfuscatedSignature(
descriptor = "[Lgc;"
)
VertexNormal[] field2166;
@ObfuscatedName("ap")
@Export("ambient")
public short ambient;
@ObfuscatedName("ab")
@Export("contrast")
public short contrast;
@ObfuscatedName("al")
@Export("isBoundsCalculated")
boolean isBoundsCalculated;
@ObfuscatedName("ad")
int field2191;
@ObfuscatedName("ai")
int field2192;
@ObfuscatedName("ar")
int field2195;
@ObfuscatedName("ag")
int field2174;
@ObfuscatedName("ax")
int field2199;
static {
field2196 = new int[10000]; // L: 44
field2163 = new int[10000]; // L: 45
field2198 = 0; // L: 46
ModelData_sine = Rasterizer3D.Rasterizer3D_sine; // L: 47
ModelData_cosine = Rasterizer3D.Rasterizer3D_cosine; // L: 48
}
ModelData() {
this.verticesCount = 0;
this.faceCount = 0;
this.priority = 0;
this.isBoundsCalculated = false;
} // L: 50
@ObfuscatedSignature(
descriptor = "([Lgm;I)V"
)
public ModelData(ModelData[] var1, int var2) {
this.verticesCount = 0;
this.faceCount = 0;
this.priority = 0;
this.isBoundsCalculated = false;
boolean var3 = false; // L: 471
boolean var4 = false; // L: 472
boolean var5 = false; // L: 473
boolean var6 = false; // L: 474
boolean var7 = false; // L: 475
boolean var8 = false; // L: 476
this.verticesCount = 0; // L: 477
this.faceCount = 0; // L: 478
this.textureTriangleCount = 0; // L: 479
this.priority = -1; // L: 480
int var9;
ModelData var10;
for (var9 = 0; var9 < var2; ++var9) { // L: 481
var10 = var1[var9]; // L: 482
if (var10 != null) { // L: 483
this.verticesCount += var10.verticesCount; // L: 484
this.faceCount += var10.faceCount; // L: 485
this.textureTriangleCount += var10.textureTriangleCount; // L: 486
if (var10.faceRenderPriorities != null) { // L: 487
var4 = true;
} else {
if (this.priority == -1) { // L: 489
this.priority = var10.priority;
}
if (this.priority != var10.priority) { // L: 490
var4 = true;
}
}
var3 |= var10.faceRenderTypes != null; // L: 492
var5 |= var10.faceAlphas != null; // L: 493
var6 |= var10.faceSkins != null; // L: 494
var7 |= var10.faceTextures != null; // L: 495
var8 |= var10.textureCoords != null; // L: 496
}
}
this.verticesX = new int[this.verticesCount]; // L: 499
this.verticesY = new int[this.verticesCount]; // L: 500
this.verticesZ = new int[this.verticesCount]; // L: 501
this.vertexSkins = new int[this.verticesCount]; // L: 502
this.indices1 = new int[this.faceCount]; // L: 503
this.indices2 = new int[this.faceCount]; // L: 504
this.indices3 = new int[this.faceCount]; // L: 505
if (var3) { // L: 506
this.faceRenderTypes = new byte[this.faceCount];
}
if (var4) { // L: 507
this.faceRenderPriorities = new byte[this.faceCount];
}
if (var5) { // L: 508
this.faceAlphas = new byte[this.faceCount];
}
if (var6) { // L: 509
this.faceSkins = new int[this.faceCount];
}
if (var7) { // L: 510
this.faceTextures = new short[this.faceCount];
}
if (var8) { // L: 511
this.textureCoords = new byte[this.faceCount];
}
this.faceColors = new short[this.faceCount]; // L: 512
if (this.textureTriangleCount > 0) { // L: 513
this.textureRenderTypes = new byte[this.textureTriangleCount]; // L: 514
this.texTriangleX = new short[this.textureTriangleCount]; // L: 515
this.texTriangleY = new short[this.textureTriangleCount]; // L: 516
this.texTriangleZ = new short[this.textureTriangleCount]; // L: 517
}
this.verticesCount = 0; // L: 519
this.faceCount = 0; // L: 520
this.textureTriangleCount = 0; // L: 521
for (var9 = 0; var9 < var2; ++var9) { // L: 522
var10 = var1[var9]; // L: 523
if (var10 != null) { // L: 524
int var11;
for (var11 = 0; var11 < var10.faceCount; ++var11) { // L: 525
if (var3 && var10.faceRenderTypes != null) { // L: 526 527
this.faceRenderTypes[this.faceCount] = var10.faceRenderTypes[var11];
}
if (var4) { // L: 529
if (var10.faceRenderPriorities != null) { // L: 530
this.faceRenderPriorities[this.faceCount] = var10.faceRenderPriorities[var11];
} else {
this.faceRenderPriorities[this.faceCount] = var10.priority; // L: 531
}
}
if (var5 && var10.faceAlphas != null) { // L: 533 534
this.faceAlphas[this.faceCount] = var10.faceAlphas[var11];
}
if (var6 && var10.faceSkins != null) { // L: 536 537
this.faceSkins[this.faceCount] = var10.faceSkins[var11];
}
if (var7) { // L: 539
if (var10.faceTextures != null) { // L: 540
this.faceTextures[this.faceCount] = var10.faceTextures[var11];
} else {
this.faceTextures[this.faceCount] = -1; // L: 541
}
}
if (var8) { // L: 543
if (var10.textureCoords != null && var10.textureCoords[var11] != -1) { // L: 544
this.textureCoords[this.faceCount] = (byte)(this.textureTriangleCount + var10.textureCoords[var11]);
} else {
this.textureCoords[this.faceCount] = -1; // L: 545
}
}
this.faceColors[this.faceCount] = var10.faceColors[var11]; // L: 547
this.indices1[this.faceCount] = this.method3759(var10, var10.indices1[var11]); // L: 548
this.indices2[this.faceCount] = this.method3759(var10, var10.indices2[var11]); // L: 549
this.indices3[this.faceCount] = this.method3759(var10, var10.indices3[var11]); // L: 550
++this.faceCount; // L: 551
}
for (var11 = 0; var11 < var10.textureTriangleCount; ++var11) { // L: 553
byte var12 = this.textureRenderTypes[this.textureTriangleCount] = var10.textureRenderTypes[var11]; // L: 554
if (var12 == 0) { // L: 555
this.texTriangleX[this.textureTriangleCount] = (short)this.method3759(var10, var10.texTriangleX[var11]); // L: 556
this.texTriangleY[this.textureTriangleCount] = (short)this.method3759(var10, var10.texTriangleY[var11]); // L: 557
this.texTriangleZ[this.textureTriangleCount] = (short)this.method3759(var10, var10.texTriangleZ[var11]); // L: 558
}
++this.textureTriangleCount; // L: 560
}
}
}
} // L: 564
ModelData(byte[] var1) {
this.verticesCount = 0;
this.faceCount = 0;
this.priority = 0;
this.isBoundsCalculated = false;
if (var1[var1.length - 1] == -1 && var1[var1.length - 2] == -1) { // L: 59
this.method3780(var1);
} else {
this.method3758(var1); // L: 60
}
} // L: 61
@ObfuscatedSignature(
descriptor = "(Lgm;ZZZZ)V",
garbageValue = "1"
)
public ModelData(ModelData var1, boolean var2, boolean var3, boolean var4, boolean var5) {
this.verticesCount = 0; // L: 9
this.faceCount = 0; // L: 13
this.priority = 0; // L: 23
this.isBoundsCalculated = false; // L: 38
this.verticesCount = var1.verticesCount; // L: 588
this.faceCount = var1.faceCount; // L: 589
this.textureTriangleCount = var1.textureTriangleCount; // L: 590
int var6;
if (var2) { // L: 591
this.verticesX = var1.verticesX; // L: 592
this.verticesY = var1.verticesY; // L: 593
this.verticesZ = var1.verticesZ; // L: 594
} else {
this.verticesX = new int[this.verticesCount]; // L: 597
this.verticesY = new int[this.verticesCount]; // L: 598
this.verticesZ = new int[this.verticesCount]; // L: 599
for (var6 = 0; var6 < this.verticesCount; ++var6) { // L: 600
this.verticesX[var6] = var1.verticesX[var6]; // L: 601
this.verticesY[var6] = var1.verticesY[var6]; // L: 602
this.verticesZ[var6] = var1.verticesZ[var6]; // L: 603
}
}
if (var3) { // L: 606
this.faceColors = var1.faceColors;
} else {
this.faceColors = new short[this.faceCount]; // L: 608
for (var6 = 0; var6 < this.faceCount; ++var6) { // L: 609
this.faceColors[var6] = var1.faceColors[var6];
}
}
if (!var4 && var1.faceTextures != null) { // L: 611
this.faceTextures = new short[this.faceCount]; // L: 613
for (var6 = 0; var6 < this.faceCount; ++var6) { // L: 614
this.faceTextures[var6] = var1.faceTextures[var6];
}
} else {
this.faceTextures = var1.faceTextures;
}
this.faceAlphas = var1.faceAlphas; // L: 616
this.indices1 = var1.indices1; // L: 626
this.indices2 = var1.indices2; // L: 627
this.indices3 = var1.indices3; // L: 628
this.faceRenderTypes = var1.faceRenderTypes; // L: 629
this.faceRenderPriorities = var1.faceRenderPriorities; // L: 630
this.textureCoords = var1.textureCoords; // L: 631
this.priority = var1.priority; // L: 632
this.textureRenderTypes = var1.textureRenderTypes; // L: 633
this.texTriangleX = var1.texTriangleX; // L: 634
this.texTriangleY = var1.texTriangleY; // L: 635
this.texTriangleZ = var1.texTriangleZ; // L: 636
this.vertexSkins = var1.vertexSkins; // L: 637
this.faceSkins = var1.faceSkins; // L: 638
this.vertexLabels = var1.vertexLabels; // L: 639
this.faceLabelsAlpha = var1.faceLabelsAlpha; // L: 640
this.vertexNormals = var1.vertexNormals; // L: 641
this.faceNormals = var1.faceNormals; // L: 642
this.field2166 = var1.field2166; // L: 643
this.ambient = var1.ambient; // L: 644
this.contrast = var1.contrast; // L: 645
}
@ObfuscatedName("f")
void method3780(byte[] var1) {
Buffer var2 = new Buffer(var1); // L: 64
Buffer var3 = new Buffer(var1); // L: 65
Buffer var4 = new Buffer(var1); // L: 66
Buffer var5 = new Buffer(var1); // L: 67
Buffer var6 = new Buffer(var1); // L: 68
Buffer var7 = new Buffer(var1); // L: 69
Buffer var8 = new Buffer(var1); // L: 70
var2.offset = var1.length - 23; // L: 71
int var9 = var2.readUnsignedShort(); // L: 72
int var10 = var2.readUnsignedShort(); // L: 73
int var11 = var2.readUnsignedByte(); // L: 74
int var12 = var2.readUnsignedByte(); // L: 75
int var13 = var2.readUnsignedByte(); // L: 76
int var14 = var2.readUnsignedByte(); // L: 77
int var15 = var2.readUnsignedByte(); // L: 78
int var16 = var2.readUnsignedByte(); // L: 79
int var17 = var2.readUnsignedByte(); // L: 80
int var18 = var2.readUnsignedShort(); // L: 81
int var19 = var2.readUnsignedShort(); // L: 82
int var20 = var2.readUnsignedShort(); // L: 83
int var21 = var2.readUnsignedShort(); // L: 84
int var22 = var2.readUnsignedShort(); // L: 85
int var23 = 0; // L: 86
int var24 = 0; // L: 87
int var25 = 0; // L: 88
int var26;
if (var11 > 0) { // L: 89
this.textureRenderTypes = new byte[var11]; // L: 90
var2.offset = 0; // L: 91
for (var26 = 0; var26 < var11; ++var26) { // L: 92
byte var27 = this.textureRenderTypes[var26] = var2.readByte(); // L: 93
if (var27 == 0) { // L: 94
++var23;
}
if (var27 >= 1 && var27 <= 3) { // L: 95
++var24;
}
if (var27 == 2) { // L: 96
++var25;
}
}
}
var26 = var11 + var9; // L: 101
int var28 = var26; // L: 102
if (var12 == 1) { // L: 103
var26 += var10;
}
int var29 = var26; // L: 104
var26 += var10; // L: 105
int var30 = var26; // L: 106
if (var13 == 255) { // L: 107
var26 += var10;
}
int var31 = var26; // L: 108
if (var15 == 1) { // L: 109
var26 += var10;
}
int var32 = var26; // L: 110
if (var17 == 1) { // L: 111
var26 += var9;
}
int var33 = var26; // L: 112
if (var14 == 1) { // L: 113
var26 += var10;
}
int var34 = var26; // L: 114
var26 += var21; // L: 115
int var35 = var26; // L: 116
if (var16 == 1) { // L: 117
var26 += var10 * 2;
}
int var36 = var26; // L: 118
var26 += var22; // L: 119
int var37 = var26; // L: 120
var26 += var10 * 2; // L: 121
int var38 = var26; // L: 122
var26 += var18; // L: 123
int var39 = var26; // L: 124
var26 += var19; // L: 125
int var40 = var26; // L: 126
var26 += var20; // L: 127
int var41 = var26; // L: 128
var26 += var23 * 6; // L: 129
int var42 = var26; // L: 130
var26 += var24 * 6; // L: 131
int var43 = var26; // L: 132
var26 += var24 * 6; // L: 133
int var44 = var26; // L: 134
var26 += var24 * 2; // L: 135
int var45 = var26; // L: 136
var26 += var24; // L: 137
int var46 = var26; // L: 138
var26 += var24 * 2 + var25 * 2; // L: 139
this.verticesCount = var9; // L: 141
this.faceCount = var10; // L: 142
this.textureTriangleCount = var11; // L: 143
this.verticesX = new int[var9]; // L: 144
this.verticesY = new int[var9]; // L: 145
this.verticesZ = new int[var9]; // L: 146
this.indices1 = new int[var10]; // L: 147
this.indices2 = new int[var10]; // L: 148
this.indices3 = new int[var10]; // L: 149
if (var17 == 1) { // L: 150
this.vertexSkins = new int[var9];
}
if (var12 == 1) { // L: 151
this.faceRenderTypes = new byte[var10];
}
if (var13 == 255) { // L: 152
this.faceRenderPriorities = new byte[var10];
} else {
this.priority = (byte)var13; // L: 153
}
if (var14 == 1) { // L: 154
this.faceAlphas = new byte[var10];
}
if (var15 == 1) { // L: 155
this.faceSkins = new int[var10];
}
if (var16 == 1) { // L: 156
this.faceTextures = new short[var10];
}
if (var16 == 1 && var11 > 0) { // L: 157
this.textureCoords = new byte[var10];
}
this.faceColors = new short[var10]; // L: 158
if (var11 > 0) { // L: 159
this.texTriangleX = new short[var11]; // L: 160
this.texTriangleY = new short[var11]; // L: 161
this.texTriangleZ = new short[var11]; // L: 162
}
var2.offset = var11; // L: 164
var3.offset = var38; // L: 165
var4.offset = var39; // L: 166
var5.offset = var40; // L: 167
var6.offset = var32; // L: 168
int var48 = 0; // L: 169
int var49 = 0; // L: 170
int var50 = 0; // L: 171
int var51;
int var52;
int var53;
int var54;
int var55;
for (var51 = 0; var51 < var9; ++var51) { // L: 172
var52 = var2.readUnsignedByte(); // L: 173
var53 = 0; // L: 174
if ((var52 & 1) != 0) { // L: 175
var53 = var3.readShortSmart();
}
var54 = 0; // L: 176
if ((var52 & 2) != 0) { // L: 177
var54 = var4.readShortSmart();
}
var55 = 0; // L: 178
if ((var52 & 4) != 0) { // L: 179
var55 = var5.readShortSmart();
}
this.verticesX[var51] = var48 + var53; // L: 180
this.verticesY[var51] = var49 + var54; // L: 181
this.verticesZ[var51] = var50 + var55; // L: 182
var48 = this.verticesX[var51]; // L: 183
var49 = this.verticesY[var51]; // L: 184
var50 = this.verticesZ[var51]; // L: 185
if (var17 == 1) { // L: 186
this.vertexSkins[var51] = var6.readUnsignedByte();
}
}
var2.offset = var37; // L: 188
var3.offset = var28; // L: 189
var4.offset = var30; // L: 190
var5.offset = var33; // L: 191
var6.offset = var31; // L: 192
var7.offset = var35; // L: 193
var8.offset = var36; // L: 194
for (var51 = 0; var51 < var10; ++var51) { // L: 195
this.faceColors[var51] = (short)var2.readUnsignedShort(); // L: 196
if (var12 == 1) { // L: 197
this.faceRenderTypes[var51] = var3.readByte();
}
if (var13 == 255) { // L: 198
this.faceRenderPriorities[var51] = var4.readByte();
}
if (var14 == 1) { // L: 199
this.faceAlphas[var51] = var5.readByte();
}
if (var15 == 1) { // L: 200
this.faceSkins[var51] = var6.readUnsignedByte();
}
if (var16 == 1) { // L: 201
this.faceTextures[var51] = (short)(var7.readUnsignedShort() - 1);
}
if (this.textureCoords != null && this.faceTextures[var51] != -1) { // L: 202
this.textureCoords[var51] = (byte)(var8.readUnsignedByte() - 1);
}
}
var2.offset = var34; // L: 204
var3.offset = var29; // L: 205
var51 = 0; // L: 206
var52 = 0; // L: 207
var53 = 0; // L: 208
var54 = 0; // L: 209
int var56;
for (var55 = 0; var55 < var10; ++var55) { // L: 210
var56 = var3.readUnsignedByte(); // L: 211
if (var56 == 1) { // L: 212
var51 = var2.readShortSmart() + var54; // L: 213
var52 = var2.readShortSmart() + var51; // L: 215
var53 = var2.readShortSmart() + var52; // L: 217
var54 = var53; // L: 218
this.indices1[var55] = var51; // L: 219
this.indices2[var55] = var52; // L: 220
this.indices3[var55] = var53; // L: 221
}
if (var56 == 2) { // L: 223
var52 = var53; // L: 224
var53 = var2.readShortSmart() + var54; // L: 225
var54 = var53; // L: 226
this.indices1[var55] = var51; // L: 227
this.indices2[var55] = var52; // L: 228
this.indices3[var55] = var53; // L: 229
}
if (var56 == 3) { // L: 231
var51 = var53; // L: 232
var53 = var2.readShortSmart() + var54; // L: 233
var54 = var53; // L: 234
this.indices1[var55] = var51; // L: 235
this.indices2[var55] = var52; // L: 236
this.indices3[var55] = var53; // L: 237
}
if (var56 == 4) { // L: 239
int var57 = var51; // L: 240
var51 = var52; // L: 241
var52 = var57; // L: 242
var53 = var2.readShortSmart() + var54; // L: 243
var54 = var53; // L: 244
this.indices1[var55] = var51; // L: 245
this.indices2[var55] = var57; // L: 246
this.indices3[var55] = var53; // L: 247
}
}
var2.offset = var41; // L: 250
var3.offset = var42; // L: 251
var4.offset = var43; // L: 252
var5.offset = var44; // L: 253
var6.offset = var45; // L: 254
var7.offset = var46; // L: 255
for (var55 = 0; var55 < var11; ++var55) { // L: 256
var56 = this.textureRenderTypes[var55] & 255; // L: 257
if (var56 == 0) { // L: 258
this.texTriangleX[var55] = (short)var2.readUnsignedShort(); // L: 259
this.texTriangleY[var55] = (short)var2.readUnsignedShort(); // L: 260
this.texTriangleZ[var55] = (short)var2.readUnsignedShort(); // L: 261
}
}
var2.offset = var26; // L: 264
var55 = var2.readUnsignedByte(); // L: 265
if (var55 != 0) { // L: 266
new ModelData0();
var2.readUnsignedShort(); // L: 268
var2.readUnsignedShort(); // L: 269
var2.readUnsignedShort(); // L: 270
var2.readInt(); // L: 271
}
} // L: 273
@ObfuscatedName("y")
void method3758(byte[] var1) {
boolean var2 = false; // L: 276
boolean var3 = false; // L: 277
Buffer var4 = new Buffer(var1); // L: 278
Buffer var5 = new Buffer(var1); // L: 279
Buffer var6 = new Buffer(var1); // L: 280
Buffer var7 = new Buffer(var1); // L: 281
Buffer var8 = new Buffer(var1); // L: 282
var4.offset = var1.length - 18; // L: 283
int var9 = var4.readUnsignedShort(); // L: 284
int var10 = var4.readUnsignedShort(); // L: 285
int var11 = var4.readUnsignedByte(); // L: 286
int var12 = var4.readUnsignedByte(); // L: 287
int var13 = var4.readUnsignedByte(); // L: 288
int var14 = var4.readUnsignedByte(); // L: 289
int var15 = var4.readUnsignedByte(); // L: 290
int var16 = var4.readUnsignedByte(); // L: 291
int var17 = var4.readUnsignedShort(); // L: 292
int var18 = var4.readUnsignedShort(); // L: 293
int var19 = var4.readUnsignedShort(); // L: 294
int var20 = var4.readUnsignedShort(); // L: 295
byte var21 = 0; // L: 296
int var45 = var21 + var9; // L: 298
int var23 = var45; // L: 299
var45 += var10; // L: 300
int var24 = var45; // L: 301
if (var13 == 255) { // L: 302
var45 += var10;
}
int var25 = var45; // L: 303
if (var15 == 1) { // L: 304
var45 += var10;
}
int var26 = var45; // L: 305
if (var12 == 1) { // L: 306
var45 += var10;
}
int var27 = var45; // L: 307
if (var16 == 1) { // L: 308
var45 += var9;
}
int var28 = var45; // L: 309
if (var14 == 1) { // L: 310
var45 += var10;
}
int var29 = var45; // L: 311
var45 += var20; // L: 312
int var30 = var45; // L: 313
var45 += var10 * 2; // L: 314
int var31 = var45; // L: 315
var45 += var11 * 6; // L: 316
int var32 = var45; // L: 317
var45 += var17; // L: 318
int var33 = var45; // L: 319
var45 += var18; // L: 320
int var10000 = var45 + var19; // L: 322
this.verticesCount = var9; // L: 323
this.faceCount = var10; // L: 324
this.textureTriangleCount = var11; // L: 325
this.verticesX = new int[var9]; // L: 326
this.verticesY = new int[var9]; // L: 327
this.verticesZ = new int[var9]; // L: 328
this.indices1 = new int[var10]; // L: 329
this.indices2 = new int[var10]; // L: 330
this.indices3 = new int[var10]; // L: 331
if (var11 > 0) { // L: 332
this.textureRenderTypes = new byte[var11]; // L: 333
this.texTriangleX = new short[var11]; // L: 334
this.texTriangleY = new short[var11]; // L: 335
this.texTriangleZ = new short[var11]; // L: 336
}
if (var16 == 1) { // L: 338
this.vertexSkins = new int[var9];
}
if (var12 == 1) { // L: 339
this.faceRenderTypes = new byte[var10]; // L: 340
this.textureCoords = new byte[var10]; // L: 341
this.faceTextures = new short[var10]; // L: 342
}
if (var13 == 255) { // L: 344
this.faceRenderPriorities = new byte[var10];
} else {
this.priority = (byte)var13; // L: 345
}
if (var14 == 1) { // L: 346
this.faceAlphas = new byte[var10];
}
if (var15 == 1) { // L: 347
this.faceSkins = new int[var10];
}
this.faceColors = new short[var10]; // L: 348
var4.offset = var21; // L: 349
var5.offset = var32; // L: 350
var6.offset = var33; // L: 351
var7.offset = var45; // L: 352
var8.offset = var27; // L: 353
int var35 = 0; // L: 354
int var36 = 0; // L: 355
int var37 = 0; // L: 356
int var38;
int var39;
int var40;
int var41;
int var42;
for (var38 = 0; var38 < var9; ++var38) { // L: 357
var39 = var4.readUnsignedByte(); // L: 358
var40 = 0; // L: 359
if ((var39 & 1) != 0) { // L: 360
var40 = var5.readShortSmart();
}
var41 = 0; // L: 361
if ((var39 & 2) != 0) { // L: 362
var41 = var6.readShortSmart();
}
var42 = 0; // L: 363
if ((var39 & 4) != 0) { // L: 364
var42 = var7.readShortSmart();
}
this.verticesX[var38] = var35 + var40; // L: 365
this.verticesY[var38] = var36 + var41; // L: 366
this.verticesZ[var38] = var37 + var42; // L: 367
var35 = this.verticesX[var38]; // L: 368
var36 = this.verticesY[var38]; // L: 369
var37 = this.verticesZ[var38]; // L: 370
if (var16 == 1) { // L: 371
this.vertexSkins[var38] = var8.readUnsignedByte();
}
}
var4.offset = var30; // L: 373
var5.offset = var26; // L: 374
var6.offset = var24; // L: 375
var7.offset = var28; // L: 376
var8.offset = var25; // L: 377
for (var38 = 0; var38 < var10; ++var38) { // L: 378
this.faceColors[var38] = (short)var4.readUnsignedShort(); // L: 379
if (var12 == 1) { // L: 380
var39 = var5.readUnsignedByte(); // L: 381
if ((var39 & 1) == 1) { // L: 382
this.faceRenderTypes[var38] = 1; // L: 383
var2 = true; // L: 384
} else {
this.faceRenderTypes[var38] = 0; // L: 386
}
if ((var39 & 2) == 2) { // L: 387
this.textureCoords[var38] = (byte)(var39 >> 2); // L: 388
this.faceTextures[var38] = this.faceColors[var38]; // L: 389
this.faceColors[var38] = 127; // L: 390
if (this.faceTextures[var38] != -1) { // L: 391
var3 = true;
}
} else {
this.textureCoords[var38] = -1; // L: 394
this.faceTextures[var38] = -1; // L: 395
}
}
if (var13 == 255) { // L: 398
this.faceRenderPriorities[var38] = var6.readByte();
}
if (var14 == 1) { // L: 399
this.faceAlphas[var38] = var7.readByte();
}
if (var15 == 1) { // L: 400
this.faceSkins[var38] = var8.readUnsignedByte();
}
}
var4.offset = var29; // L: 402
var5.offset = var23; // L: 403
var38 = 0; // L: 404
var39 = 0; // L: 405
var40 = 0; // L: 406
var41 = 0; // L: 407
int var43;
int var44;
for (var42 = 0; var42 < var10; ++var42) { // L: 408
var43 = var5.readUnsignedByte(); // L: 409
if (var43 == 1) { // L: 410
var38 = var4.readShortSmart() + var41; // L: 411
var39 = var4.readShortSmart() + var38; // L: 413
var40 = var4.readShortSmart() + var39; // L: 415
var41 = var40; // L: 416
this.indices1[var42] = var38; // L: 417
this.indices2[var42] = var39; // L: 418
this.indices3[var42] = var40; // L: 419
}
if (var43 == 2) { // L: 421
var39 = var40; // L: 422
var40 = var4.readShortSmart() + var41; // L: 423
var41 = var40; // L: 424
this.indices1[var42] = var38; // L: 425
this.indices2[var42] = var39; // L: 426
this.indices3[var42] = var40; // L: 427
}
if (var43 == 3) { // L: 429
var38 = var40; // L: 430
var40 = var4.readShortSmart() + var41; // L: 431
var41 = var40; // L: 432
this.indices1[var42] = var38; // L: 433
this.indices2[var42] = var39; // L: 434
this.indices3[var42] = var40; // L: 435
}
if (var43 == 4) { // L: 437
var44 = var38; // L: 438
var38 = var39; // L: 439
var39 = var44; // L: 440
var40 = var4.readShortSmart() + var41; // L: 441
var41 = var40; // L: 442
this.indices1[var42] = var38; // L: 443
this.indices2[var42] = var44; // L: 444
this.indices3[var42] = var40; // L: 445
}
}
var4.offset = var31; // L: 448
for (var42 = 0; var42 < var11; ++var42) { // L: 449
this.textureRenderTypes[var42] = 0; // L: 450
this.texTriangleX[var42] = (short)var4.readUnsignedShort(); // L: 451
this.texTriangleY[var42] = (short)var4.readUnsignedShort(); // L: 452
this.texTriangleZ[var42] = (short)var4.readUnsignedShort(); // L: 453
}
if (this.textureCoords != null) { // L: 455
boolean var46 = false; // L: 456
for (var43 = 0; var43 < var10; ++var43) { // L: 457
var44 = this.textureCoords[var43] & 255; // L: 458
if (var44 != 255) { // L: 459
if (this.indices1[var43] == (this.texTriangleX[var44] & '\uffff') && this.indices2[var43] == (this.texTriangleY[var44] & '\uffff') && this.indices3[var43] == (this.texTriangleZ[var44] & '\uffff')) { // L: 460
this.textureCoords[var43] = -1;
} else {
var46 = true; // L: 461
}
}
}
if (!var46) { // L: 464
this.textureCoords = null;
}
}
if (!var3) { // L: 466
this.faceTextures = null;
}
if (!var2) { // L: 467
this.faceRenderTypes = null;
}
} // L: 468
@ObfuscatedName("b")
@ObfuscatedSignature(
descriptor = "(Lgm;I)I"
)
final int method3759(ModelData var1, int var2) {
int var3 = -1; // L: 567
int var4 = var1.verticesX[var2]; // L: 568
int var5 = var1.verticesY[var2]; // L: 569
int var6 = var1.verticesZ[var2]; // L: 570
for (int var7 = 0; var7 < this.verticesCount; ++var7) { // L: 571
if (var4 == this.verticesX[var7] && var5 == this.verticesY[var7] && var6 == this.verticesZ[var7]) { // L: 572
var3 = var7; // L: 573
break;
}
}
if (var3 == -1) { // L: 577
this.verticesX[this.verticesCount] = var4; // L: 578
this.verticesY[this.verticesCount] = var5; // L: 579
this.verticesZ[this.verticesCount] = var6; // L: 580
if (var1.vertexSkins != null) {
this.vertexSkins[this.verticesCount] = var1.vertexSkins[var2]; // L: 581
}
var3 = this.verticesCount++; // L: 582
}
return var3; // L: 584
}
@ObfuscatedName("d")
@ObfuscatedSignature(
descriptor = "()Lgm;"
)
public ModelData method3760() {
ModelData var1 = new ModelData(); // L: 650
if (this.faceRenderTypes != null) { // L: 651
var1.faceRenderTypes = new byte[this.faceCount]; // L: 652
for (int var2 = 0; var2 < this.faceCount; ++var2) { // L: 653
var1.faceRenderTypes[var2] = this.faceRenderTypes[var2];
}
}
var1.verticesCount = this.verticesCount; // L: 655
var1.faceCount = this.faceCount; // L: 656
var1.textureTriangleCount = this.textureTriangleCount; // L: 657
var1.verticesX = this.verticesX; // L: 658
var1.verticesY = this.verticesY; // L: 659
var1.verticesZ = this.verticesZ; // L: 660
var1.indices1 = this.indices1; // L: 661
var1.indices2 = this.indices2; // L: 662
var1.indices3 = this.indices3; // L: 663
var1.faceRenderPriorities = this.faceRenderPriorities; // L: 664
var1.faceAlphas = this.faceAlphas; // L: 665
var1.textureCoords = this.textureCoords; // L: 666
var1.faceColors = this.faceColors; // L: 667
var1.faceTextures = this.faceTextures; // L: 668
var1.priority = this.priority; // L: 669
var1.textureRenderTypes = this.textureRenderTypes; // L: 670
var1.texTriangleX = this.texTriangleX; // L: 671
var1.texTriangleY = this.texTriangleY; // L: 672
var1.texTriangleZ = this.texTriangleZ; // L: 673
var1.vertexSkins = this.vertexSkins; // L: 674
var1.faceSkins = this.faceSkins; // L: 675
var1.vertexLabels = this.vertexLabels; // L: 676
var1.faceLabelsAlpha = this.faceLabelsAlpha; // L: 677
var1.vertexNormals = this.vertexNormals; // L: 678
var1.faceNormals = this.faceNormals; // L: 679
var1.ambient = this.ambient; // L: 680
var1.contrast = this.contrast; // L: 681
return var1; // L: 682
}
@ObfuscatedName("s")
@ObfuscatedSignature(
descriptor = "([[IIIIZI)Lgm;"
)
public ModelData method3761(int[][] var1, int var2, int var3, int var4, boolean var5, int var6) {
this.calculateBounds(); // L: 686
int var7 = var2 + this.field2192; // L: 687
int var8 = var2 + this.field2195; // L: 688
int var9 = var4 + this.field2199; // L: 689
int var10 = var4 + this.field2174; // L: 690
if (var7 >= 0 && var8 + 128 >> 7 < var1.length && var9 >= 0 && var10 + 128 >> 7 < var1[0].length) { // L: 691
var7 >>= 7; // L: 692
var8 = var8 + 127 >> 7; // L: 693
var9 >>= 7; // L: 694
var10 = var10 + 127 >> 7; // L: 695
if (var3 == var1[var7][var9] && var3 == var1[var8][var9] && var3 == var1[var7][var10] && var3 == var1[var8][var10]) { // L: 696
return this;
} else {
ModelData var11 = new ModelData(); // L: 699
var11.verticesCount = this.verticesCount; // L: 700
var11.faceCount = this.faceCount; // L: 701
var11.textureTriangleCount = this.textureTriangleCount; // L: 702
var11.verticesX = this.verticesX; // L: 703
var11.verticesZ = this.verticesZ; // L: 704
var11.indices1 = this.indices1; // L: 705
var11.indices2 = this.indices2; // L: 706
var11.indices3 = this.indices3; // L: 707
var11.faceRenderTypes = this.faceRenderTypes; // L: 708
var11.faceRenderPriorities = this.faceRenderPriorities; // L: 709
var11.faceAlphas = this.faceAlphas; // L: 710
var11.textureCoords = this.textureCoords; // L: 711
var11.faceColors = this.faceColors; // L: 712
var11.faceTextures = this.faceTextures; // L: 713
var11.priority = this.priority; // L: 714
var11.textureRenderTypes = this.textureRenderTypes; // L: 715
var11.texTriangleX = this.texTriangleX; // L: 716
var11.texTriangleY = this.texTriangleY; // L: 717
var11.texTriangleZ = this.texTriangleZ; // L: 718
var11.vertexSkins = this.vertexSkins; // L: 719
var11.faceSkins = this.faceSkins; // L: 720
var11.vertexLabels = this.vertexLabels; // L: 721
var11.faceLabelsAlpha = this.faceLabelsAlpha; // L: 722
var11.ambient = this.ambient; // L: 723
var11.contrast = this.contrast; // L: 724
var11.verticesY = new int[var11.verticesCount]; // L: 725
int var12;
int var13;
int var14;
int var15;
int var16;
int var17;
int var18;
int var19;
int var20;
int var21;
if (var6 == 0) { // L: 730
for (var12 = 0; var12 < var11.verticesCount; ++var12) { // L: 731
var13 = var2 + this.verticesX[var12]; // L: 732
var14 = var4 + this.verticesZ[var12]; // L: 733
var15 = var13 & 127; // L: 734
var16 = var14 & 127; // L: 735
var17 = var13 >> 7; // L: 736
var18 = var14 >> 7; // L: 737
var19 = var1[var17][var18] * (128 - var15) + var1[var17 + 1][var18] * var15 >> 7; // L: 738
var20 = var1[var17][var18 + 1] * (128 - var15) + var15 * var1[var17 + 1][var18 + 1] >> 7; // L: 739
var21 = var19 * (128 - var16) + var20 * var16 >> 7; // L: 740
var11.verticesY[var12] = var21 + this.verticesY[var12] - var3; // L: 741
}
} else {
for (var12 = 0; var12 < var11.verticesCount; ++var12) { // L: 745
var13 = (-this.verticesY[var12] << 16) / super.height; // L: 746
if (var13 < var6) { // L: 747
var14 = var2 + this.verticesX[var12]; // L: 748
var15 = var4 + this.verticesZ[var12]; // L: 749
var16 = var14 & 127; // L: 750
var17 = var15 & 127; // L: 751
var18 = var14 >> 7; // L: 752
var19 = var15 >> 7; // L: 753
var20 = var1[var18][var19] * (128 - var16) + var1[var18 + 1][var19] * var16 >> 7; // L: 754
var21 = var1[var18][var19 + 1] * (128 - var16) + var16 * var1[var18 + 1][var19 + 1] >> 7; // L: 755
int var22 = var20 * (128 - var17) + var21 * var17 >> 7; // L: 756
var11.verticesY[var12] = (var6 - var13) * (var22 - var3) / var6 + this.verticesY[var12]; // L: 757
}
}
}
var11.invalidate(); // L: 761
return var11; // L: 762
}
} else {
return this;
}
}
@ObfuscatedName("u")
void method3809() {
int[] var1;
int var2;
int var10002;
int var3;
int var4;
if (this.vertexSkins != null) { // L: 766
var1 = new int[256]; // L: 767
var2 = 0; // L: 768
for (var3 = 0; var3 < this.verticesCount; ++var3) { // L: 769
var4 = this.vertexSkins[var3]; // L: 770
var10002 = var1[var4]++; // L: 771
if (var4 > var2) { // L: 772
var2 = var4;
}
}
this.vertexLabels = new int[var2 + 1][]; // L: 774
for (var3 = 0; var3 <= var2; ++var3) { // L: 775
this.vertexLabels[var3] = new int[var1[var3]]; // L: 776
var1[var3] = 0; // L: 777
}
for (var3 = 0; var3 < this.verticesCount; this.vertexLabels[var4][var1[var4]++] = var3++) { // L: 779 781
var4 = this.vertexSkins[var3]; // L: 780
}
this.vertexSkins = null; // L: 783
}
if (this.faceSkins != null) { // L: 785
var1 = new int[256]; // L: 786
var2 = 0; // L: 787
for (var3 = 0; var3 < this.faceCount; ++var3) { // L: 788
var4 = this.faceSkins[var3]; // L: 789
var10002 = var1[var4]++; // L: 790
if (var4 > var2) { // L: 791
var2 = var4;
}
}
this.faceLabelsAlpha = new int[var2 + 1][]; // L: 793
for (var3 = 0; var3 <= var2; ++var3) { // L: 794
this.faceLabelsAlpha[var3] = new int[var1[var3]]; // L: 795
var1[var3] = 0; // L: 796
}
for (var3 = 0; var3 < this.faceCount; this.faceLabelsAlpha[var4][var1[var4]++] = var3++) { // L: 798 800
var4 = this.faceSkins[var3]; // L: 799
}
this.faceSkins = null; // L: 802
}
} // L: 804
@ObfuscatedName("l")
public void method3763() {
for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 807
int var2 = this.verticesX[var1]; // L: 808
this.verticesX[var1] = this.verticesZ[var1]; // L: 809
this.verticesZ[var1] = -var2; // L: 810
}
this.invalidate(); // L: 812
} // L: 813
@ObfuscatedName("o")
public void method3829() {
for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 816
this.verticesX[var1] = -this.verticesX[var1]; // L: 817
this.verticesZ[var1] = -this.verticesZ[var1]; // L: 818
}
this.invalidate(); // L: 820
} // L: 821
@ObfuscatedName("c")
public void method3765() {
for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 824
int var2 = this.verticesZ[var1]; // L: 825
this.verticesZ[var1] = this.verticesX[var1]; // L: 826
this.verticesX[var1] = -var2; // L: 827
}
this.invalidate(); // L: 829
} // L: 830
@ObfuscatedName("e")
public void method3776(int var1) {
int var2 = ModelData_sine[var1]; // L: 833
int var3 = ModelData_cosine[var1]; // L: 834
for (int var4 = 0; var4 < this.verticesCount; ++var4) { // L: 835
int var5 = var2 * this.verticesZ[var4] + var3 * this.verticesX[var4] >> 16; // L: 836
this.verticesZ[var4] = var3 * this.verticesZ[var4] - var2 * this.verticesX[var4] >> 16; // L: 837
this.verticesX[var4] = var5; // L: 838
}
this.invalidate(); // L: 840
} // L: 841
@ObfuscatedName("g")
@Export("changeOffset")
public void changeOffset(int var1, int var2, int var3) {
for (int var4 = 0; var4 < this.verticesCount; ++var4) { // L: 844
int[] var10000 = this.verticesX; // L: 845
var10000[var4] += var1;
var10000 = this.verticesY; // L: 846
var10000[var4] += var2;
var10000 = this.verticesZ; // L: 847
var10000[var4] += var3;
}
this.invalidate(); // L: 849
} // L: 850
@ObfuscatedName("a")
@Export("recolor")
public void recolor(short var1, short var2) {
for (int var3 = 0; var3 < this.faceCount; ++var3) { // L: 853
if (this.faceColors[var3] == var1) { // L: 854
this.faceColors[var3] = var2;
}
}
} // L: 856
@ObfuscatedName("k")
@Export("retexture")
public void retexture(short var1, short var2) {
if (this.faceTextures != null) { // L: 859
for (int var3 = 0; var3 < this.faceCount; ++var3) { // L: 860
if (this.faceTextures[var3] == var1) {
this.faceTextures[var3] = var2; // L: 861
}
}
}
} // L: 863
@ObfuscatedName("m")
public void method3769() {
int var1;
for (var1 = 0; var1 < this.verticesCount; ++var1) { // L: 866
this.verticesZ[var1] = -this.verticesZ[var1];
}
for (var1 = 0; var1 < this.faceCount; ++var1) { // L: 867
int var2 = this.indices1[var1]; // L: 868
this.indices1[var1] = this.indices3[var1]; // L: 869
this.indices3[var1] = var2; // L: 870
}
this.invalidate(); // L: 872
} // L: 873
@ObfuscatedName("x")
@Export("resize")
public void resize(int var1, int var2, int var3) {
for (int var4 = 0; var4 < this.verticesCount; ++var4) { // L: 876
this.verticesX[var4] = this.verticesX[var4] * var1 / 128; // L: 877
this.verticesY[var4] = var2 * this.verticesY[var4] / 128; // L: 878
this.verticesZ[var4] = var3 * this.verticesZ[var4] / 128; // L: 879
}
this.invalidate(); // L: 881
} // L: 882
@ObfuscatedName("z")
@Export("calculateVertexNormals")
public void calculateVertexNormals() {
if (this.vertexNormals == null) { // L: 885
this.vertexNormals = new VertexNormal[this.verticesCount]; // L: 886
int var1;
for (var1 = 0; var1 < this.verticesCount; ++var1) { // L: 887
this.vertexNormals[var1] = new VertexNormal();
}
for (var1 = 0; var1 < this.faceCount; ++var1) { // L: 888
int var2 = this.indices1[var1]; // L: 889
int var3 = this.indices2[var1]; // L: 890
int var4 = this.indices3[var1]; // L: 891
int var5 = this.verticesX[var3] - this.verticesX[var2]; // L: 892
int var6 = this.verticesY[var3] - this.verticesY[var2]; // L: 893
int var7 = this.verticesZ[var3] - this.verticesZ[var2]; // L: 894
int var8 = this.verticesX[var4] - this.verticesX[var2]; // L: 895
int var9 = this.verticesY[var4] - this.verticesY[var2]; // L: 896
int var10 = this.verticesZ[var4] - this.verticesZ[var2]; // L: 897
int var11 = var6 * var10 - var9 * var7; // L: 898
int var12 = var7 * var8 - var10 * var5; // L: 899
int var13;
for (var13 = var5 * var9 - var8 * var6; var11 > 8192 || var12 > 8192 || var13 > 8192 || var11 < -8192 || var12 < -8192 || var13 < -8192; var13 >>= 1) { // L: 900 901 904
var11 >>= 1; // L: 902
var12 >>= 1; // L: 903
}
int var14 = (int)Math.sqrt((double)(var11 * var11 + var12 * var12 + var13 * var13)); // L: 906
if (var14 <= 0) { // L: 907
var14 = 1;
}
var11 = var11 * 256 / var14; // L: 908
var12 = var12 * 256 / var14; // L: 909
var13 = var13 * 256 / var14; // L: 910
byte var15;
if (this.faceRenderTypes == null) { // L: 912
var15 = 0;
} else {
var15 = this.faceRenderTypes[var1]; // L: 913
}
if (var15 == 0) { // L: 914
VertexNormal var16 = this.vertexNormals[var2]; // L: 916
var16.x += var11; // L: 917
var16.y += var12; // L: 918
var16.z += var13; // L: 919
++var16.magnitude; // L: 920
var16 = this.vertexNormals[var3]; // L: 921
var16.x += var11; // L: 922
var16.y += var12; // L: 923
var16.z += var13; // L: 924
++var16.magnitude; // L: 925
var16 = this.vertexNormals[var4]; // L: 926
var16.x += var11; // L: 927
var16.y += var12; // L: 928
var16.z += var13; // L: 929
++var16.magnitude; // L: 930
} else if (var15 == 1) { // L: 932
if (this.faceNormals == null) { // L: 933
this.faceNormals = new FaceNormal[this.faceCount];
}
FaceNormal var17 = this.faceNormals[var1] = new FaceNormal(); // L: 934
var17.x = var11; // L: 935
var17.y = var12; // L: 936
var17.z = var13; // L: 937
}
}
}
} // L: 940
@ObfuscatedName("w")
@Export("invalidate")
void invalidate() {
this.vertexNormals = null; // L: 943
this.field2166 = null; // L: 944
this.faceNormals = null; // L: 945
this.isBoundsCalculated = false; // L: 946
} // L: 947
@ObfuscatedName("t")
@Export("calculateBounds")
void calculateBounds() {
if (!this.isBoundsCalculated) { // L: 950
super.height = 0; // L: 951
this.field2191 = 0; // L: 952
this.field2192 = 999999; // L: 953
this.field2195 = -999999; // L: 954
this.field2174 = -99999; // L: 955
this.field2199 = 99999; // L: 956
for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 957
int var2 = this.verticesX[var1]; // L: 958
int var3 = this.verticesY[var1]; // L: 959
int var4 = this.verticesZ[var1]; // L: 960
if (var2 < this.field2192) { // L: 961
this.field2192 = var2;
}
if (var2 > this.field2195) { // L: 962
this.field2195 = var2;
}
if (var4 < this.field2199) { // L: 963
this.field2199 = var4;
}
if (var4 > this.field2174) { // L: 964
this.field2174 = var4;
}
if (-var3 > super.height) { // L: 965
super.height = -var3;
}
if (var3 > this.field2191) { // L: 966
this.field2191 = var3;
}
}
this.isBoundsCalculated = true; // L: 968
}
} // L: 969
@ObfuscatedName("q")
@ObfuscatedSignature(
descriptor = "(IIIII)Lgr;"
)
@Export("toModel")
public final Model toModel(int var1, int var2, int var3, int var4, int var5) {
this.calculateVertexNormals(); // L: 1028
int var6 = (int)Math.sqrt((double)(var5 * var5 + var3 * var3 + var4 * var4)); // L: 1029
int var7 = var6 * var2 >> 8; // L: 1030
Model var8 = new Model(); // L: 1031
var8.faceColors1 = new int[this.faceCount]; // L: 1032
var8.faceColors2 = new int[this.faceCount]; // L: 1033
var8.faceColors3 = new int[this.faceCount]; // L: 1034
if (this.textureTriangleCount > 0 && this.textureCoords != null) { // L: 1035
int[] var9 = new int[this.textureTriangleCount]; // L: 1036
int var10;
for (var10 = 0; var10 < this.faceCount; ++var10) { // L: 1037
if (this.textureCoords[var10] != -1) { // L: 1038
++var9[this.textureCoords[var10] & 255];
}
}
var8.field2442 = 0; // L: 1040
for (var10 = 0; var10 < this.textureTriangleCount; ++var10) { // L: 1041
if (var9[var10] > 0 && this.textureRenderTypes[var10] == 0) { // L: 1042
++var8.field2442;
}
}
var8.field2443 = new int[var8.field2442]; // L: 1044
var8.field2444 = new int[var8.field2442]; // L: 1045
var8.field2468 = new int[var8.field2442]; // L: 1046
var10 = 0; // L: 1047
int var11;
for (var11 = 0; var11 < this.textureTriangleCount; ++var11) { // L: 1048
if (var9[var11] > 0 && this.textureRenderTypes[var11] == 0) { // L: 1049
var8.field2443[var10] = this.texTriangleX[var11] & '\uffff'; // L: 1050
var8.field2444[var10] = this.texTriangleY[var11] & '\uffff'; // L: 1051
var8.field2468[var10] = this.texTriangleZ[var11] & '\uffff'; // L: 1052
var9[var11] = var10++; // L: 1053
} else {
var9[var11] = -1; // L: 1055
}
}
var8.field2439 = new byte[this.faceCount]; // L: 1057
for (var11 = 0; var11 < this.faceCount; ++var11) { // L: 1058
if (this.textureCoords[var11] != -1) { // L: 1059
var8.field2439[var11] = (byte)var9[this.textureCoords[var11] & 255];
} else {
var8.field2439[var11] = -1; // L: 1060
}
}
}
for (int var16 = 0; var16 < this.faceCount; ++var16) { // L: 1063
byte var17;
if (this.faceRenderTypes == null) { // L: 1065
var17 = 0;
} else {
var17 = this.faceRenderTypes[var16]; // L: 1066
}
byte var18;
if (this.faceAlphas == null) { // L: 1068
var18 = 0;
} else {
var18 = this.faceAlphas[var16]; // L: 1069
}
short var12;
if (this.faceTextures == null) { // L: 1071
var12 = -1;
} else {
var12 = this.faceTextures[var16]; // L: 1072
}
if (var18 == -2) { // L: 1073
var17 = 3;
}
if (var18 == -1) { // L: 1074
var17 = 2;
}
VertexNormal var13;
int var14;
FaceNormal var19;
if (var12 == -1) { // L: 1075
if (var17 != 0) { // L: 1076
if (var17 == 1) { // L: 1093
var19 = this.faceNormals[var16]; // L: 1094
var14 = (var4 * var19.y + var5 * var19.z + var3 * var19.x) / (var7 / 2 + var7) + var1; // L: 1095
var8.faceColors1[var16] = method3764(this.faceColors[var16] & '\uffff', var14); // L: 1096
var8.faceColors3[var16] = -1; // L: 1097
} else if (var17 == 3) { // L: 1099
var8.faceColors1[var16] = 128; // L: 1100
var8.faceColors3[var16] = -1; // L: 1101
} else {
var8.faceColors3[var16] = -2; // L: 1104
}
} else {
int var15 = this.faceColors[var16] & '\uffff'; // L: 1079
if (this.field2166 != null && this.field2166[this.indices1[var16]] != null) { // L: 1080
var13 = this.field2166[this.indices1[var16]];
} else {
var13 = this.vertexNormals[this.indices1[var16]]; // L: 1081
}
var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1082
var8.faceColors1[var16] = method3764(var15, var14); // L: 1083
if (this.field2166 != null && this.field2166[this.indices2[var16]] != null) { // L: 1084
var13 = this.field2166[this.indices2[var16]];
} else {
var13 = this.vertexNormals[this.indices2[var16]]; // L: 1085
}
var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1086
var8.faceColors2[var16] = method3764(var15, var14); // L: 1087
if (this.field2166 != null && this.field2166[this.indices3[var16]] != null) { // L: 1088
var13 = this.field2166[this.indices3[var16]];
} else {
var13 = this.vertexNormals[this.indices3[var16]]; // L: 1089
}
var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1090
var8.faceColors3[var16] = method3764(var15, var14); // L: 1091
}
} else if (var17 != 0) { // L: 1108
if (var17 == 1) { // L: 1124
var19 = this.faceNormals[var16]; // L: 1125
var14 = (var4 * var19.y + var5 * var19.z + var3 * var19.x) / (var7 / 2 + var7) + var1; // L: 1126
var8.faceColors1[var16] = method3777(var14); // L: 1127
var8.faceColors3[var16] = -1; // L: 1128
} else {
var8.faceColors3[var16] = -2; // L: 1131
}
} else {
if (this.field2166 != null && this.field2166[this.indices1[var16]] != null) { // L: 1111
var13 = this.field2166[this.indices1[var16]];
} else {
var13 = this.vertexNormals[this.indices1[var16]]; // L: 1112
}
var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1113
var8.faceColors1[var16] = method3777(var14); // L: 1114
if (this.field2166 != null && this.field2166[this.indices2[var16]] != null) { // L: 1115
var13 = this.field2166[this.indices2[var16]];
} else {
var13 = this.vertexNormals[this.indices2[var16]]; // L: 1116
}
var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1117
var8.faceColors2[var16] = method3777(var14); // L: 1118
if (this.field2166 != null && this.field2166[this.indices3[var16]] != null) { // L: 1119
var13 = this.field2166[this.indices3[var16]];
} else {
var13 = this.vertexNormals[this.indices3[var16]]; // L: 1120
}
var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1121
var8.faceColors3[var16] = method3777(var14); // L: 1122
}
}
this.method3809(); // L: 1135
var8.verticesCount = this.verticesCount; // L: 1136
var8.verticesX = this.verticesX; // L: 1137
var8.verticesY = this.verticesY; // L: 1138
var8.verticesZ = this.verticesZ; // L: 1139
var8.indicesCount = this.faceCount; // L: 1140
var8.indices1 = this.indices1; // L: 1141
var8.indices2 = this.indices2; // L: 1142
var8.indices3 = this.indices3; // L: 1143
var8.faceRenderPriorities = this.faceRenderPriorities; // L: 1144
var8.faceAlphas = this.faceAlphas; // L: 1145
var8.field2441 = this.priority; // L: 1146
var8.vertexLabels = this.vertexLabels; // L: 1147
var8.faceLabelsAlpha = this.faceLabelsAlpha; // L: 1148
var8.faceTextures = this.faceTextures; // L: 1149
return var8; // L: 1150
}
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(Ljv;II)Lgm;"
)
@Export("ModelData_get")
public static ModelData ModelData_get(AbstractArchive var0, int var1, int var2) {
byte[] var3 = var0.takeFile(var1, var2); // L: 53
return var3 == null ? null : new ModelData(var3); // L: 54
}
@ObfuscatedName("h")
@ObfuscatedSignature(
descriptor = "(Lgm;Lgm;IIIZ)V"
)
static void method3774(ModelData var0, ModelData var1, int var2, int var3, int var4, boolean var5) {
var0.calculateBounds(); // L: 972
var0.calculateVertexNormals(); // L: 973
var1.calculateBounds(); // L: 974
var1.calculateVertexNormals(); // L: 975
++field2198; // L: 976
int var6 = 0; // L: 977
int[] var7 = var1.verticesX; // L: 978
int var8 = var1.verticesCount; // L: 979
int var9;
for (var9 = 0; var9 < var0.verticesCount; ++var9) { // L: 980
VertexNormal var10 = var0.vertexNormals[var9]; // L: 981
if (var10.magnitude != 0) { // L: 982
int var11 = var0.verticesY[var9] - var3; // L: 983
if (var11 <= var1.field2191) { // L: 984
int var12 = var0.verticesX[var9] - var2; // L: 985
if (var12 >= var1.field2192 && var12 <= var1.field2195) { // L: 986
int var13 = var0.verticesZ[var9] - var4; // L: 987
if (var13 >= var1.field2199 && var13 <= var1.field2174) { // L: 988
for (int var14 = 0; var14 < var8; ++var14) { // L: 989
VertexNormal var15 = var1.vertexNormals[var14]; // L: 990
if (var12 == var7[var14] && var13 == var1.verticesZ[var14] && var11 == var1.verticesY[var14] && var15.magnitude != 0) { // L: 991
if (var0.field2166 == null) { // L: 992
var0.field2166 = new VertexNormal[var0.verticesCount];
}
if (var1.field2166 == null) { // L: 993
var1.field2166 = new VertexNormal[var8];
}
VertexNormal var16 = var0.field2166[var9]; // L: 994
if (var16 == null) { // L: 995
var16 = var0.field2166[var9] = new VertexNormal(var10);
}
VertexNormal var17 = var1.field2166[var14]; // L: 996
if (var17 == null) {
var17 = var1.field2166[var14] = new VertexNormal(var15); // L: 997
}
var16.x += var15.x; // L: 998
var16.y += var15.y; // L: 999
var16.z += var15.z; // L: 1000
var16.magnitude += var15.magnitude; // L: 1001
var17.x += var10.x; // L: 1002
var17.y += var10.y; // L: 1003
var17.z += var10.z; // L: 1004
var17.magnitude += var10.magnitude; // L: 1005
++var6; // L: 1006
field2196[var9] = field2198; // L: 1007
field2163[var14] = field2198; // L: 1008
}
}
}
}
}
}
}
if (var6 >= 3 && var5) { // L: 1012
for (var9 = 0; var9 < var0.faceCount; ++var9) { // L: 1013
if (field2196[var0.indices1[var9]] == field2198 && field2196[var0.indices2[var9]] == field2198 && field2196[var0.indices3[var9]] == field2198) { // L: 1014
if (var0.faceRenderTypes == null) { // L: 1015
var0.faceRenderTypes = new byte[var0.faceCount];
}
var0.faceRenderTypes[var9] = 2; // L: 1016
}
}
for (var9 = 0; var9 < var1.faceCount; ++var9) { // L: 1019
if (field2198 == field2163[var1.indices1[var9]] && field2198 == field2163[var1.indices2[var9]] && field2198 == field2163[var1.indices3[var9]]) { // L: 1020
if (var1.faceRenderTypes == null) { // L: 1021
var1.faceRenderTypes = new byte[var1.faceCount];
}
var1.faceRenderTypes[var9] = 2; // L: 1022
}
}
}
} // L: 1025
@ObfuscatedName("i")
static final int method3764(int var0, int var1) {
var1 = (var0 & 127) * var1 >> 7; // L: 1154
if (var1 < 2) { // L: 1155
var1 = 2;
} else if (var1 > 126) { // L: 1156
var1 = 126;
}
return (var0 & 65408) + var1; // L: 1157
}
@ObfuscatedName("ae")
static final int method3777(int var0) {
if (var0 < 2) { // L: 1161
var0 = 2;
} else if (var0 > 126) {
var0 = 126; // L: 1162
}
return var0; // L: 1163
}
}