import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("gm") @Implements("ModelData") public class ModelData extends Renderable { @ObfuscatedName("as") static int[] field2196; @ObfuscatedName("aj") static int[] field2163; @ObfuscatedName("am") static int field2198; @ObfuscatedName("az") @Export("ModelData_sine") static int[] ModelData_sine; @ObfuscatedName("av") @Export("ModelData_cosine") static int[] ModelData_cosine; @ObfuscatedName("v") @Export("verticesCount") int verticesCount; @ObfuscatedName("n") @Export("verticesX") int[] verticesX; @ObfuscatedName("f") @Export("verticesY") int[] verticesY; @ObfuscatedName("y") @Export("verticesZ") int[] verticesZ; @ObfuscatedName("p") @Export("faceCount") int faceCount; @ObfuscatedName("j") @Export("indices1") int[] indices1; @ObfuscatedName("r") @Export("indices2") int[] indices2; @ObfuscatedName("b") @Export("indices3") int[] indices3; @ObfuscatedName("d") @Export("faceRenderTypes") byte[] faceRenderTypes; @ObfuscatedName("s") @Export("faceRenderPriorities") byte[] faceRenderPriorities; @ObfuscatedName("u") @Export("faceAlphas") byte[] faceAlphas; @ObfuscatedName("l") @Export("textureCoords") byte[] textureCoords; @ObfuscatedName("o") @Export("faceColors") short[] faceColors; @ObfuscatedName("c") @Export("faceTextures") short[] faceTextures; @ObfuscatedName("e") @Export("priority") byte priority; @ObfuscatedName("g") @Export("textureTriangleCount") int textureTriangleCount; @ObfuscatedName("a") @Export("textureRenderTypes") byte[] textureRenderTypes; @ObfuscatedName("k") @Export("texTriangleX") short[] texTriangleX; @ObfuscatedName("m") @Export("texTriangleY") short[] texTriangleY; @ObfuscatedName("x") @Export("texTriangleZ") short[] texTriangleZ; @ObfuscatedName("z") @Export("vertexSkins") int[] vertexSkins; @ObfuscatedName("w") @Export("faceSkins") int[] faceSkins; @ObfuscatedName("t") @Export("vertexLabels") int[][] vertexLabels; @ObfuscatedName("h") @Export("faceLabelsAlpha") int[][] faceLabelsAlpha; @ObfuscatedName("q") @ObfuscatedSignature( descriptor = "[Lgk;" ) @Export("faceNormals") FaceNormal[] faceNormals; @ObfuscatedName("i") @ObfuscatedSignature( descriptor = "[Lgc;" ) @Export("vertexNormals") VertexNormal[] vertexNormals; @ObfuscatedName("ae") @ObfuscatedSignature( descriptor = "[Lgc;" ) VertexNormal[] field2166; @ObfuscatedName("ap") @Export("ambient") public short ambient; @ObfuscatedName("ab") @Export("contrast") public short contrast; @ObfuscatedName("al") @Export("isBoundsCalculated") boolean isBoundsCalculated; @ObfuscatedName("ad") int field2191; @ObfuscatedName("ai") int field2192; @ObfuscatedName("ar") int field2195; @ObfuscatedName("ag") int field2174; @ObfuscatedName("ax") int field2199; static { field2196 = new int[10000]; // L: 44 field2163 = new int[10000]; // L: 45 field2198 = 0; // L: 46 ModelData_sine = Rasterizer3D.Rasterizer3D_sine; // L: 47 ModelData_cosine = Rasterizer3D.Rasterizer3D_cosine; // L: 48 } ModelData() { this.verticesCount = 0; this.faceCount = 0; this.priority = 0; this.isBoundsCalculated = false; } // L: 50 @ObfuscatedSignature( descriptor = "([Lgm;I)V" ) public ModelData(ModelData[] var1, int var2) { this.verticesCount = 0; this.faceCount = 0; this.priority = 0; this.isBoundsCalculated = false; boolean var3 = false; // L: 471 boolean var4 = false; // L: 472 boolean var5 = false; // L: 473 boolean var6 = false; // L: 474 boolean var7 = false; // L: 475 boolean var8 = false; // L: 476 this.verticesCount = 0; // L: 477 this.faceCount = 0; // L: 478 this.textureTriangleCount = 0; // L: 479 this.priority = -1; // L: 480 int var9; ModelData var10; for (var9 = 0; var9 < var2; ++var9) { // L: 481 var10 = var1[var9]; // L: 482 if (var10 != null) { // L: 483 this.verticesCount += var10.verticesCount; // L: 484 this.faceCount += var10.faceCount; // L: 485 this.textureTriangleCount += var10.textureTriangleCount; // L: 486 if (var10.faceRenderPriorities != null) { // L: 487 var4 = true; } else { if (this.priority == -1) { // L: 489 this.priority = var10.priority; } if (this.priority != var10.priority) { // L: 490 var4 = true; } } var3 |= var10.faceRenderTypes != null; // L: 492 var5 |= var10.faceAlphas != null; // L: 493 var6 |= var10.faceSkins != null; // L: 494 var7 |= var10.faceTextures != null; // L: 495 var8 |= var10.textureCoords != null; // L: 496 } } this.verticesX = new int[this.verticesCount]; // L: 499 this.verticesY = new int[this.verticesCount]; // L: 500 this.verticesZ = new int[this.verticesCount]; // L: 501 this.vertexSkins = new int[this.verticesCount]; // L: 502 this.indices1 = new int[this.faceCount]; // L: 503 this.indices2 = new int[this.faceCount]; // L: 504 this.indices3 = new int[this.faceCount]; // L: 505 if (var3) { // L: 506 this.faceRenderTypes = new byte[this.faceCount]; } if (var4) { // L: 507 this.faceRenderPriorities = new byte[this.faceCount]; } if (var5) { // L: 508 this.faceAlphas = new byte[this.faceCount]; } if (var6) { // L: 509 this.faceSkins = new int[this.faceCount]; } if (var7) { // L: 510 this.faceTextures = new short[this.faceCount]; } if (var8) { // L: 511 this.textureCoords = new byte[this.faceCount]; } this.faceColors = new short[this.faceCount]; // L: 512 if (this.textureTriangleCount > 0) { // L: 513 this.textureRenderTypes = new byte[this.textureTriangleCount]; // L: 514 this.texTriangleX = new short[this.textureTriangleCount]; // L: 515 this.texTriangleY = new short[this.textureTriangleCount]; // L: 516 this.texTriangleZ = new short[this.textureTriangleCount]; // L: 517 } this.verticesCount = 0; // L: 519 this.faceCount = 0; // L: 520 this.textureTriangleCount = 0; // L: 521 for (var9 = 0; var9 < var2; ++var9) { // L: 522 var10 = var1[var9]; // L: 523 if (var10 != null) { // L: 524 int var11; for (var11 = 0; var11 < var10.faceCount; ++var11) { // L: 525 if (var3 && var10.faceRenderTypes != null) { // L: 526 527 this.faceRenderTypes[this.faceCount] = var10.faceRenderTypes[var11]; } if (var4) { // L: 529 if (var10.faceRenderPriorities != null) { // L: 530 this.faceRenderPriorities[this.faceCount] = var10.faceRenderPriorities[var11]; } else { this.faceRenderPriorities[this.faceCount] = var10.priority; // L: 531 } } if (var5 && var10.faceAlphas != null) { // L: 533 534 this.faceAlphas[this.faceCount] = var10.faceAlphas[var11]; } if (var6 && var10.faceSkins != null) { // L: 536 537 this.faceSkins[this.faceCount] = var10.faceSkins[var11]; } if (var7) { // L: 539 if (var10.faceTextures != null) { // L: 540 this.faceTextures[this.faceCount] = var10.faceTextures[var11]; } else { this.faceTextures[this.faceCount] = -1; // L: 541 } } if (var8) { // L: 543 if (var10.textureCoords != null && var10.textureCoords[var11] != -1) { // L: 544 this.textureCoords[this.faceCount] = (byte)(this.textureTriangleCount + var10.textureCoords[var11]); } else { this.textureCoords[this.faceCount] = -1; // L: 545 } } this.faceColors[this.faceCount] = var10.faceColors[var11]; // L: 547 this.indices1[this.faceCount] = this.method3759(var10, var10.indices1[var11]); // L: 548 this.indices2[this.faceCount] = this.method3759(var10, var10.indices2[var11]); // L: 549 this.indices3[this.faceCount] = this.method3759(var10, var10.indices3[var11]); // L: 550 ++this.faceCount; // L: 551 } for (var11 = 0; var11 < var10.textureTriangleCount; ++var11) { // L: 553 byte var12 = this.textureRenderTypes[this.textureTriangleCount] = var10.textureRenderTypes[var11]; // L: 554 if (var12 == 0) { // L: 555 this.texTriangleX[this.textureTriangleCount] = (short)this.method3759(var10, var10.texTriangleX[var11]); // L: 556 this.texTriangleY[this.textureTriangleCount] = (short)this.method3759(var10, var10.texTriangleY[var11]); // L: 557 this.texTriangleZ[this.textureTriangleCount] = (short)this.method3759(var10, var10.texTriangleZ[var11]); // L: 558 } ++this.textureTriangleCount; // L: 560 } } } } // L: 564 ModelData(byte[] var1) { this.verticesCount = 0; this.faceCount = 0; this.priority = 0; this.isBoundsCalculated = false; if (var1[var1.length - 1] == -1 && var1[var1.length - 2] == -1) { // L: 59 this.method3780(var1); } else { this.method3758(var1); // L: 60 } } // L: 61 @ObfuscatedSignature( descriptor = "(Lgm;ZZZZ)V", garbageValue = "1" ) public ModelData(ModelData var1, boolean var2, boolean var3, boolean var4, boolean var5) { this.verticesCount = 0; // L: 9 this.faceCount = 0; // L: 13 this.priority = 0; // L: 23 this.isBoundsCalculated = false; // L: 38 this.verticesCount = var1.verticesCount; // L: 588 this.faceCount = var1.faceCount; // L: 589 this.textureTriangleCount = var1.textureTriangleCount; // L: 590 int var6; if (var2) { // L: 591 this.verticesX = var1.verticesX; // L: 592 this.verticesY = var1.verticesY; // L: 593 this.verticesZ = var1.verticesZ; // L: 594 } else { this.verticesX = new int[this.verticesCount]; // L: 597 this.verticesY = new int[this.verticesCount]; // L: 598 this.verticesZ = new int[this.verticesCount]; // L: 599 for (var6 = 0; var6 < this.verticesCount; ++var6) { // L: 600 this.verticesX[var6] = var1.verticesX[var6]; // L: 601 this.verticesY[var6] = var1.verticesY[var6]; // L: 602 this.verticesZ[var6] = var1.verticesZ[var6]; // L: 603 } } if (var3) { // L: 606 this.faceColors = var1.faceColors; } else { this.faceColors = new short[this.faceCount]; // L: 608 for (var6 = 0; var6 < this.faceCount; ++var6) { // L: 609 this.faceColors[var6] = var1.faceColors[var6]; } } if (!var4 && var1.faceTextures != null) { // L: 611 this.faceTextures = new short[this.faceCount]; // L: 613 for (var6 = 0; var6 < this.faceCount; ++var6) { // L: 614 this.faceTextures[var6] = var1.faceTextures[var6]; } } else { this.faceTextures = var1.faceTextures; } this.faceAlphas = var1.faceAlphas; // L: 616 this.indices1 = var1.indices1; // L: 626 this.indices2 = var1.indices2; // L: 627 this.indices3 = var1.indices3; // L: 628 this.faceRenderTypes = var1.faceRenderTypes; // L: 629 this.faceRenderPriorities = var1.faceRenderPriorities; // L: 630 this.textureCoords = var1.textureCoords; // L: 631 this.priority = var1.priority; // L: 632 this.textureRenderTypes = var1.textureRenderTypes; // L: 633 this.texTriangleX = var1.texTriangleX; // L: 634 this.texTriangleY = var1.texTriangleY; // L: 635 this.texTriangleZ = var1.texTriangleZ; // L: 636 this.vertexSkins = var1.vertexSkins; // L: 637 this.faceSkins = var1.faceSkins; // L: 638 this.vertexLabels = var1.vertexLabels; // L: 639 this.faceLabelsAlpha = var1.faceLabelsAlpha; // L: 640 this.vertexNormals = var1.vertexNormals; // L: 641 this.faceNormals = var1.faceNormals; // L: 642 this.field2166 = var1.field2166; // L: 643 this.ambient = var1.ambient; // L: 644 this.contrast = var1.contrast; // L: 645 } @ObfuscatedName("f") void method3780(byte[] var1) { Buffer var2 = new Buffer(var1); // L: 64 Buffer var3 = new Buffer(var1); // L: 65 Buffer var4 = new Buffer(var1); // L: 66 Buffer var5 = new Buffer(var1); // L: 67 Buffer var6 = new Buffer(var1); // L: 68 Buffer var7 = new Buffer(var1); // L: 69 Buffer var8 = new Buffer(var1); // L: 70 var2.offset = var1.length - 23; // L: 71 int var9 = var2.readUnsignedShort(); // L: 72 int var10 = var2.readUnsignedShort(); // L: 73 int var11 = var2.readUnsignedByte(); // L: 74 int var12 = var2.readUnsignedByte(); // L: 75 int var13 = var2.readUnsignedByte(); // L: 76 int var14 = var2.readUnsignedByte(); // L: 77 int var15 = var2.readUnsignedByte(); // L: 78 int var16 = var2.readUnsignedByte(); // L: 79 int var17 = var2.readUnsignedByte(); // L: 80 int var18 = var2.readUnsignedShort(); // L: 81 int var19 = var2.readUnsignedShort(); // L: 82 int var20 = var2.readUnsignedShort(); // L: 83 int var21 = var2.readUnsignedShort(); // L: 84 int var22 = var2.readUnsignedShort(); // L: 85 int var23 = 0; // L: 86 int var24 = 0; // L: 87 int var25 = 0; // L: 88 int var26; if (var11 > 0) { // L: 89 this.textureRenderTypes = new byte[var11]; // L: 90 var2.offset = 0; // L: 91 for (var26 = 0; var26 < var11; ++var26) { // L: 92 byte var27 = this.textureRenderTypes[var26] = var2.readByte(); // L: 93 if (var27 == 0) { // L: 94 ++var23; } if (var27 >= 1 && var27 <= 3) { // L: 95 ++var24; } if (var27 == 2) { // L: 96 ++var25; } } } var26 = var11 + var9; // L: 101 int var28 = var26; // L: 102 if (var12 == 1) { // L: 103 var26 += var10; } int var29 = var26; // L: 104 var26 += var10; // L: 105 int var30 = var26; // L: 106 if (var13 == 255) { // L: 107 var26 += var10; } int var31 = var26; // L: 108 if (var15 == 1) { // L: 109 var26 += var10; } int var32 = var26; // L: 110 if (var17 == 1) { // L: 111 var26 += var9; } int var33 = var26; // L: 112 if (var14 == 1) { // L: 113 var26 += var10; } int var34 = var26; // L: 114 var26 += var21; // L: 115 int var35 = var26; // L: 116 if (var16 == 1) { // L: 117 var26 += var10 * 2; } int var36 = var26; // L: 118 var26 += var22; // L: 119 int var37 = var26; // L: 120 var26 += var10 * 2; // L: 121 int var38 = var26; // L: 122 var26 += var18; // L: 123 int var39 = var26; // L: 124 var26 += var19; // L: 125 int var40 = var26; // L: 126 var26 += var20; // L: 127 int var41 = var26; // L: 128 var26 += var23 * 6; // L: 129 int var42 = var26; // L: 130 var26 += var24 * 6; // L: 131 int var43 = var26; // L: 132 var26 += var24 * 6; // L: 133 int var44 = var26; // L: 134 var26 += var24 * 2; // L: 135 int var45 = var26; // L: 136 var26 += var24; // L: 137 int var46 = var26; // L: 138 var26 += var24 * 2 + var25 * 2; // L: 139 this.verticesCount = var9; // L: 141 this.faceCount = var10; // L: 142 this.textureTriangleCount = var11; // L: 143 this.verticesX = new int[var9]; // L: 144 this.verticesY = new int[var9]; // L: 145 this.verticesZ = new int[var9]; // L: 146 this.indices1 = new int[var10]; // L: 147 this.indices2 = new int[var10]; // L: 148 this.indices3 = new int[var10]; // L: 149 if (var17 == 1) { // L: 150 this.vertexSkins = new int[var9]; } if (var12 == 1) { // L: 151 this.faceRenderTypes = new byte[var10]; } if (var13 == 255) { // L: 152 this.faceRenderPriorities = new byte[var10]; } else { this.priority = (byte)var13; // L: 153 } if (var14 == 1) { // L: 154 this.faceAlphas = new byte[var10]; } if (var15 == 1) { // L: 155 this.faceSkins = new int[var10]; } if (var16 == 1) { // L: 156 this.faceTextures = new short[var10]; } if (var16 == 1 && var11 > 0) { // L: 157 this.textureCoords = new byte[var10]; } this.faceColors = new short[var10]; // L: 158 if (var11 > 0) { // L: 159 this.texTriangleX = new short[var11]; // L: 160 this.texTriangleY = new short[var11]; // L: 161 this.texTriangleZ = new short[var11]; // L: 162 } var2.offset = var11; // L: 164 var3.offset = var38; // L: 165 var4.offset = var39; // L: 166 var5.offset = var40; // L: 167 var6.offset = var32; // L: 168 int var48 = 0; // L: 169 int var49 = 0; // L: 170 int var50 = 0; // L: 171 int var51; int var52; int var53; int var54; int var55; for (var51 = 0; var51 < var9; ++var51) { // L: 172 var52 = var2.readUnsignedByte(); // L: 173 var53 = 0; // L: 174 if ((var52 & 1) != 0) { // L: 175 var53 = var3.readShortSmart(); } var54 = 0; // L: 176 if ((var52 & 2) != 0) { // L: 177 var54 = var4.readShortSmart(); } var55 = 0; // L: 178 if ((var52 & 4) != 0) { // L: 179 var55 = var5.readShortSmart(); } this.verticesX[var51] = var48 + var53; // L: 180 this.verticesY[var51] = var49 + var54; // L: 181 this.verticesZ[var51] = var50 + var55; // L: 182 var48 = this.verticesX[var51]; // L: 183 var49 = this.verticesY[var51]; // L: 184 var50 = this.verticesZ[var51]; // L: 185 if (var17 == 1) { // L: 186 this.vertexSkins[var51] = var6.readUnsignedByte(); } } var2.offset = var37; // L: 188 var3.offset = var28; // L: 189 var4.offset = var30; // L: 190 var5.offset = var33; // L: 191 var6.offset = var31; // L: 192 var7.offset = var35; // L: 193 var8.offset = var36; // L: 194 for (var51 = 0; var51 < var10; ++var51) { // L: 195 this.faceColors[var51] = (short)var2.readUnsignedShort(); // L: 196 if (var12 == 1) { // L: 197 this.faceRenderTypes[var51] = var3.readByte(); } if (var13 == 255) { // L: 198 this.faceRenderPriorities[var51] = var4.readByte(); } if (var14 == 1) { // L: 199 this.faceAlphas[var51] = var5.readByte(); } if (var15 == 1) { // L: 200 this.faceSkins[var51] = var6.readUnsignedByte(); } if (var16 == 1) { // L: 201 this.faceTextures[var51] = (short)(var7.readUnsignedShort() - 1); } if (this.textureCoords != null && this.faceTextures[var51] != -1) { // L: 202 this.textureCoords[var51] = (byte)(var8.readUnsignedByte() - 1); } } var2.offset = var34; // L: 204 var3.offset = var29; // L: 205 var51 = 0; // L: 206 var52 = 0; // L: 207 var53 = 0; // L: 208 var54 = 0; // L: 209 int var56; for (var55 = 0; var55 < var10; ++var55) { // L: 210 var56 = var3.readUnsignedByte(); // L: 211 if (var56 == 1) { // L: 212 var51 = var2.readShortSmart() + var54; // L: 213 var52 = var2.readShortSmart() + var51; // L: 215 var53 = var2.readShortSmart() + var52; // L: 217 var54 = var53; // L: 218 this.indices1[var55] = var51; // L: 219 this.indices2[var55] = var52; // L: 220 this.indices3[var55] = var53; // L: 221 } if (var56 == 2) { // L: 223 var52 = var53; // L: 224 var53 = var2.readShortSmart() + var54; // L: 225 var54 = var53; // L: 226 this.indices1[var55] = var51; // L: 227 this.indices2[var55] = var52; // L: 228 this.indices3[var55] = var53; // L: 229 } if (var56 == 3) { // L: 231 var51 = var53; // L: 232 var53 = var2.readShortSmart() + var54; // L: 233 var54 = var53; // L: 234 this.indices1[var55] = var51; // L: 235 this.indices2[var55] = var52; // L: 236 this.indices3[var55] = var53; // L: 237 } if (var56 == 4) { // L: 239 int var57 = var51; // L: 240 var51 = var52; // L: 241 var52 = var57; // L: 242 var53 = var2.readShortSmart() + var54; // L: 243 var54 = var53; // L: 244 this.indices1[var55] = var51; // L: 245 this.indices2[var55] = var57; // L: 246 this.indices3[var55] = var53; // L: 247 } } var2.offset = var41; // L: 250 var3.offset = var42; // L: 251 var4.offset = var43; // L: 252 var5.offset = var44; // L: 253 var6.offset = var45; // L: 254 var7.offset = var46; // L: 255 for (var55 = 0; var55 < var11; ++var55) { // L: 256 var56 = this.textureRenderTypes[var55] & 255; // L: 257 if (var56 == 0) { // L: 258 this.texTriangleX[var55] = (short)var2.readUnsignedShort(); // L: 259 this.texTriangleY[var55] = (short)var2.readUnsignedShort(); // L: 260 this.texTriangleZ[var55] = (short)var2.readUnsignedShort(); // L: 261 } } var2.offset = var26; // L: 264 var55 = var2.readUnsignedByte(); // L: 265 if (var55 != 0) { // L: 266 new ModelData0(); var2.readUnsignedShort(); // L: 268 var2.readUnsignedShort(); // L: 269 var2.readUnsignedShort(); // L: 270 var2.readInt(); // L: 271 } } // L: 273 @ObfuscatedName("y") void method3758(byte[] var1) { boolean var2 = false; // L: 276 boolean var3 = false; // L: 277 Buffer var4 = new Buffer(var1); // L: 278 Buffer var5 = new Buffer(var1); // L: 279 Buffer var6 = new Buffer(var1); // L: 280 Buffer var7 = new Buffer(var1); // L: 281 Buffer var8 = new Buffer(var1); // L: 282 var4.offset = var1.length - 18; // L: 283 int var9 = var4.readUnsignedShort(); // L: 284 int var10 = var4.readUnsignedShort(); // L: 285 int var11 = var4.readUnsignedByte(); // L: 286 int var12 = var4.readUnsignedByte(); // L: 287 int var13 = var4.readUnsignedByte(); // L: 288 int var14 = var4.readUnsignedByte(); // L: 289 int var15 = var4.readUnsignedByte(); // L: 290 int var16 = var4.readUnsignedByte(); // L: 291 int var17 = var4.readUnsignedShort(); // L: 292 int var18 = var4.readUnsignedShort(); // L: 293 int var19 = var4.readUnsignedShort(); // L: 294 int var20 = var4.readUnsignedShort(); // L: 295 byte var21 = 0; // L: 296 int var45 = var21 + var9; // L: 298 int var23 = var45; // L: 299 var45 += var10; // L: 300 int var24 = var45; // L: 301 if (var13 == 255) { // L: 302 var45 += var10; } int var25 = var45; // L: 303 if (var15 == 1) { // L: 304 var45 += var10; } int var26 = var45; // L: 305 if (var12 == 1) { // L: 306 var45 += var10; } int var27 = var45; // L: 307 if (var16 == 1) { // L: 308 var45 += var9; } int var28 = var45; // L: 309 if (var14 == 1) { // L: 310 var45 += var10; } int var29 = var45; // L: 311 var45 += var20; // L: 312 int var30 = var45; // L: 313 var45 += var10 * 2; // L: 314 int var31 = var45; // L: 315 var45 += var11 * 6; // L: 316 int var32 = var45; // L: 317 var45 += var17; // L: 318 int var33 = var45; // L: 319 var45 += var18; // L: 320 int var10000 = var45 + var19; // L: 322 this.verticesCount = var9; // L: 323 this.faceCount = var10; // L: 324 this.textureTriangleCount = var11; // L: 325 this.verticesX = new int[var9]; // L: 326 this.verticesY = new int[var9]; // L: 327 this.verticesZ = new int[var9]; // L: 328 this.indices1 = new int[var10]; // L: 329 this.indices2 = new int[var10]; // L: 330 this.indices3 = new int[var10]; // L: 331 if (var11 > 0) { // L: 332 this.textureRenderTypes = new byte[var11]; // L: 333 this.texTriangleX = new short[var11]; // L: 334 this.texTriangleY = new short[var11]; // L: 335 this.texTriangleZ = new short[var11]; // L: 336 } if (var16 == 1) { // L: 338 this.vertexSkins = new int[var9]; } if (var12 == 1) { // L: 339 this.faceRenderTypes = new byte[var10]; // L: 340 this.textureCoords = new byte[var10]; // L: 341 this.faceTextures = new short[var10]; // L: 342 } if (var13 == 255) { // L: 344 this.faceRenderPriorities = new byte[var10]; } else { this.priority = (byte)var13; // L: 345 } if (var14 == 1) { // L: 346 this.faceAlphas = new byte[var10]; } if (var15 == 1) { // L: 347 this.faceSkins = new int[var10]; } this.faceColors = new short[var10]; // L: 348 var4.offset = var21; // L: 349 var5.offset = var32; // L: 350 var6.offset = var33; // L: 351 var7.offset = var45; // L: 352 var8.offset = var27; // L: 353 int var35 = 0; // L: 354 int var36 = 0; // L: 355 int var37 = 0; // L: 356 int var38; int var39; int var40; int var41; int var42; for (var38 = 0; var38 < var9; ++var38) { // L: 357 var39 = var4.readUnsignedByte(); // L: 358 var40 = 0; // L: 359 if ((var39 & 1) != 0) { // L: 360 var40 = var5.readShortSmart(); } var41 = 0; // L: 361 if ((var39 & 2) != 0) { // L: 362 var41 = var6.readShortSmart(); } var42 = 0; // L: 363 if ((var39 & 4) != 0) { // L: 364 var42 = var7.readShortSmart(); } this.verticesX[var38] = var35 + var40; // L: 365 this.verticesY[var38] = var36 + var41; // L: 366 this.verticesZ[var38] = var37 + var42; // L: 367 var35 = this.verticesX[var38]; // L: 368 var36 = this.verticesY[var38]; // L: 369 var37 = this.verticesZ[var38]; // L: 370 if (var16 == 1) { // L: 371 this.vertexSkins[var38] = var8.readUnsignedByte(); } } var4.offset = var30; // L: 373 var5.offset = var26; // L: 374 var6.offset = var24; // L: 375 var7.offset = var28; // L: 376 var8.offset = var25; // L: 377 for (var38 = 0; var38 < var10; ++var38) { // L: 378 this.faceColors[var38] = (short)var4.readUnsignedShort(); // L: 379 if (var12 == 1) { // L: 380 var39 = var5.readUnsignedByte(); // L: 381 if ((var39 & 1) == 1) { // L: 382 this.faceRenderTypes[var38] = 1; // L: 383 var2 = true; // L: 384 } else { this.faceRenderTypes[var38] = 0; // L: 386 } if ((var39 & 2) == 2) { // L: 387 this.textureCoords[var38] = (byte)(var39 >> 2); // L: 388 this.faceTextures[var38] = this.faceColors[var38]; // L: 389 this.faceColors[var38] = 127; // L: 390 if (this.faceTextures[var38] != -1) { // L: 391 var3 = true; } } else { this.textureCoords[var38] = -1; // L: 394 this.faceTextures[var38] = -1; // L: 395 } } if (var13 == 255) { // L: 398 this.faceRenderPriorities[var38] = var6.readByte(); } if (var14 == 1) { // L: 399 this.faceAlphas[var38] = var7.readByte(); } if (var15 == 1) { // L: 400 this.faceSkins[var38] = var8.readUnsignedByte(); } } var4.offset = var29; // L: 402 var5.offset = var23; // L: 403 var38 = 0; // L: 404 var39 = 0; // L: 405 var40 = 0; // L: 406 var41 = 0; // L: 407 int var43; int var44; for (var42 = 0; var42 < var10; ++var42) { // L: 408 var43 = var5.readUnsignedByte(); // L: 409 if (var43 == 1) { // L: 410 var38 = var4.readShortSmart() + var41; // L: 411 var39 = var4.readShortSmart() + var38; // L: 413 var40 = var4.readShortSmart() + var39; // L: 415 var41 = var40; // L: 416 this.indices1[var42] = var38; // L: 417 this.indices2[var42] = var39; // L: 418 this.indices3[var42] = var40; // L: 419 } if (var43 == 2) { // L: 421 var39 = var40; // L: 422 var40 = var4.readShortSmart() + var41; // L: 423 var41 = var40; // L: 424 this.indices1[var42] = var38; // L: 425 this.indices2[var42] = var39; // L: 426 this.indices3[var42] = var40; // L: 427 } if (var43 == 3) { // L: 429 var38 = var40; // L: 430 var40 = var4.readShortSmart() + var41; // L: 431 var41 = var40; // L: 432 this.indices1[var42] = var38; // L: 433 this.indices2[var42] = var39; // L: 434 this.indices3[var42] = var40; // L: 435 } if (var43 == 4) { // L: 437 var44 = var38; // L: 438 var38 = var39; // L: 439 var39 = var44; // L: 440 var40 = var4.readShortSmart() + var41; // L: 441 var41 = var40; // L: 442 this.indices1[var42] = var38; // L: 443 this.indices2[var42] = var44; // L: 444 this.indices3[var42] = var40; // L: 445 } } var4.offset = var31; // L: 448 for (var42 = 0; var42 < var11; ++var42) { // L: 449 this.textureRenderTypes[var42] = 0; // L: 450 this.texTriangleX[var42] = (short)var4.readUnsignedShort(); // L: 451 this.texTriangleY[var42] = (short)var4.readUnsignedShort(); // L: 452 this.texTriangleZ[var42] = (short)var4.readUnsignedShort(); // L: 453 } if (this.textureCoords != null) { // L: 455 boolean var46 = false; // L: 456 for (var43 = 0; var43 < var10; ++var43) { // L: 457 var44 = this.textureCoords[var43] & 255; // L: 458 if (var44 != 255) { // L: 459 if (this.indices1[var43] == (this.texTriangleX[var44] & '\uffff') && this.indices2[var43] == (this.texTriangleY[var44] & '\uffff') && this.indices3[var43] == (this.texTriangleZ[var44] & '\uffff')) { // L: 460 this.textureCoords[var43] = -1; } else { var46 = true; // L: 461 } } } if (!var46) { // L: 464 this.textureCoords = null; } } if (!var3) { // L: 466 this.faceTextures = null; } if (!var2) { // L: 467 this.faceRenderTypes = null; } } // L: 468 @ObfuscatedName("b") @ObfuscatedSignature( descriptor = "(Lgm;I)I" ) final int method3759(ModelData var1, int var2) { int var3 = -1; // L: 567 int var4 = var1.verticesX[var2]; // L: 568 int var5 = var1.verticesY[var2]; // L: 569 int var6 = var1.verticesZ[var2]; // L: 570 for (int var7 = 0; var7 < this.verticesCount; ++var7) { // L: 571 if (var4 == this.verticesX[var7] && var5 == this.verticesY[var7] && var6 == this.verticesZ[var7]) { // L: 572 var3 = var7; // L: 573 break; } } if (var3 == -1) { // L: 577 this.verticesX[this.verticesCount] = var4; // L: 578 this.verticesY[this.verticesCount] = var5; // L: 579 this.verticesZ[this.verticesCount] = var6; // L: 580 if (var1.vertexSkins != null) { this.vertexSkins[this.verticesCount] = var1.vertexSkins[var2]; // L: 581 } var3 = this.verticesCount++; // L: 582 } return var3; // L: 584 } @ObfuscatedName("d") @ObfuscatedSignature( descriptor = "()Lgm;" ) public ModelData method3760() { ModelData var1 = new ModelData(); // L: 650 if (this.faceRenderTypes != null) { // L: 651 var1.faceRenderTypes = new byte[this.faceCount]; // L: 652 for (int var2 = 0; var2 < this.faceCount; ++var2) { // L: 653 var1.faceRenderTypes[var2] = this.faceRenderTypes[var2]; } } var1.verticesCount = this.verticesCount; // L: 655 var1.faceCount = this.faceCount; // L: 656 var1.textureTriangleCount = this.textureTriangleCount; // L: 657 var1.verticesX = this.verticesX; // L: 658 var1.verticesY = this.verticesY; // L: 659 var1.verticesZ = this.verticesZ; // L: 660 var1.indices1 = this.indices1; // L: 661 var1.indices2 = this.indices2; // L: 662 var1.indices3 = this.indices3; // L: 663 var1.faceRenderPriorities = this.faceRenderPriorities; // L: 664 var1.faceAlphas = this.faceAlphas; // L: 665 var1.textureCoords = this.textureCoords; // L: 666 var1.faceColors = this.faceColors; // L: 667 var1.faceTextures = this.faceTextures; // L: 668 var1.priority = this.priority; // L: 669 var1.textureRenderTypes = this.textureRenderTypes; // L: 670 var1.texTriangleX = this.texTriangleX; // L: 671 var1.texTriangleY = this.texTriangleY; // L: 672 var1.texTriangleZ = this.texTriangleZ; // L: 673 var1.vertexSkins = this.vertexSkins; // L: 674 var1.faceSkins = this.faceSkins; // L: 675 var1.vertexLabels = this.vertexLabels; // L: 676 var1.faceLabelsAlpha = this.faceLabelsAlpha; // L: 677 var1.vertexNormals = this.vertexNormals; // L: 678 var1.faceNormals = this.faceNormals; // L: 679 var1.ambient = this.ambient; // L: 680 var1.contrast = this.contrast; // L: 681 return var1; // L: 682 } @ObfuscatedName("s") @ObfuscatedSignature( descriptor = "([[IIIIZI)Lgm;" ) public ModelData method3761(int[][] var1, int var2, int var3, int var4, boolean var5, int var6) { this.calculateBounds(); // L: 686 int var7 = var2 + this.field2192; // L: 687 int var8 = var2 + this.field2195; // L: 688 int var9 = var4 + this.field2199; // L: 689 int var10 = var4 + this.field2174; // L: 690 if (var7 >= 0 && var8 + 128 >> 7 < var1.length && var9 >= 0 && var10 + 128 >> 7 < var1[0].length) { // L: 691 var7 >>= 7; // L: 692 var8 = var8 + 127 >> 7; // L: 693 var9 >>= 7; // L: 694 var10 = var10 + 127 >> 7; // L: 695 if (var3 == var1[var7][var9] && var3 == var1[var8][var9] && var3 == var1[var7][var10] && var3 == var1[var8][var10]) { // L: 696 return this; } else { ModelData var11 = new ModelData(); // L: 699 var11.verticesCount = this.verticesCount; // L: 700 var11.faceCount = this.faceCount; // L: 701 var11.textureTriangleCount = this.textureTriangleCount; // L: 702 var11.verticesX = this.verticesX; // L: 703 var11.verticesZ = this.verticesZ; // L: 704 var11.indices1 = this.indices1; // L: 705 var11.indices2 = this.indices2; // L: 706 var11.indices3 = this.indices3; // L: 707 var11.faceRenderTypes = this.faceRenderTypes; // L: 708 var11.faceRenderPriorities = this.faceRenderPriorities; // L: 709 var11.faceAlphas = this.faceAlphas; // L: 710 var11.textureCoords = this.textureCoords; // L: 711 var11.faceColors = this.faceColors; // L: 712 var11.faceTextures = this.faceTextures; // L: 713 var11.priority = this.priority; // L: 714 var11.textureRenderTypes = this.textureRenderTypes; // L: 715 var11.texTriangleX = this.texTriangleX; // L: 716 var11.texTriangleY = this.texTriangleY; // L: 717 var11.texTriangleZ = this.texTriangleZ; // L: 718 var11.vertexSkins = this.vertexSkins; // L: 719 var11.faceSkins = this.faceSkins; // L: 720 var11.vertexLabels = this.vertexLabels; // L: 721 var11.faceLabelsAlpha = this.faceLabelsAlpha; // L: 722 var11.ambient = this.ambient; // L: 723 var11.contrast = this.contrast; // L: 724 var11.verticesY = new int[var11.verticesCount]; // L: 725 int var12; int var13; int var14; int var15; int var16; int var17; int var18; int var19; int var20; int var21; if (var6 == 0) { // L: 730 for (var12 = 0; var12 < var11.verticesCount; ++var12) { // L: 731 var13 = var2 + this.verticesX[var12]; // L: 732 var14 = var4 + this.verticesZ[var12]; // L: 733 var15 = var13 & 127; // L: 734 var16 = var14 & 127; // L: 735 var17 = var13 >> 7; // L: 736 var18 = var14 >> 7; // L: 737 var19 = var1[var17][var18] * (128 - var15) + var1[var17 + 1][var18] * var15 >> 7; // L: 738 var20 = var1[var17][var18 + 1] * (128 - var15) + var15 * var1[var17 + 1][var18 + 1] >> 7; // L: 739 var21 = var19 * (128 - var16) + var20 * var16 >> 7; // L: 740 var11.verticesY[var12] = var21 + this.verticesY[var12] - var3; // L: 741 } } else { for (var12 = 0; var12 < var11.verticesCount; ++var12) { // L: 745 var13 = (-this.verticesY[var12] << 16) / super.height; // L: 746 if (var13 < var6) { // L: 747 var14 = var2 + this.verticesX[var12]; // L: 748 var15 = var4 + this.verticesZ[var12]; // L: 749 var16 = var14 & 127; // L: 750 var17 = var15 & 127; // L: 751 var18 = var14 >> 7; // L: 752 var19 = var15 >> 7; // L: 753 var20 = var1[var18][var19] * (128 - var16) + var1[var18 + 1][var19] * var16 >> 7; // L: 754 var21 = var1[var18][var19 + 1] * (128 - var16) + var16 * var1[var18 + 1][var19 + 1] >> 7; // L: 755 int var22 = var20 * (128 - var17) + var21 * var17 >> 7; // L: 756 var11.verticesY[var12] = (var6 - var13) * (var22 - var3) / var6 + this.verticesY[var12]; // L: 757 } } } var11.invalidate(); // L: 761 return var11; // L: 762 } } else { return this; } } @ObfuscatedName("u") void method3809() { int[] var1; int var2; int var10002; int var3; int var4; if (this.vertexSkins != null) { // L: 766 var1 = new int[256]; // L: 767 var2 = 0; // L: 768 for (var3 = 0; var3 < this.verticesCount; ++var3) { // L: 769 var4 = this.vertexSkins[var3]; // L: 770 var10002 = var1[var4]++; // L: 771 if (var4 > var2) { // L: 772 var2 = var4; } } this.vertexLabels = new int[var2 + 1][]; // L: 774 for (var3 = 0; var3 <= var2; ++var3) { // L: 775 this.vertexLabels[var3] = new int[var1[var3]]; // L: 776 var1[var3] = 0; // L: 777 } for (var3 = 0; var3 < this.verticesCount; this.vertexLabels[var4][var1[var4]++] = var3++) { // L: 779 781 var4 = this.vertexSkins[var3]; // L: 780 } this.vertexSkins = null; // L: 783 } if (this.faceSkins != null) { // L: 785 var1 = new int[256]; // L: 786 var2 = 0; // L: 787 for (var3 = 0; var3 < this.faceCount; ++var3) { // L: 788 var4 = this.faceSkins[var3]; // L: 789 var10002 = var1[var4]++; // L: 790 if (var4 > var2) { // L: 791 var2 = var4; } } this.faceLabelsAlpha = new int[var2 + 1][]; // L: 793 for (var3 = 0; var3 <= var2; ++var3) { // L: 794 this.faceLabelsAlpha[var3] = new int[var1[var3]]; // L: 795 var1[var3] = 0; // L: 796 } for (var3 = 0; var3 < this.faceCount; this.faceLabelsAlpha[var4][var1[var4]++] = var3++) { // L: 798 800 var4 = this.faceSkins[var3]; // L: 799 } this.faceSkins = null; // L: 802 } } // L: 804 @ObfuscatedName("l") public void method3763() { for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 807 int var2 = this.verticesX[var1]; // L: 808 this.verticesX[var1] = this.verticesZ[var1]; // L: 809 this.verticesZ[var1] = -var2; // L: 810 } this.invalidate(); // L: 812 } // L: 813 @ObfuscatedName("o") public void method3829() { for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 816 this.verticesX[var1] = -this.verticesX[var1]; // L: 817 this.verticesZ[var1] = -this.verticesZ[var1]; // L: 818 } this.invalidate(); // L: 820 } // L: 821 @ObfuscatedName("c") public void method3765() { for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 824 int var2 = this.verticesZ[var1]; // L: 825 this.verticesZ[var1] = this.verticesX[var1]; // L: 826 this.verticesX[var1] = -var2; // L: 827 } this.invalidate(); // L: 829 } // L: 830 @ObfuscatedName("e") public void method3776(int var1) { int var2 = ModelData_sine[var1]; // L: 833 int var3 = ModelData_cosine[var1]; // L: 834 for (int var4 = 0; var4 < this.verticesCount; ++var4) { // L: 835 int var5 = var2 * this.verticesZ[var4] + var3 * this.verticesX[var4] >> 16; // L: 836 this.verticesZ[var4] = var3 * this.verticesZ[var4] - var2 * this.verticesX[var4] >> 16; // L: 837 this.verticesX[var4] = var5; // L: 838 } this.invalidate(); // L: 840 } // L: 841 @ObfuscatedName("g") @Export("changeOffset") public void changeOffset(int var1, int var2, int var3) { for (int var4 = 0; var4 < this.verticesCount; ++var4) { // L: 844 int[] var10000 = this.verticesX; // L: 845 var10000[var4] += var1; var10000 = this.verticesY; // L: 846 var10000[var4] += var2; var10000 = this.verticesZ; // L: 847 var10000[var4] += var3; } this.invalidate(); // L: 849 } // L: 850 @ObfuscatedName("a") @Export("recolor") public void recolor(short var1, short var2) { for (int var3 = 0; var3 < this.faceCount; ++var3) { // L: 853 if (this.faceColors[var3] == var1) { // L: 854 this.faceColors[var3] = var2; } } } // L: 856 @ObfuscatedName("k") @Export("retexture") public void retexture(short var1, short var2) { if (this.faceTextures != null) { // L: 859 for (int var3 = 0; var3 < this.faceCount; ++var3) { // L: 860 if (this.faceTextures[var3] == var1) { this.faceTextures[var3] = var2; // L: 861 } } } } // L: 863 @ObfuscatedName("m") public void method3769() { int var1; for (var1 = 0; var1 < this.verticesCount; ++var1) { // L: 866 this.verticesZ[var1] = -this.verticesZ[var1]; } for (var1 = 0; var1 < this.faceCount; ++var1) { // L: 867 int var2 = this.indices1[var1]; // L: 868 this.indices1[var1] = this.indices3[var1]; // L: 869 this.indices3[var1] = var2; // L: 870 } this.invalidate(); // L: 872 } // L: 873 @ObfuscatedName("x") @Export("resize") public void resize(int var1, int var2, int var3) { for (int var4 = 0; var4 < this.verticesCount; ++var4) { // L: 876 this.verticesX[var4] = this.verticesX[var4] * var1 / 128; // L: 877 this.verticesY[var4] = var2 * this.verticesY[var4] / 128; // L: 878 this.verticesZ[var4] = var3 * this.verticesZ[var4] / 128; // L: 879 } this.invalidate(); // L: 881 } // L: 882 @ObfuscatedName("z") @Export("calculateVertexNormals") public void calculateVertexNormals() { if (this.vertexNormals == null) { // L: 885 this.vertexNormals = new VertexNormal[this.verticesCount]; // L: 886 int var1; for (var1 = 0; var1 < this.verticesCount; ++var1) { // L: 887 this.vertexNormals[var1] = new VertexNormal(); } for (var1 = 0; var1 < this.faceCount; ++var1) { // L: 888 int var2 = this.indices1[var1]; // L: 889 int var3 = this.indices2[var1]; // L: 890 int var4 = this.indices3[var1]; // L: 891 int var5 = this.verticesX[var3] - this.verticesX[var2]; // L: 892 int var6 = this.verticesY[var3] - this.verticesY[var2]; // L: 893 int var7 = this.verticesZ[var3] - this.verticesZ[var2]; // L: 894 int var8 = this.verticesX[var4] - this.verticesX[var2]; // L: 895 int var9 = this.verticesY[var4] - this.verticesY[var2]; // L: 896 int var10 = this.verticesZ[var4] - this.verticesZ[var2]; // L: 897 int var11 = var6 * var10 - var9 * var7; // L: 898 int var12 = var7 * var8 - var10 * var5; // L: 899 int var13; for (var13 = var5 * var9 - var8 * var6; var11 > 8192 || var12 > 8192 || var13 > 8192 || var11 < -8192 || var12 < -8192 || var13 < -8192; var13 >>= 1) { // L: 900 901 904 var11 >>= 1; // L: 902 var12 >>= 1; // L: 903 } int var14 = (int)Math.sqrt((double)(var11 * var11 + var12 * var12 + var13 * var13)); // L: 906 if (var14 <= 0) { // L: 907 var14 = 1; } var11 = var11 * 256 / var14; // L: 908 var12 = var12 * 256 / var14; // L: 909 var13 = var13 * 256 / var14; // L: 910 byte var15; if (this.faceRenderTypes == null) { // L: 912 var15 = 0; } else { var15 = this.faceRenderTypes[var1]; // L: 913 } if (var15 == 0) { // L: 914 VertexNormal var16 = this.vertexNormals[var2]; // L: 916 var16.x += var11; // L: 917 var16.y += var12; // L: 918 var16.z += var13; // L: 919 ++var16.magnitude; // L: 920 var16 = this.vertexNormals[var3]; // L: 921 var16.x += var11; // L: 922 var16.y += var12; // L: 923 var16.z += var13; // L: 924 ++var16.magnitude; // L: 925 var16 = this.vertexNormals[var4]; // L: 926 var16.x += var11; // L: 927 var16.y += var12; // L: 928 var16.z += var13; // L: 929 ++var16.magnitude; // L: 930 } else if (var15 == 1) { // L: 932 if (this.faceNormals == null) { // L: 933 this.faceNormals = new FaceNormal[this.faceCount]; } FaceNormal var17 = this.faceNormals[var1] = new FaceNormal(); // L: 934 var17.x = var11; // L: 935 var17.y = var12; // L: 936 var17.z = var13; // L: 937 } } } } // L: 940 @ObfuscatedName("w") @Export("invalidate") void invalidate() { this.vertexNormals = null; // L: 943 this.field2166 = null; // L: 944 this.faceNormals = null; // L: 945 this.isBoundsCalculated = false; // L: 946 } // L: 947 @ObfuscatedName("t") @Export("calculateBounds") void calculateBounds() { if (!this.isBoundsCalculated) { // L: 950 super.height = 0; // L: 951 this.field2191 = 0; // L: 952 this.field2192 = 999999; // L: 953 this.field2195 = -999999; // L: 954 this.field2174 = -99999; // L: 955 this.field2199 = 99999; // L: 956 for (int var1 = 0; var1 < this.verticesCount; ++var1) { // L: 957 int var2 = this.verticesX[var1]; // L: 958 int var3 = this.verticesY[var1]; // L: 959 int var4 = this.verticesZ[var1]; // L: 960 if (var2 < this.field2192) { // L: 961 this.field2192 = var2; } if (var2 > this.field2195) { // L: 962 this.field2195 = var2; } if (var4 < this.field2199) { // L: 963 this.field2199 = var4; } if (var4 > this.field2174) { // L: 964 this.field2174 = var4; } if (-var3 > super.height) { // L: 965 super.height = -var3; } if (var3 > this.field2191) { // L: 966 this.field2191 = var3; } } this.isBoundsCalculated = true; // L: 968 } } // L: 969 @ObfuscatedName("q") @ObfuscatedSignature( descriptor = "(IIIII)Lgr;" ) @Export("toModel") public final Model toModel(int var1, int var2, int var3, int var4, int var5) { this.calculateVertexNormals(); // L: 1028 int var6 = (int)Math.sqrt((double)(var5 * var5 + var3 * var3 + var4 * var4)); // L: 1029 int var7 = var6 * var2 >> 8; // L: 1030 Model var8 = new Model(); // L: 1031 var8.faceColors1 = new int[this.faceCount]; // L: 1032 var8.faceColors2 = new int[this.faceCount]; // L: 1033 var8.faceColors3 = new int[this.faceCount]; // L: 1034 if (this.textureTriangleCount > 0 && this.textureCoords != null) { // L: 1035 int[] var9 = new int[this.textureTriangleCount]; // L: 1036 int var10; for (var10 = 0; var10 < this.faceCount; ++var10) { // L: 1037 if (this.textureCoords[var10] != -1) { // L: 1038 ++var9[this.textureCoords[var10] & 255]; } } var8.field2442 = 0; // L: 1040 for (var10 = 0; var10 < this.textureTriangleCount; ++var10) { // L: 1041 if (var9[var10] > 0 && this.textureRenderTypes[var10] == 0) { // L: 1042 ++var8.field2442; } } var8.field2443 = new int[var8.field2442]; // L: 1044 var8.field2444 = new int[var8.field2442]; // L: 1045 var8.field2468 = new int[var8.field2442]; // L: 1046 var10 = 0; // L: 1047 int var11; for (var11 = 0; var11 < this.textureTriangleCount; ++var11) { // L: 1048 if (var9[var11] > 0 && this.textureRenderTypes[var11] == 0) { // L: 1049 var8.field2443[var10] = this.texTriangleX[var11] & '\uffff'; // L: 1050 var8.field2444[var10] = this.texTriangleY[var11] & '\uffff'; // L: 1051 var8.field2468[var10] = this.texTriangleZ[var11] & '\uffff'; // L: 1052 var9[var11] = var10++; // L: 1053 } else { var9[var11] = -1; // L: 1055 } } var8.field2439 = new byte[this.faceCount]; // L: 1057 for (var11 = 0; var11 < this.faceCount; ++var11) { // L: 1058 if (this.textureCoords[var11] != -1) { // L: 1059 var8.field2439[var11] = (byte)var9[this.textureCoords[var11] & 255]; } else { var8.field2439[var11] = -1; // L: 1060 } } } for (int var16 = 0; var16 < this.faceCount; ++var16) { // L: 1063 byte var17; if (this.faceRenderTypes == null) { // L: 1065 var17 = 0; } else { var17 = this.faceRenderTypes[var16]; // L: 1066 } byte var18; if (this.faceAlphas == null) { // L: 1068 var18 = 0; } else { var18 = this.faceAlphas[var16]; // L: 1069 } short var12; if (this.faceTextures == null) { // L: 1071 var12 = -1; } else { var12 = this.faceTextures[var16]; // L: 1072 } if (var18 == -2) { // L: 1073 var17 = 3; } if (var18 == -1) { // L: 1074 var17 = 2; } VertexNormal var13; int var14; FaceNormal var19; if (var12 == -1) { // L: 1075 if (var17 != 0) { // L: 1076 if (var17 == 1) { // L: 1093 var19 = this.faceNormals[var16]; // L: 1094 var14 = (var4 * var19.y + var5 * var19.z + var3 * var19.x) / (var7 / 2 + var7) + var1; // L: 1095 var8.faceColors1[var16] = method3764(this.faceColors[var16] & '\uffff', var14); // L: 1096 var8.faceColors3[var16] = -1; // L: 1097 } else if (var17 == 3) { // L: 1099 var8.faceColors1[var16] = 128; // L: 1100 var8.faceColors3[var16] = -1; // L: 1101 } else { var8.faceColors3[var16] = -2; // L: 1104 } } else { int var15 = this.faceColors[var16] & '\uffff'; // L: 1079 if (this.field2166 != null && this.field2166[this.indices1[var16]] != null) { // L: 1080 var13 = this.field2166[this.indices1[var16]]; } else { var13 = this.vertexNormals[this.indices1[var16]]; // L: 1081 } var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1082 var8.faceColors1[var16] = method3764(var15, var14); // L: 1083 if (this.field2166 != null && this.field2166[this.indices2[var16]] != null) { // L: 1084 var13 = this.field2166[this.indices2[var16]]; } else { var13 = this.vertexNormals[this.indices2[var16]]; // L: 1085 } var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1086 var8.faceColors2[var16] = method3764(var15, var14); // L: 1087 if (this.field2166 != null && this.field2166[this.indices3[var16]] != null) { // L: 1088 var13 = this.field2166[this.indices3[var16]]; } else { var13 = this.vertexNormals[this.indices3[var16]]; // L: 1089 } var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1090 var8.faceColors3[var16] = method3764(var15, var14); // L: 1091 } } else if (var17 != 0) { // L: 1108 if (var17 == 1) { // L: 1124 var19 = this.faceNormals[var16]; // L: 1125 var14 = (var4 * var19.y + var5 * var19.z + var3 * var19.x) / (var7 / 2 + var7) + var1; // L: 1126 var8.faceColors1[var16] = method3777(var14); // L: 1127 var8.faceColors3[var16] = -1; // L: 1128 } else { var8.faceColors3[var16] = -2; // L: 1131 } } else { if (this.field2166 != null && this.field2166[this.indices1[var16]] != null) { // L: 1111 var13 = this.field2166[this.indices1[var16]]; } else { var13 = this.vertexNormals[this.indices1[var16]]; // L: 1112 } var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1113 var8.faceColors1[var16] = method3777(var14); // L: 1114 if (this.field2166 != null && this.field2166[this.indices2[var16]] != null) { // L: 1115 var13 = this.field2166[this.indices2[var16]]; } else { var13 = this.vertexNormals[this.indices2[var16]]; // L: 1116 } var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1117 var8.faceColors2[var16] = method3777(var14); // L: 1118 if (this.field2166 != null && this.field2166[this.indices3[var16]] != null) { // L: 1119 var13 = this.field2166[this.indices3[var16]]; } else { var13 = this.vertexNormals[this.indices3[var16]]; // L: 1120 } var14 = (var4 * var13.y + var5 * var13.z + var3 * var13.x) / (var7 * var13.magnitude) + var1; // L: 1121 var8.faceColors3[var16] = method3777(var14); // L: 1122 } } this.method3809(); // L: 1135 var8.verticesCount = this.verticesCount; // L: 1136 var8.verticesX = this.verticesX; // L: 1137 var8.verticesY = this.verticesY; // L: 1138 var8.verticesZ = this.verticesZ; // L: 1139 var8.indicesCount = this.faceCount; // L: 1140 var8.indices1 = this.indices1; // L: 1141 var8.indices2 = this.indices2; // L: 1142 var8.indices3 = this.indices3; // L: 1143 var8.faceRenderPriorities = this.faceRenderPriorities; // L: 1144 var8.faceAlphas = this.faceAlphas; // L: 1145 var8.field2441 = this.priority; // L: 1146 var8.vertexLabels = this.vertexLabels; // L: 1147 var8.faceLabelsAlpha = this.faceLabelsAlpha; // L: 1148 var8.faceTextures = this.faceTextures; // L: 1149 return var8; // L: 1150 } @ObfuscatedName("v") @ObfuscatedSignature( descriptor = "(Ljv;II)Lgm;" ) @Export("ModelData_get") public static ModelData ModelData_get(AbstractArchive var0, int var1, int var2) { byte[] var3 = var0.takeFile(var1, var2); // L: 53 return var3 == null ? null : new ModelData(var3); // L: 54 } @ObfuscatedName("h") @ObfuscatedSignature( descriptor = "(Lgm;Lgm;IIIZ)V" ) static void method3774(ModelData var0, ModelData var1, int var2, int var3, int var4, boolean var5) { var0.calculateBounds(); // L: 972 var0.calculateVertexNormals(); // L: 973 var1.calculateBounds(); // L: 974 var1.calculateVertexNormals(); // L: 975 ++field2198; // L: 976 int var6 = 0; // L: 977 int[] var7 = var1.verticesX; // L: 978 int var8 = var1.verticesCount; // L: 979 int var9; for (var9 = 0; var9 < var0.verticesCount; ++var9) { // L: 980 VertexNormal var10 = var0.vertexNormals[var9]; // L: 981 if (var10.magnitude != 0) { // L: 982 int var11 = var0.verticesY[var9] - var3; // L: 983 if (var11 <= var1.field2191) { // L: 984 int var12 = var0.verticesX[var9] - var2; // L: 985 if (var12 >= var1.field2192 && var12 <= var1.field2195) { // L: 986 int var13 = var0.verticesZ[var9] - var4; // L: 987 if (var13 >= var1.field2199 && var13 <= var1.field2174) { // L: 988 for (int var14 = 0; var14 < var8; ++var14) { // L: 989 VertexNormal var15 = var1.vertexNormals[var14]; // L: 990 if (var12 == var7[var14] && var13 == var1.verticesZ[var14] && var11 == var1.verticesY[var14] && var15.magnitude != 0) { // L: 991 if (var0.field2166 == null) { // L: 992 var0.field2166 = new VertexNormal[var0.verticesCount]; } if (var1.field2166 == null) { // L: 993 var1.field2166 = new VertexNormal[var8]; } VertexNormal var16 = var0.field2166[var9]; // L: 994 if (var16 == null) { // L: 995 var16 = var0.field2166[var9] = new VertexNormal(var10); } VertexNormal var17 = var1.field2166[var14]; // L: 996 if (var17 == null) { var17 = var1.field2166[var14] = new VertexNormal(var15); // L: 997 } var16.x += var15.x; // L: 998 var16.y += var15.y; // L: 999 var16.z += var15.z; // L: 1000 var16.magnitude += var15.magnitude; // L: 1001 var17.x += var10.x; // L: 1002 var17.y += var10.y; // L: 1003 var17.z += var10.z; // L: 1004 var17.magnitude += var10.magnitude; // L: 1005 ++var6; // L: 1006 field2196[var9] = field2198; // L: 1007 field2163[var14] = field2198; // L: 1008 } } } } } } } if (var6 >= 3 && var5) { // L: 1012 for (var9 = 0; var9 < var0.faceCount; ++var9) { // L: 1013 if (field2196[var0.indices1[var9]] == field2198 && field2196[var0.indices2[var9]] == field2198 && field2196[var0.indices3[var9]] == field2198) { // L: 1014 if (var0.faceRenderTypes == null) { // L: 1015 var0.faceRenderTypes = new byte[var0.faceCount]; } var0.faceRenderTypes[var9] = 2; // L: 1016 } } for (var9 = 0; var9 < var1.faceCount; ++var9) { // L: 1019 if (field2198 == field2163[var1.indices1[var9]] && field2198 == field2163[var1.indices2[var9]] && field2198 == field2163[var1.indices3[var9]]) { // L: 1020 if (var1.faceRenderTypes == null) { // L: 1021 var1.faceRenderTypes = new byte[var1.faceCount]; } var1.faceRenderTypes[var9] = 2; // L: 1022 } } } } // L: 1025 @ObfuscatedName("i") static final int method3764(int var0, int var1) { var1 = (var0 & 127) * var1 >> 7; // L: 1154 if (var1 < 2) { // L: 1155 var1 = 2; } else if (var1 > 126) { // L: 1156 var1 = 126; } return (var0 & 65408) + var1; // L: 1157 } @ObfuscatedName("ae") static final int method3777(int var0) { if (var0 < 2) { // L: 1161 var0 = 2; } else if (var0 > 126) { var0 = 126; // L: 1162 } return var0; // L: 1163 } }