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putShortLength
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rssocket2
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mapRegions
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overlayRotations
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class88.rsaKeyExponent named rsaKeyExponent
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class88.rsaKeyModulus named rsaKeyModulus
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Client.secretPacketBuffer1 named secretPacketBuffer1
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Client.secretPacketBuffer2 named secretPacketBuffer2
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packetLength
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audioEffectCount
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lastFrameId
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secondLastFrameId
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thridLastFrameId
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isDynamicRegion
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processServerPacket
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named blendedHue
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overlayPaths
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runelite Travis Discord

runelite is a RuneScape 2 client and reverse engineering project

If you have any questions please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.

Project Layout

  • cache - Libraries used for reading/writing cache files, as well as the data in it
  • deobfuscator - Contains bytecode deobfuscator, mapper for handling updates, and the injector
  • http-api - API for api.runelite.net
  • http-service - Service for api.runelite.net
  • model-viewer - RS Model, NPC/Object, and terrain viewer
  • runelite-api - RuneLite API, interfaces for accessing the client
  • runelite-mixins - Mixins which are injected into the injected client's classes
  • runescape-api - Mappings correspond to these interfaces, runelite-api is a subset of this
  • runelite-client - Game client with plugins
  • runescape-client-injector - Builds the injected client from the vanilla client and the mappings
  • runescape-client - Decompiled RuneScape client, contains mappings

Usage

Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.

License

Most of Runelite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure. Some of the code, like everything in runescape-client, is automatically generated, and is not licensed.

Contribute and Develop

We've set up a separate document for our contribution guidelines.

Description
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Readme BSD-2-Clause 107 MiB
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