83 lines
2.2 KiB
Java
83 lines
2.2 KiB
Java
import net.runelite.mapping.Export;
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import net.runelite.mapping.Implements;
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import net.runelite.mapping.ObfuscatedGetter;
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import net.runelite.mapping.ObfuscatedName;
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import net.runelite.mapping.ObfuscatedSignature;
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@ObfuscatedName("ck")
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@Implements("Players")
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public class Players {
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@ObfuscatedName("qh")
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@ObfuscatedSignature(
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descriptor = "Ldh;"
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)
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@Export("pcmStreamMixer")
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static PcmStreamMixer pcmStreamMixer;
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@ObfuscatedName("s")
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static byte[] field1285;
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@ObfuscatedName("t")
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static byte[] field1284;
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@ObfuscatedName("i")
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@ObfuscatedSignature(
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descriptor = "[Lkf;"
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)
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static Buffer[] field1277;
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@ObfuscatedName("o")
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@ObfuscatedGetter(
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intValue = 1580537391
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)
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@Export("Players_count")
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static int Players_count;
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@ObfuscatedName("x")
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@Export("Players_indices")
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static int[] Players_indices;
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@ObfuscatedName("w")
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@ObfuscatedGetter(
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intValue = 1079575751
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)
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@Export("Players_emptyIdxCount")
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static int Players_emptyIdxCount;
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@ObfuscatedName("g")
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@Export("Players_emptyIndices")
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static int[] Players_emptyIndices;
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@ObfuscatedName("m")
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@Export("Players_regions")
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static int[] Players_regions;
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@ObfuscatedName("n")
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@Export("Players_orientations")
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static int[] Players_orientations;
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@ObfuscatedName("d")
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@Export("Players_targetIndices")
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static int[] Players_targetIndices;
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@ObfuscatedName("h")
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@ObfuscatedGetter(
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intValue = 1779975483
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)
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@Export("Players_pendingUpdateCount")
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static int Players_pendingUpdateCount;
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@ObfuscatedName("a")
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@Export("Players_pendingUpdateIndices")
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static int[] Players_pendingUpdateIndices;
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@ObfuscatedName("q")
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@ObfuscatedSignature(
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descriptor = "Lkf;"
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)
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static Buffer field1287;
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static {
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field1285 = new byte[2048]; // L: 18
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field1284 = new byte[2048]; // L: 19
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field1277 = new Buffer[2048]; // L: 20
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Players_count = 0; // L: 21
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Players_indices = new int[2048]; // L: 22
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Players_emptyIdxCount = 0; // L: 23
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Players_emptyIndices = new int[2048]; // L: 24
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Players_regions = new int[2048]; // L: 25
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Players_orientations = new int[2048]; // L: 26
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Players_targetIndices = new int[2048]; // L: 27
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Players_pendingUpdateCount = 0; // L: 28
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Players_pendingUpdateIndices = new int[2048]; // L: 29
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field1287 = new Buffer(new byte[5000]); // L: 30
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}
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}
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