Files
runelite/runescape-client/src/main/java/Players.java
2020-08-26 21:11:23 +01:00

83 lines
2.2 KiB
Java

import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedGetter;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("ck")
@Implements("Players")
public class Players {
@ObfuscatedName("qh")
@ObfuscatedSignature(
descriptor = "Ldh;"
)
@Export("pcmStreamMixer")
static PcmStreamMixer pcmStreamMixer;
@ObfuscatedName("s")
static byte[] field1285;
@ObfuscatedName("t")
static byte[] field1284;
@ObfuscatedName("i")
@ObfuscatedSignature(
descriptor = "[Lkf;"
)
static Buffer[] field1277;
@ObfuscatedName("o")
@ObfuscatedGetter(
intValue = 1580537391
)
@Export("Players_count")
static int Players_count;
@ObfuscatedName("x")
@Export("Players_indices")
static int[] Players_indices;
@ObfuscatedName("w")
@ObfuscatedGetter(
intValue = 1079575751
)
@Export("Players_emptyIdxCount")
static int Players_emptyIdxCount;
@ObfuscatedName("g")
@Export("Players_emptyIndices")
static int[] Players_emptyIndices;
@ObfuscatedName("m")
@Export("Players_regions")
static int[] Players_regions;
@ObfuscatedName("n")
@Export("Players_orientations")
static int[] Players_orientations;
@ObfuscatedName("d")
@Export("Players_targetIndices")
static int[] Players_targetIndices;
@ObfuscatedName("h")
@ObfuscatedGetter(
intValue = 1779975483
)
@Export("Players_pendingUpdateCount")
static int Players_pendingUpdateCount;
@ObfuscatedName("a")
@Export("Players_pendingUpdateIndices")
static int[] Players_pendingUpdateIndices;
@ObfuscatedName("q")
@ObfuscatedSignature(
descriptor = "Lkf;"
)
static Buffer field1287;
static {
field1285 = new byte[2048]; // L: 18
field1284 = new byte[2048]; // L: 19
field1277 = new Buffer[2048]; // L: 20
Players_count = 0; // L: 21
Players_indices = new int[2048]; // L: 22
Players_emptyIdxCount = 0; // L: 23
Players_emptyIndices = new int[2048]; // L: 24
Players_regions = new int[2048]; // L: 25
Players_orientations = new int[2048]; // L: 26
Players_targetIndices = new int[2048]; // L: 27
Players_pendingUpdateCount = 0; // L: 28
Players_pendingUpdateIndices = new int[2048]; // L: 29
field1287 = new Buffer(new byte[5000]); // L: 30
}
}