import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("ck") @Implements("Players") public class Players { @ObfuscatedName("qh") @ObfuscatedSignature( descriptor = "Ldh;" ) @Export("pcmStreamMixer") static PcmStreamMixer pcmStreamMixer; @ObfuscatedName("s") static byte[] field1285; @ObfuscatedName("t") static byte[] field1284; @ObfuscatedName("i") @ObfuscatedSignature( descriptor = "[Lkf;" ) static Buffer[] field1277; @ObfuscatedName("o") @ObfuscatedGetter( intValue = 1580537391 ) @Export("Players_count") static int Players_count; @ObfuscatedName("x") @Export("Players_indices") static int[] Players_indices; @ObfuscatedName("w") @ObfuscatedGetter( intValue = 1079575751 ) @Export("Players_emptyIdxCount") static int Players_emptyIdxCount; @ObfuscatedName("g") @Export("Players_emptyIndices") static int[] Players_emptyIndices; @ObfuscatedName("m") @Export("Players_regions") static int[] Players_regions; @ObfuscatedName("n") @Export("Players_orientations") static int[] Players_orientations; @ObfuscatedName("d") @Export("Players_targetIndices") static int[] Players_targetIndices; @ObfuscatedName("h") @ObfuscatedGetter( intValue = 1779975483 ) @Export("Players_pendingUpdateCount") static int Players_pendingUpdateCount; @ObfuscatedName("a") @Export("Players_pendingUpdateIndices") static int[] Players_pendingUpdateIndices; @ObfuscatedName("q") @ObfuscatedSignature( descriptor = "Lkf;" ) static Buffer field1287; static { field1285 = new byte[2048]; // L: 18 field1284 = new byte[2048]; // L: 19 field1277 = new Buffer[2048]; // L: 20 Players_count = 0; // L: 21 Players_indices = new int[2048]; // L: 22 Players_emptyIdxCount = 0; // L: 23 Players_emptyIndices = new int[2048]; // L: 24 Players_regions = new int[2048]; // L: 25 Players_orientations = new int[2048]; // L: 26 Players_targetIndices = new int[2048]; // L: 27 Players_pendingUpdateCount = 0; // L: 28 Players_pendingUpdateIndices = new int[2048]; // L: 29 field1287 = new Buffer(new byte[5000]); // L: 30 } }