Runelite auto updater
eacc548a74
[maven-release-plugin] prepare for next development iteration
2019-01-24 12:32:35 +00:00
Runelite auto updater
6cb7eee390
[maven-release-plugin] prepare release runelite-parent-1.5.9
2019-01-24 12:32:29 +00:00
Adam
ccae0c2c48
api: mark getCollisionMaps as nullable
2019-01-19 15:23:47 -05:00
Runelite auto updater
0d2c32c093
[maven-release-plugin] prepare for next development iteration
2019-01-17 11:55:43 +00:00
Runelite auto updater
6df69cb415
[maven-release-plugin] prepare release runelite-parent-1.5.8
2019-01-17 11:55:36 +00:00
Tomas Slusny
0d5eac1a88
Add ClientTick event
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Add ClientTick event that is fired every time game cycle counter
is updated.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2019-01-13 19:35:24 -05:00
Runelite auto updater
505ba97f96
[maven-release-plugin] prepare for next development iteration
2019-01-10 12:46:58 +00:00
Runelite auto updater
affb58cf27
[maven-release-plugin] prepare release runelite-parent-1.5.7
2019-01-10 12:46:52 +00:00
Max Weber
7268d2cf34
ScriptVM: Bump execution time limit
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This was changed a long time ago in Jagex's code. Normal listeners timeout after 500kops, but onLoadListeners timeout after 5mops
2019-01-07 19:03:15 -07:00
Adam
a342a1f220
Merge pull request #7200 from Abextm/skybox-y
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Add Skybox plugin
2019-01-07 13:48:49 -05:00
Max Weber
9098d1fa94
Add Skybox plugin
2019-01-07 13:39:09 -05:00
Adam
0e7b9cf380
scene mixin: disable clickbox checks when detatched camera is enabled
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This is already disabled in GPU mode (since we control the clickboxes
there), has no real use, and is frequently abused.
2019-01-07 10:18:20 -05:00
Runelite auto updater
60a3fad2c3
[maven-release-plugin] prepare for next development iteration
2019-01-03 13:51:10 +00:00
Runelite auto updater
0310515b06
[maven-release-plugin] prepare release runelite-parent-1.5.6
2019-01-03 13:51:04 +00:00
Adam
758f95c517
Merge pull request #7090 from Abextm/premul-alpha-external
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gpu: Use premultiplied alpha
2018-12-31 22:41:20 -05:00
Adam
bff1bb6f70
model data mixin: move lighting model log message to trace level
2018-12-28 22:05:13 -05:00
Max Weber
b1bfe1c47f
gpu: Use premultiplied alpha
2018-12-27 13:32:07 -07:00
Runelite auto updater
ee455e93dd
[maven-release-plugin] prepare for next development iteration
2018-12-20 12:20:33 +00:00
Runelite auto updater
2c8a04fb47
[maven-release-plugin] prepare release runelite-parent-1.5.5
2018-12-20 12:20:26 +00:00
Adam
ed13fd3039
api: add timestamps to message nodes, expose message id
2018-12-13 20:00:38 -05:00
Runelite auto updater
e330824766
[maven-release-plugin] prepare for next development iteration
2018-12-13 12:20:16 +00:00
Runelite auto updater
bbfc32915d
[maven-release-plugin] prepare release runelite-parent-1.5.4
2018-12-13 12:20:03 +00:00
Runelite auto updater
cb9038a69a
[maven-release-plugin] prepare for next development iteration
2018-12-06 12:12:42 +00:00
Runelite auto updater
39626abdec
[maven-release-plugin] prepare release runelite-parent-1.5.3
2018-12-06 12:12:36 +00:00
WooxSolo
f7377d75ec
gpu: fix black overlays behind gradients
2018-12-03 09:58:41 -05:00
Runelite auto updater
a94772d768
[maven-release-plugin] prepare for next development iteration
2018-11-29 12:54:24 +00:00
Runelite auto updater
eb3f99c14f
[maven-release-plugin] prepare release runelite-parent-1.5.2
2018-11-29 12:54:18 +00:00
Lotto
bcf05083df
Merge pull request #6315 from devLotto/stretchedmode-reducescalingtime
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stretchedmode: reduce wait time after changing scaling percentage
2018-11-27 04:40:39 +01:00
Lotto
b145fae00f
stretchedmode: reduce wait time after changing scaling percentage
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It now sets the max width and height right before the canvas is resized,
so the canvas size uses those max bounds immediately, instead of setting
it 500ms after the canvas is resized initially.
2018-11-25 17:56:41 +01:00
Adam
d715b3a50c
runelite-api: add skull icon api for local player
2018-11-24 11:18:15 -05:00
Runelite auto updater
0ca4308906
[maven-release-plugin] prepare for next development iteration
2018-11-22 12:53:18 +00:00
Runelite auto updater
9de59a1a8b
[maven-release-plugin] prepare release runelite-parent-1.5.1
2018-11-22 12:53:12 +00:00
Adam
14d6cd9670
Add implementation of getSprites as it has been inlined
2018-11-22 07:27:41 -05:00
Adam
dcbcae21d1
Merge pull request #6572 from Abextm/fix-carrot
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Fix carrots in ChatboxTextInput
2018-11-19 17:48:15 -05:00
Adam
98b4e5aede
mixins: remove extended visiblity maps
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They ended up not being used on GPU, and the time spent calculating them
noticibly slows down the client when resizing it.
2018-11-19 12:41:01 -05:00
Max Weber
b8ff7f8412
ScriptVM: Catch exceptions thrown from a JavaScriptCallback
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These shouldn't crash the client
2018-11-18 17:43:55 -07:00
Lotto
5e3caf9190
gpu: limit interaction distance from camera
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The bounding box limitation is not enough for preventing users from interacting with objects far away when the game window is wide.
This introduces a limit on how far away the camera can be from objects for you to be able to interact with them, remedying the issue above.
2018-11-17 16:15:28 +01:00
Runelite auto updater
2cfdde3a07
[maven-release-plugin] prepare for next development iteration
2018-11-16 14:03:40 +00:00
Runelite auto updater
b3295350ac
[maven-release-plugin] prepare release runelite-parent-1.5.0
2018-11-16 14:03:33 +00:00
Adam
3064726e0f
Bump to 1.5.0-SNAPSHOT
2018-11-15 18:58:10 -05:00
Adam
3f5e273349
Add GPU renderer
2018-11-15 09:37:36 -05:00
Adam
f09a0d7d89
mixins: replace drawScene
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This is in preparation for extending draw distance.
2018-11-15 09:30:34 -05:00
Runelite auto updater
49d7c15f24
[maven-release-plugin] prepare for next development iteration
2018-11-15 12:40:03 +00:00
Runelite auto updater
4ee92f9dfa
[maven-release-plugin] prepare release runelite-parent-1.4.26
2018-11-15 12:39:56 +00:00
Tomas Slusny
11b0121814
Properly limit scaling factor for stretched resizable
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Instead of limiting width and height when stretching to fixed mode size,
limit scaling factor to fixed mode size to prevent improportional
stretching in resizable mode.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-11-09 16:40:38 +01:00
Tomas Slusny
78ffe80805
Unlimit stretched resizable mode
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The limits are no longer necessary as it is limited anyway to fixed mode
base size, and with new method of scaling the 100% max is quite
limiting.
Signed-off-by: Tomas Slusny <slusnucky@gmail.com >
2018-11-09 16:40:37 +01:00
Runelite auto updater
90fbf71859
[maven-release-plugin] prepare for next development iteration
2018-11-08 12:37:01 +00:00
Runelite auto updater
b8d262633e
[maven-release-plugin] prepare release runelite-parent-1.4.25
2018-11-08 12:36:54 +00:00
Adam
42ad93c33c
entity hider: check for players with no names
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Not sure why this happens but we have stacktraces of isFriend crashing
due to a player not having a name (yet?). It looks like the names are
sent separately from the player spawn in the protocol.
2018-11-07 18:08:41 -05:00
Lotto
02d814f6a6
Merge pull request #6314 from devLotto/stretchedmode-improved-scaling
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stretchedmode: retain aspect ratio when scaling
2018-11-06 12:49:37 +01:00