Commit Graph

17792 Commits

Author SHA1 Message Date
ThatGamerBlue
ab891b425e fuck it 2022-04-29 16:20:39 +01:00
ThatGamerBlue
7488cc09fc Merge pull request #3176 from open-osrs/boostrap-fk
project(bootstrap): Update bootstrap task
2022-04-29 15:56:06 +01:00
Owain van Brakel
cc906918b9 Merge pull request #3177 from open-osrs/upstream-2904 2022-04-29 08:52:31 +02:00
Owain van Brakel
a2cfd7b7dc project(mixins): Mixins 2022-04-29 08:31:49 +02:00
Owain van Brakel
96a5e68c15 project(mixins): Fix formatting 2022-04-29 08:28:57 +02:00
Owain van Brakel
936f83793d project: Fix merge 2022-04-29 08:28:20 +02:00
Owain van Brakel
53a4025245 Merge remote-tracking branch 'runelite/master' 2022-04-29 08:11:02 +02:00
Owain van Brakel
47d6286891 project: Force new launcher 2022-04-29 03:58:28 +02:00
Owain van Brakel
ff6c8fee6c project: Update injection annotation version 2022-04-29 03:51:33 +02:00
Adam
c40b33a1e9 Don't overwrite okhttp ua if already set
If the request has its own UA set, don't overwrite it with the default
RuneLite one. This has to be an interceptor and not a network
interceptor so that it runs prior to the okhttp BridgeInteceptor, which
is what sets the default okhttp ua.
2022-04-28 18:56:02 -04:00
Max Weber
1eda2c3658 rl-api: expose ObjectComposition::varbitId/varPlayerId 2022-04-28 13:21:42 -06:00
JoRouss
bed28462a3 dps counter: fix only boss damage to work in parties
When in a party, "Only boss damage" would work only if everyone in the party
had it setup the same. Members who had it enabled would not send their hit to
those who had it disabled. Members who had it enabled would receive and count
hits from those who had it disabled.
2022-04-28 15:20:47 -04:00
Adam
8ac8cd3cdd clues: add Necropolis mine coordinate clue hint 2022-04-27 16:28:45 -04:00
Adam
e9474a86bb fairy ring: add Necropolis 2022-04-27 15:54:17 -04:00
Jordan Atwood
bd1dc2d0b7 github: Add Discussions issue template
This adds an issue form geared specifically toward bug reports, and
links to GitHub discussions for feature requests and enhancements
instead, with the mindset of improving intake triage.
2022-04-27 15:44:03 -04:00
Owain van Brakel
f13ea538f8 project(bootstrap): Update bootstrap task 2022-04-27 20:13:50 +02:00
Max Weber
4975781bd3 cache: do not return partially or doubly lit textures 2022-04-27 09:28:58 -06:00
Max Weber
b6c2653a0e cache: correctly link bought & placeholder items
this was causing bought items (bounds, league cabbages) to render
incorrectly
2022-04-27 09:28:58 -06:00
Adam
1cfdc86a5c clues: update guardian mummy cryptic clue 2022-04-27 09:22:27 -04:00
Owain van Brakel
2f3e1522dd Merge pull request #3175 from open-osrs/upstream-2704 2022-04-27 14:15:15 +02:00
Owain van Brakel
ed3a88b977 project(client): Stomme sceptre v2 2022-04-27 14:14:53 +02:00
Owain van Brakel
3b3809878e project(client): Stomme sceptre 2022-04-27 14:06:02 +02:00
Owain van Brakel
e28d6e4656 project(version): Bump OpenOSRS version 2022-04-27 13:56:24 +02:00
Owain van Brakel
4a9f960408 project(version): Bump RL version 2022-04-27 13:56:13 +02:00
Owain van Brakel
672ed3c833 Merge remote-tracking branch 'runelite/master' 2022-04-27 13:54:52 +02:00
Max Weber
af5ae4ab20 rl-client: update ID references to 2022-4-27 2022-04-26 22:14:33 -06:00
Max Weber
c4d51aeeeb Quest: update to 2022-4-27 2022-04-26 21:57:37 -06:00
RuneLite Cache-Code Autoupdater
63ad1e5d3b Update NPC IDs to 2022-4-27 2022-04-26 21:57:37 -06:00
RuneLite Cache-Code Autoupdater
8ad82b374c Update Object IDs to 2022-4-27 2022-04-26 21:57:37 -06:00
RuneLite Cache-Code Autoupdater
2e6a9efa2d Update Item variations to 2022-4-27 2022-04-26 21:57:37 -06:00
RuneLite Cache-Code Autoupdater
3fd9231d8b Update Item IDs to 2022-4-27 2022-04-26 21:57:37 -06:00
RuneLite Cache-Code Autoupdater
70969a378a Update Scripts to 2022-4-27 2022-04-26 21:57:35 -06:00
Adam
2d01ea2fb7 bank plugin: add quantity search
Co-authored-by: EliasLahham <eliaslahham@yahoo.com>
2022-04-26 20:41:43 -04:00
Max Weber
9789d6f392 rl-client: do not create a dependency reduced pom
shade was changed in 3.3.0 so that it always creates the pom, regardless
of if it replaces the default artifact
2022-04-26 14:38:27 -06:00
Max Weber
e04a8aa2cc ScriptID: remove unused scripts 2022-04-26 13:38:45 -06:00
ThatGamerBlue
31da114320 Merge pull request #3174 from ThatGamerBlue/cs2-injection
client: add ability to inject custom cs2 scripts
2022-04-26 02:21:58 +01:00
ThatGamerBlue
2d91eafc72 chore: bump version to 4.25.1 2022-04-26 01:14:20 +01:00
ThatGamerBlue
a16e4b8d41 client: add ability to inject custom cs2 scripts 2022-04-26 01:13:44 +01:00
Adam
7cdbe6faab chat commands: support parsing team size pbs off adventure log 2022-04-25 09:55:37 -04:00
Owain van Brakel
c144740da9 project(mixins): Prevent gamecrash 2022-04-25 13:54:27 +02:00
Owain van Brakel
427e204645 Merge pull request #3173 from Ganom/add-logger 2022-04-25 11:50:00 +02:00
Ganom
85400b6247 client-mixin: add logger for null option/target in MEA event. 2022-04-25 05:42:24 -04:00
Owain van Brakel
fb18f00ee0 Merge pull request #3172 from open-osrs/upstream-2504 2022-04-25 11:06:01 +02:00
Owain van Brakel
1e55a8a3e7 Merge pull request #3171 from open-osrs/idk 2022-04-25 11:02:14 +02:00
Owain van Brakel
0b4d4c5fd3 Merge pull request #3166 from Owain94/mixins-misc-gpu 2022-04-25 11:02:03 +02:00
Owain van Brakel
97dd655e5a Merge remote-tracking branch 'runelite/master' 2022-04-25 11:00:47 +02:00
Owain van Brakel
26ca429e59 project(mixins): remove WIDGET_CONTINUE check 2022-04-25 10:56:54 +02:00
Owain van Brakel
060d45c617 project(api): remove menu event 2022-04-25 10:56:06 +02:00
Hydrox6
e73ccc3069 npcaggro: fix unintended loss of calibration
After using 8ad5977ad5 for a while, I
noticed that the plugin would lose calibration seemingly at random.
Given I was sitting at Redwoods, this didn't make sense. I want to give
some context as to what was happening and why, baked permanently into
the commit history:

The plugin requires that a few things exist when it saves data, or else
it assumes that something went wrong and it resets the config. One of
these things is that the infobox object exists.
Usually, this is fine, as one is created on login with the stored
duration, as long as said duration is not negative.
However, if the user stood in the same area for 10 minutes and then
logged out somehow (either manually or through AFK), upon logging back
in the config would not create a new infobox as the stored duration is
negative.
Either toggling the plugin or restarting the client at this point would
clear the reference to the old Infobox, and a new one would not be
created on login due to the aforementioned negative duration.
If the plugin was toggled, the calibration is instantly lost, and the
user now sees the tutorial overlay.
If the client was restarted, it would appear as if the plugin is working
fine, and it would fix itself if the player moved far enough. If they
just logged out, however, it would clear its config.
Either way, in most situations, the user is now forced to recalibrate
the plugin when they've done nothing wrong, only commited the heinous
crime of XP wasting.

Most of this was due to how the plugin tracked the aggro time, which was
through its infobox. This really shouldn't be how it does it, and so now
it keeps track of the time separately, and doesn't rely on the creation
of the infobox to block the saving of data.
2022-04-24 19:16:25 -04:00
Adam
d7f1681e6a util: use error log level for exception loggers 2022-04-24 19:15:45 -04:00