* Cleanup in transforms and add projectile.getInteracting transform
Move whitespace out of string blocks
Remove unused method from transform.java
Use throws for transform methods, and catch the exceptions in modify()
More whitespace between instructions to improve readability
* Api changes for projectile.getInteracting, mixin for ref
* Added a split component to be able to put layout elements above eachother or next to eachother easily
* Modified xp tracker plugin to allow infoboxes to be added to canvas
* Formatted experience numbers using StackFormatter
* Cleaned up swing code as a suggestion in discord to use string states
* Forgot to initialize the menu item with the ADD_STATE
* Added final back to popupMenu
* Extracted duplicate enum Orientation from PanelComponent and SplitComponent into a seperate class named ComponentOrientation. Also changed the plugins that used the previous PanelComponent.Orientation to use ComponentOrientation
* Syntax and code convention fixes from deathbeams review
* Fixed a bug where logging into an other account did not reset the tracker overlay
* Removed useless methods and fixed some code convention issues
* fix
* fix
* fix2
* fix3
As described in 5bebd34bb, HIGH_RISK is not a PVP world type.
Note: this will not affect the world hopper plugin, as it both
explicitly references the high risk world type, and references the
http-api WorldType implementation, not the runelite-api WorldType which
is being modified in this commit.
Fixesrunelite/runelite#8605Fixesrunelite/runelite#8624
This world type is not specifically a PVP world type; at the time of
this commit, world 365 is a non-PVP high-risk world, where the world is
the same as a regular members' world, except that the Protect Item
prayer is disabled.
* add a skull timer
* fix the feature and check edge cases
* Add config option and a check for deadman worlds
* add support for NPE
* Add reskulling on players and the BH shop skull option
* Add skull notifier plugin
* move to idle notification plugin
* remove old plugin
* fix plugin and change default config option to false
* fix to try and fix travis
* should fix travis
* indentation fix and adds a method for the logic
* fix config
* fix config #2
* Stop a NPE from happening on log in
* actually fix NPE
* fix notifications on first tick
* Remove raids timer infobox and add tooltip to points widget
* Add get widget overlay
* client: add custom arrow API
Currently supports:
Minimap
Arbitrary World Point
NPCs (by ID, and multiple per arrow)
Objects (by ID, and multiple per arrow)
TODO: Add world map point support
* Add quest helper
* Add Npc Talk Step to quest helper
* Add Cooks Assistant quest helper
* Add Imp Catcher to quest helper
* Add Dig Step to quest helper
* Add X Marks The Spot to quest helper
* Adds back skull timer
As described in 5bebd34bb, HIGH_RISK is not a PVP world type.
Note: this will not affect the world hopper plugin, as it both
explicitly references the high risk world type, and references the
http-api WorldType implementation, not the runelite-api WorldType which
is being modified in this commit.
Fixesrunelite/runelite#8605Fixesrunelite/runelite#8624
This world type is not specifically a PVP world type; at the time of
this commit, world 365 is a non-PVP high-risk world, where the world is
the same as a regular members' world, except that the Protect Item
prayer is disabled.
* Add Kept on Death Plugin
Modifies the Items Kept on Death widget to be more accurate
* Fix WidgetType import
* Account for stackable kept items
* Remove WidgetButtonRunnable
* Ignore DMM worlds
* Add open looting bag to always lost
* Update script to the new OpCodes
* Add plugin type
* Create SpecBarPlugin.java
* Update SpecBarPlugin.java
* Update SpecBarPlugin.java
included imports
* Update WidgetInfo.java
COMBAT_SPECIAL_ATTACK(WidgetID.COMBAT_GROUP_ID, WidgetID.Combat.SPECIAL_ATTACK_BAR)
* Update WidgetID.java
static final int SPECIAL_ATTACK_BAR = 34
* easyscape
current release of easyscape is broken, this one is confirmed working correctly.